jack_of_shades said:Wolfsrain (great anime) : I was just showing a bit of frustration at not being able to have bouth choices ( I'm the sort of player that likes to take all the possible paths/quests/whatever all at once, at the moment I'm acctually quite frustrated that I can't kill bouth Lo Pun and the Dragon in a fair contest and have them bouth thank me for killing the other
), I was in no way doubting the greatness of MIB88, in all actuality I consider you an infedel for merely thanking him rather than falling to your knees and singing hyms of praising to the most benevolent MIB88.
And speaking of praises, I dunno if it's intentional or not, MIB88, but I really adore what you did with the corpses at the sierra deppot, it gives the place the creepy feeling that it rather lacked in the original game.
Lastly, does anybody know if the fork, spoon, cans, and vault dwelvers ancient weapon have any use?
heodien said:Epa,Abbey and primitive tribe are in?If not,it would be cool to see it,finding sulik's sister.
wolfsrain said:maybe the removal of the kids in the Den(it is a separated mode already out there). What can I say: not a kid person..
mandala said:If you delete the frms wont they steal you anyway ?
I would also like to get rid of the kids, or at least have just one at the door, so I could enter by the other side.
Dude101 said:heodien said:Epa,Abbey and primitive tribe are in?If not,it would be cool to see it,finding sulik's sister.
These are all in the up coming mod AL which is well over due for release, also Killap is working on a True to the origional version of the above (plus the sub)
Hopefully we will see this combined with this mod
I realy hope we get to see a super megamod at some point with the following:
Fallout demo, Las Vegas, New Arroyo, Toxic caves, BSM 2.0, Killap addon and AL
wolfsrain said:maybe the removal of the kids in the Den(it is a separated mode already out there). What can I say: not a kid person..
All you have to do is delete the offending FRMs
jack_of_shades said:This is probably only my opinion, but I think that the lootable armour thing isn't worth that much effort, it might be niceto know what type of armour your enemies really wear but beyond giving you a bit more money in the Den area/stage of the game I don't see that it whould have any real impact on gameplay.
Btw the abbey is already in game, you can find in northwest of vault city on the very edge of the map.
MIB88 said:Those are all things I'd like to incrporate. Wild_Qwerty had some really good maps forthe Toxic Caves that was unfinished. And there was a New Arroyo mod that was supposed to be out last July that just disappeared, unfortunately. And I do plan on putting in the next New Vision, if TeamX doesn't mind. The same goes for the Primitive Tribe and EPA, as well. And I have a really good map for the Hubologist's hideout...I just don't know what to do with it. Anyway, point is, I am gonna keep adding to this. I am not even close to being done.
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