jack_of_shades
First time out of the vault
useless post
jack_of_shades said:I took a glance at the fallout moding guide and I think that once my nose stops running and my head stops throbing I could acheive some small level of mastery in it, so.. could you use some help or do you have enough hands between yourself and Guyver8 to play this piano, MIB88 :
never lost time killing with stimpacks,just sneak behind the guy and punch him to death,left my npcs outside,locked the door,nobody can hear the poor bastard scream HUAHAUHUAHUHAHU(mad laught)
heodien said:Never tested it.
I was reading the changes that killaps patch made throught the game,hw much of it was implemented on megamod?
MIB88 said:Just a note for you all: Had plenty of time to work on this stuff the past few days and things are moving pretty quickly. I should have New Vision 2 completely added before next week is finished and will begin playtesting then.
On Tue Jun 20, 2006 19:41.Wastelandghost said:am very sorry, but there was a serious bug with MrFixit items in NV1.2 distributive. Please, download and install it again. You don't need to start a new game and you can use your saved games from v1.2.
Dude101 said:I just wanted to make sure your where aware
Silencer said:Dude101 said:I just wanted to make sure your where aware
Surely you must have meant "you were", young Briton? Your spellchecker has cheated you.
Sorry for the nitpick.
MIB88 said:heodien said:Never tested it.
I was reading the changes that killaps patch made throught the game,hw much of it was implemented on megamod?
I used most of Killap's stuff. I am still putting in some of the things from his last release. And there is just so much that I might have missed some things here and there. I think I have at least 75 percent of his fixes when it comes to scripts and items. However, I don't have many of his map fixes.
Maren said:I was just wondering if there was a plan to include the rest of the fixes and if you need help adding in some of the fixes, I am more than willing to help. Thanks
Quintaglio said:Great mod
Just letting you know that I found an error.
When locking the farm gate in arroyo up by the Bramin, when I try
to lock the gate the game creshes, its not a big thing and I only do
it because it gives me 25xp each time I lock up something, just
thought Id let you know.
Also just a suggestion, I saw a great mod, of turning the car into an
Enzo Ferrari and would love to see this implamented fully so that the back of the car fits in with the rest
Quintaglio