I don't know how the patch to slow down the worldmap would act on an already slow computer.
I really slows down the world map. It took almost 5 minutes of actual, not game, time to get to from VC to the raider base. And the encounters are unbeleiveable, I got 13 in one square.
Or, as a last resort, if you still have the original Megamod download, just use the .EXE from that, since that one does not have the patch to slow down the worldmap. Good luck.
That's excelent because I still have all the zip files. I will try it. Is the slow down patch the only change between the two? Will I have to do the city limit patch with it?
Edit: I was browsing the downloads section and looked into the Exe. patcher. The description says it can be used to adjust the worldmap speed. Would using this on the update2 Exe to speed up the worldmap be the better way to go?
One more thing. Does the pcx folder need to be there for the game, or is it just from when you were changing stuff? The only reason I ask is because my hard drive space is limited.
Edit-again. Do I have to do anything to the worldmap file to get rid of the encounter booster? I am assuming that the original worldmap from the first megamod download does not have the encounter booster. I have created two new folders in the mega mod folder, one is for slow computer with exe. and worldmap from first download. The other is for fast computer with exe and worldmap from the update downloads. I hope this will not cause any issues if I don't use the updated files.
What exactly was changed in the worldmap files for update1 and update2? If you don't mind me asking. I really want a reason the play Fallout2 again, and this is my only hope so far. I reeeeeealy want this to work for me.
I have noticed in the worldmap files that the encounter rates are change drastically. If all that needs to be changed is the encounter rates of the update2 worlmap file to match those of the original, will this be all I would need to do?