FrankManic said:
I actually like some of this but I would like to give my own twist on this.
Rather than the previous combat oriented mods/DLCs this one could be more of a skills/puzzle solving mod, there could be some combat in it; security droids gone nuts or something but no human or mutated human stuff.
Just as you suggested the player is taken to the moon by the presidential evacuation rocket where it lands on a landing pad/elevator similar like in 2001 close to a dome shaped structure (similar to the suggested Boulder Dome) which despite the decades is still looking very sturdy.
The rocket lowers into the underground hangar and a docking port locks onto the door, allowing you to enter the base.
While the place is definitely not pristine anymore it is in a way better condition than for example a lot of the Vaults back on Earth, quite a lot of the tech still functions.
The player can also find a lot of human belongings and tools and other stuff that the player can use, but also finds evidence of conflict in the past.
Once in the dome the player discovers that most of the base's maintenance droids still function and that the main computer, perhaps a ZAX, is still running after all this time, following its last given task; maintaining the base.
The player can question the computer and it tells about the base and its history; apparently it was both a research complex, an experiment in space colonization and a facility where the US' government could evacuate to in case of the war with China becoming 'nuclear' hot.
What the player later also learns is that there were plans to establish a missile base on the moon, with parts of its foundation already in place.
The player tells the computer that he/she wants to return to Earth and the computer reveals that there is an Earth Return Vehicle but that it is incomplete, if the player wants to use it he/she will have to find the parts to finish it.
The computer will assist by installing the components and gives the player a list of what to look for.
As the player starts to search in the base and around it, he/she finds a hydroponics bay full of plants, which provide the oxygen for the base, several of the plants are still alive and thrive but some are dead or dying. (important clue).
Going further the player must open closed doors or get past barriers where the player starts to find the remains of the former human staff of the base as well as their personal records.
The scientists and other personnel on the moon watched how the nuclear war had devastated Earth and realized that they could never return anymore.
Instead they had to focus on trying to survive on the moon.
As maintenance and manufacturing equipment was available parts wouldn't be a short term problem but live support and food would be.
Only so much could be recycled and in order to become self sufficient the people needed to find other sources of nutrients for plants and so on.
As only their bodies would suffice for that role the leaders established the rule that any death colonist body would be turned over to the grinder to be turned into compost for the hydroponics bay.
Also any criminal on the base would face this in case the crime was severe enough.
Still all of this wasn't sufficient to provide the resources necessary for the population of the base, and as desperation settled in the colonists started to choose amongst them who had to sacrifice themselves for the good of the group.
Fights broke out as some colonists formed factions.
When things really started to get desperate one of the remaining colony leaders instructed the computer to maintain the base at all costs and keep it human habitable.
When the place had become full anarchy the computer realized that the only way to keep the hydroponics bay running was to round up people and drag them to the grinder, so it instructed its security bots to find and capture humans.
Once the player has found all the components to fix the return rocket the player can confront the computer with this.
The computer will inform the player that it was a regrettable choice but it had to do so in order to carry out its last command instruction.
And unfortunate it has to do so again as the plants in the hydroponics bay are starting to die.
This is the cue for several security bots to surround the player and it becomes obvious that the computer is planning to turn the player into fertilizer.
The player could defeat the computer and its mechanized cronies in various ways; speech, science, combat or sneak.
In whatever way the player escapes this predicament he/she heads to the rocket silo next and finds the Earth Return Rocket prepped and ready.
Apparently the computer only told half the truth, it did indeed need components to fix the rocket but it also need tech to fix some of its other systems and used the player's 'flexibility' to get the parts where its droids couldn't reach.
With the situation on the moon finished the player enters the rocket and flies the three day journey back to Earth after which he/she lands in the wasteland.
New equipment would be:
* Space suit and helmet (it was designed to be resistant against solar radiation and micro meteorites, so it provides the player some combat and hazard protection)
* Space drill or laser (a tool turned weapon)
* Perhaps some unique security weapons designed for operation in space/the moon
* Perhaps unique medicines or drugs.