Mount & Blade General


Once again, it's done so that you can see what characters are equipped with if they're not using that weapon at that specific moment in time.

I can work with that. Fair enough.

Still looks retarded though :ugly:

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I hope no one gets offended by this, but I have to say that M&B looks very bad in general, like the animations, combat and fluidity of the game. Of course that is all judging only by the looks. Just by the looks I would chose the yet to be released Kingdom Come: Deliverance
 
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Once again, it's done so that you can see what characters are equipped with if they're not using that weapon at that specific moment in time.
And that's why cavalry lances and proper pikes do never show on your back after you sheath them... ;) Plus, if you have two weapons that occupy the same sheath position, like a 1h sword and 1h axe, only one of them will show, the one in the lower slot.
 
*Edit
I hope no one gets offended by this, but I have to say that M&B looks very bad in general, like the animations, combat and fluidity of the game. Of course that is all judging only by the looks. Just by the looks I would chose the yet to be released Kingdom Come: Deliverance

Well, it is a pretty old game and as far as I can remember it was being made by like... some two-man studio in Turkey. Warband came out in what. . . 2008? 2010?

And that's why cavalry lances and proper pikes do never show on your back after you sheath them... ;) Plus, if you have two weapons that occupy the same sheath position, like a 1h sword and 1h axe, only one of them will show, the one in the lower slot.

Well if I was one of the two people who worked on the game I probably wouldn't consider that my players were ever going to want to carry four one handed weapons around, mostly because there's no reason to ever do it.

And if you see a knight on the other side of the field and you don't immediately assume he's armed with a lance, that's your own problem. :P
Besides that, when he gets dehorsed his lance is basically useless in the game from that point onwards, so there isn't really much reason to have it rendered. Of course, I don't ever have to worry about being dehorsed, because the Rhodok Kingdom is the master race. ;)
 
Well if I was one of the two people who worked on the game I probably wouldn't consider that my players were ever going to want to carry four one handed weapons around, mostly because there's no reason to ever do it.

And if you see a knight on the other side of the field and you don't immediately assume he's armed with a lance, that's your own problem. :P
Besides that, when he gets dehorsed his lance is basically useless in the game from that point onwards, so there isn't really much reason to have it rendered. Of course, I don't ever have to worry about being dehorsed, because the Rhodok Kingdom is the master race. ;)
It's good to have a sword + a mace/pick so that you can fight both lightly and heavily armored enemies. (in MP for example)

And in singleplayer most cavalrymen actually don't carry lances on regular basis, because the game is just poorly made like that, they have for example, 5 weapons to choose from + a shield and they choose a 1h sword, an axe and a 2h sword and said shield, which is forced. But how could you know, playing the Peasant Republic that doesn't even have horsemen. Vaegir Kingdom for the win! ;)
 
Speaking of swords and holding them, one thing that always bugged me in M&B is that you will drop your own weapon, if (accidentally) picking up one (from the ground, during battle)
It makes sense logically, and I don't really mind the actual game-mechanic of it - it's just that I'm trying to pick up arrows from the ground, and end up dropping my super-awesome bow, to pick up someones dumb, cheap sword, for then to have to scower the ground for my bow (which will be littered with corpses and weapons) "damn, damn, damn, damn, damn!"

M&B has lots of lil wonkynesses, but as CS points out, it is old and low-budget - and in that context, the game is amazingly good, and I am thrilled to see a sequel that hopefully improves on a lot of aspects (PLEASE let NPCs be pushable! Those bottle-neck ladder-climbs are death! With Fire and Sword half-addressed that, by making siege attacks consist of several ladders)
 
Breaking news, in Bannerlord you will be able to slice two enemies with one swing of a great sword. How awesome...ly idiotic is that?
 
Breaking news, in Bannerlord you will be able to slice two enemies with one swing of a great sword. How awesome...ly idiotic is that?



It's pretty realistic if they weren't wearing armor.
 
Breaking news, in Bannerlord you will be able to slice two enemies with one swing of a great sword. How awesome...ly idiotic is that?



It's pretty realistic if they weren't wearing armor.

... And if your sword was made from steel that's better than the steel you could've generally found in medieval Europe circa the sequel's time period.
It really depends on what angle you cut at them from, though. If you're bisecting them at the waist you'd be able to do it, but if I slashed diagonally at them from the shoulder downwards, they'd be left mangled, but there's probably too much bone intervening between the point of entry and where I'd like to exit from for me to do it "cleanly".

Are there any arms manuals or historic writings that've mentioned this sort of thing? I'm actually curious about it now.
 
Medieval weapons and armor have been mass produced items. The quality however depended a lot on the black smith and his experience. Certain weapons and armor found today show sometimes an extreme high quality for its time. Like the famous Vlfberht swords. Some of those weapons date as far back as 800 A.D.

Katanas found in Japan have sometimes very good quality as well. Again, depending on the blacksmith. From what I remember it was expected from a good Katana to cut a human in half with one strike. Though the main difference between European swords and Katanas is that Katanas are very specialiced weapons made rather for cuting than thrusting. Anyway, both European swords and Katanas are rather useless against steel armor, unless you're hitting weak spots and unprotected parts. Hence why knights at least have been trained with various weapons, like warhammers, axes and maces. And why the use of guard/hilt and pommel on swords was a common tactic combat in combat. Very effective because of blunt trauma. Known as half swording.

I have no clue if it's true though, but I have read that a black smith would not hand over a katana to a Samurai before he tested it. Preferebly on real targets, like dead animals or prisoners. Only if it cuts the target in half was the sword seen as success.

There is a pretty interesting Video from Skallagrim about injuries on the battle of Towton.

 
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Because relevant. It's kinda interesting how much fun the guy has though.



Boy, those people must love their jobs
 
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As far as ballistics are considered, yes they do. So no, testing blades on ballistics gel isn't as accurate as testing guns on it, but it's not incomparable to the human body. Ballistics molds which also contain artificial skeletons (like the above) are even more accurate for these tests' purposes. The balloons with red dyed water are just a visual bonus.
 
Has anyone tried L'Aigle mod? I don't think I like it. Especially the lack of a troop tree I can look at, and nation strength and weaknesses. If anyone has a list would be awesom.
 
Well I'm not even sure if the nations really did have glaring strengths and weaknesses in the period, at least in terms of individual troops (which is really the scale mountainblade deals with). It was more about the tactical ability of the commanders and junior officers than anything else. That's something I both like and dislike about it. It's a more pure experience at least in terms of my ability to command an army (because it's more balanced), but it lacks the allure of Native/Floris where you have different armies with different playstyles squaring off against eachother and so you require more interesting tactics to deal with certain armies as specific factions.
Because of this, I don't think it'll change much aside from the addition of more countries to play as.

I would like for them to introduce an in-game troop tree like the one Floris has, but that'll probably take awhile. Until then, the troop tree is in the mod's subforum on the Taleworlds forums: http://forums.taleworlds.com/index.php/topic,322685.0.html
 
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As far as ballistics are considered, yes they do. So no, testing blades on ballistics gel isn't as accurate as testing guns on it, but it's not incomparable to the human body. Ballistics molds which also contain artificial skeletons (like the above) are even more accurate for these tests' purposes. The balloons with red dyed water are just a visual bonus.
The problem with ballistic gel is that it is just one homogenous mass, while human body is composed of many tissues of varying density, viscosity and so on. Skallagrim tried to simulate it with his own target composed of several different kinds of gel. But the gel in the video is all one thing, and it looks very weak too.
So no, it by no means is this anywhere near an accurate representation of what a blade would do. And I doubt the have real bones, so they are most likely plastic, and plastic is nothing like actual bones.
 
Good thing human body doesn't have the consistency of jello. ;p



;P

There are also footages where they cut a pig in half with a catana. You can't really get much closer to human flesh than that.
 
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Is Cold Steel a company that actually attempts to make historic reproductions or are they a bunch of Americans trying to say "WE DID IT BETTER THAN SOMEBODY 600 YEARS AGO BECAUSE WE ARE AMERICANS!"
 
I don't know, they manufacture knifes. As far as swords goes it isn't that far away from it. It all depends on the quality of the material. There is always a certain mysticism around swords, particularly the Katana. Up the point where they used ash of animals in hope to give the weapon magical properties, most likely the real reason was because of the carbon in the ash. But at the end of the day I think a company with a lot of experience like Cold Steel could eventually create a weapon on the same quality like a black smith in Japan working with traditional equipment.

At least their O Katana is described as battle ready sword. So, I guess it could be used in combat.
 
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