My Fallout 3 wishlist

Sander said:
Which is why we have no problem with people uttering new ideas. Re-iterating old (wrong) ideas is frowned upon, however.

Who decides what is wrong?

Cheers
Sven
 
sven said:
Who decides what is wrong?

Cheers
Sven
We do. Or at least, we decide what arguments are wrong based on the previous discussions. Arguments like 'It was only Isometric because of technology' (clearly wrong) or 'Ninjas fit the setting!' are some humorous examples.
 
Ahhh, thats ok then, "we"....

It's nice to have a select few deciding things on behalf of everybody. :D

On a serious note though, i give up.

Cheers
Sven
 
sven said:
Ahhh, thats ok then, "we"....

It's nice to have a select few deciding things on behalf of everybody. :D
That select few being a community that has been around for nearly 6 years (though I can't remember the exact time), having over 3000 members subscribed on this forum alone. Not to mention those results of those arguements are extremely similar to those of arguements on other fan sites. Those select few are also the longest lasting fans of a series that has been long abused by 3rd-party developers. Most of them also have played the games multiple times through.

I think that they might know what they're talking about.
 
PhredBean said:
That select few being a community that has been around for nearly 6 years (though I can't remember the exact time), having over 3000 members subscribed on this forum alone. Not to mention those results of those arguements are extremely similar to those of arguements on other fan sites. Those select few are also the longest lasting fans of a series that has been long abused by 3rd-party developers. Most of them also have played the games multiple times through.

I think that they might know what they're talking about.
Let's not forget that those "select few" also include Fallout developers. Chris Taylor, Tim Cain, Leon Boyarski and many others are registered at NMA and have been known to participate in discussions (though not in recent years). Most commonly accepted and agreed-upon facts about Fallout have been stated by them, not us.
 
A community that is recognized by other online communities, Fallout and non-Fallout as the largest, most knowledgeable, and as long as you do not cause trouble,(Or say something idiotic) the most welcoming forum for Fallout on the net, and the longest running.

So yes, NMA are the "select few" 3000 members, the "select few", that do not need to go through any selection process and are many in number, doesn't make much sense now, does it? Be glad we have no selection process, I can imagine you would have failed with flying colours. On a serious note, please do give up you have nothing intelligent to add, and probably made me get warned for this post.
 
sven said:
Ahhh, thats ok then, "we"....

It's nice to have a select few deciding things on behalf of everybody. :D

On a serious note though, i give up.

Cheers
Sven
Yes, that is nice. Especially when those few people are actually right.
Look, we're not going to stifle discussions based solely on opinion, like 'I like an isometric view less than a first person view'. We are going to stifle discussions that don't contradict the factual arguments we've all gathered around here over the past 8 or so years. Arguments like 'It was only isometric because they couldn't do any better' go straight to the vats, because they're faulty and show that the person didn't go to any trouble to research what has been said before.

Plus, I don't see why this is any of your concern now. It's not like we're stifling your right to discuss anything at this point in time.

Now, there are also the people that wish to discuss things just because they like to discuss things. It should be obvious why we dislike that as well.
 
zioburosky13 said:
1. The same old ruleset (SPECIAL!)
Will happen, though perhaps diminished to a certain degree.
zioburosky13 said:
2. Turn-based combat. I'm sick of real-time combat after Gotchic2 and *gurp* Oblivion.
Won't happen. Face it: first person perspective and TBC don't really mix well.
zioburosky13 said:
3. Desert. Vege should be less.
No idea.
zioburosky13 said:
4. Fallout's dark atmosphere setting + Fallout2's humor.
Will happen. At least the dark atmosphere point.
 
Gee, another prophet. Why thanks, mr. prophet, for this enlightening information. I must assume that you know all about what Bethesda is going to do now.
 
Here's what I have to say about that, Rat:
I said:
Gee, another prophet. Why thanks, mr. prophet, for this enlightening information. I must assume that you know all about what Bethesda is going to do now.
Seriously. I've yet to see a single interview with a developer or anyone involved at all with the game giving any kind of information other than 'Yeah, y'know, we'll do like, something.'
That's nice and all, that VDweller claims that he spoke with someone involved in the game. And I'm not doubting that he did, but that's not anywhere near reliable. We don't anything at all about that guy. For all we know, he's an art guy who just happened to catch something about the combat system.
 
Briosafreak said:
If i was going to speculate i would say Francis is right, though.
I agree. I just can't stand it when people state things as fact when they don't know anything for sure at all.
 
Sander said:
Seriously. I've yet to see a single interview with a developer or anyone involved at all with the game giving any kind of information other than 'Yeah, y'know, we'll do like, something.'
That's nice and all, that VDweller claims that he spoke with someone involved in the game. And I'm not doubting that he did, but that's not anywhere near reliable. We don't anything at all about that guy. For all we know, he's an art guy who just happened to catch something about the combat system.
It seems pretty unlikely that a developer - art guy or no - working on a game would be so hopelessly out of the loop that he doesn't even know what combat system it'll use. I mean, we're talking about a game development project, not a top secret NSA operation.

There are three possibilities I can see here:

1. Fallout 3 will be real-time.
2. Fallout 3 will be turn-based and the mysterious developer VD talked to is full of shit.
3. Fallout 3 will be turn-based and VD is full of shit.

I'd say the last two are conceivable, but very unlikely. Which leaves us with an extremely high probability of Fallout 3 being real-time. So I prefer to go with engineers' rule of thumb - if something is very likely to happen, it'll happen.
 
[i said:
Rattus Rattus[/i]]
It seems pretty unlikely that a developer - art guy or no - working on a game would be so hopelessly out of the loop that he doesn't even know what combat system it'll use. I mean, we're talking about a game development project, not a top secret NSA operation.

There are three possibilities I can see here:

1. Fallout 3 will be real-time.
2. Fallout 3 will be turn-based and the mysterious developer VD talked to is full of shit.
3. Fallout 3 will be turn-based and VD is full of shit.

I'd say the last two are conceivable, but very unlikely. Which leaves us with an extremely high probability of Fallout 3 being real-time. So I prefer to go with engineers' rule of thumb - if something is very likely to happen, it'll happen.
Crappy rule of thumb, that.
There's also another option: it'll have both real-time and turn-based. And a fifh: it hasn't been fully decided yet and they're testing. And a sixth: the mysterious developer thinks he knows what he's talking about while he actually doesn't. Oh, and a seventh: things changed since he last heard of them.
Weeee.
 
I suppose I'd like

1. Some kind of connection to F1 / F2 beyond the fact that they're taking place in the same universe. If it's indeed taking place on the east coast of the US as opposed to Cali, that's a fat chance, but all I'd need is a reference. The Enclave, the BoS, whatever. Just let me know I'm not playing Oblivion Modern.
2. Good ambient music. I demand this from any game, but F3 in particular. Please no orchestral works ala the Elder Scrolls. If you have to get Autechre or somebody to do it, make it fit.
3. Good writing. Another given, but Oblivion was not very engaging, so hopefully with a different precedent they'll get this one right.'
4. Atmosphere. Make it desolate, oppressive, hopeless and dark. I want to feel it oozing out of everything in the game.

More than anything, I want to love this game, but those are the specific things I'd like.
 
[i]Rattus Rattus[/i] said:
Sander said:
There are three possibilities I can see here:

1. Fallout 3 will be real-time.
2. Fallout 3 will be turn-based and the mysterious developer VD talked to is full of shit.
3. Fallout 3 will be turn-based and VD is full of shit.
Here, let me add a fourth:

4. Fallout 3 will be real-time and VD is still full of shit.
 
Francis said:
Here, let me add a fourth:

4. Fallout 3 will be real-time and VD is still full of shit.

and a fifth:

5. Fallout 3 will be a point and click adventure game and you're all full of shit
 
I think Sander is just refusing to believe that Fallout3 is focked, and will do so even after it has been released and everyone has bashed it...


EDIT: yes, I'm a crappy joker :wink:
 
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