My Landscape Idea

That's a viable answer Rosh, thank you. :)

Yes, each DID have problems:

- Shady Sands was covered
- Junktown was suffering from internal conflicts
- Hub from the tyranny of Water Merchants, strong criminal element
- LA from internal strife (gangs)
- Lost Hills from stagnation
- Den from Jet
- Modoc from drought and lack of water
- Gecko endangered by Vault city and an unstable reactor
- Vault City by the reactor
- Broken Hills from racist issues
- New Reno.. err... forget about that.
- Shady Sands/NCR from expansion difficulties
- Redding from Jet. Again.
- San Francisco... err... infighting between two groups?

Oh and Klamath, well, there's a few priceless gems there, including my favourite : "You think you're civilized, because you live in the ruins of a burnt out post nuclear town?"
 
Yes, each DID have problems:

Well obviously they should have problems, each island can have problems.

Not for a post-apocalyptic wasteland, moron, which is the entire point of the setting..

But thats the point, POST, it eould add to the atmosphere, it would be like a junge viat cong thing.


You haven't explained a fucking thing, child. You first come along and say that it must be set all on islands due to global warming flooding continents. When that was found to be too fucking stupid for anyone to believe, you then came up with some back-assward "logic" that only islands could fit because there wasn't global warming, and then there's some ignorant drivel involving silt.

I did not start the globl warming thing, and we discounted it (even tho sf has flood defences).

The hsip would not arrive becuase of the difficulties of the ocean.

And out at sea fishing? Care to explain that one if they don't have boats as you earlier claimed? Are you done contradicting yourself?

They dont have boats big enough to cross the ocean.
 
Fallout: A Post-Tropical Roleplaying Game


But thats the point, POST, it eould add to the atmosphere, it would be like a junge viat cong thing.

Vietcong? Vietcong has also nothing to do with post-apocalyptic Fallout-flair.

Besides you don't explain anything, and now the point is reached for me where i can not follow your "island concept" anymore.

But it's still funny somehow.
 
Richoid said:
But thats the point, POST, it eould add to the atmosphere, it would be like a junge viat cong thing.
Viet Cong? Viet Cong? Ugh. That does not fit the setting at all, nor would it be feasible on an island. Eyech.


I did not start the globl warming thing,
Yes, you did. You did. Go re-read this thread. YOU started it. You. Can you understand that?
See, Ghoul Love mentioned Global Warming (for some weird reason) once, but that was pretty much ignored. Then *you* started using it in your argument as for why islands should be allowed.
BLOODY HELL said:
and we discounted it (even tho sf has flood defences).
It does not have flood defenses. There are no flood defenses in San Francisco. Go check. None. No flood defenses. Go look, for crying out loud.
 
Richoid said:
Well obviously they should have problems, each island can have problems.

But why's the rum gone!?!

Richoid said:
But thats the point, POST, it eould add to the atmosphere, it would be like a junge viat cong thing.

Which wouldn't really add to the setting... the setting is a deserted desert... filled with deserted stuff... not a tropical island...

Richoid said:
I did not start the globl warming thing, and we discounted it (even tho sf has flood defences).

What flood defences? If I recall correctly, we elliminated the possibility of the flood defences' existence with the simple fact that they are not on the map... correct me if I'm wrong...
 
I really don't like the sound of "Fallout Islands", but that's just me. I don't see how that fits with the setting.
 
Richoid said:
Well obviously they should have problems, each island can have problems.

Which would be solely islander concerns, since nobody from the mainland will have any influence here in your little world of "One Military Base and 5 Or So Tribal Islands".

Save your idiocy for Tropico: The RPG.

But thats the point, POST, it eould add to the atmosphere, it would be like a junge viat cong thing.

Spoken like a clueless idiot who hasn't seen anything outside of their own backyard and maybe grade school.

Troipcal islands are not like the Nam jungles whatsoever. Hell, not even the Thai jungles are like the Nam jungles. And it's Viet Cong.

Where do these morons get these ideads? Play some X-Brick stupidity and then smoke crack?

Tropical, AGAIN, DOES NOT ADD TO THE POST-APOCALYPTIC SETTING AS THERE'S JACK SHIT POST-APOCALYPTIC ABOUT A TROPICAL ISLAND.

I did not start the globl warming thing, and we discounted it (even tho sf has flood defences).

Liar, and will you also drop the other lie about SF? If you're just going to keep spouting the same stupid lies, I can make your ban a much longer one this time.

The hsip would not arrive becuase of the difficulties of the ocean.

Being what? Water?

They dont have boats big enough to cross the ocean.

So then why would this idiocy ever be entertained, because there's no feasable way out to the islands (according to you), but there is plenty of tribal crap to keep your simplistic little mind amused, and one location that might just barely fit into the Fallout setting?
 
The depressing thing is some of us actually share an island with this guy already. I'm half hoping you're advocating islands as big as Britain, but then again am observant enought to know you're not.
 
An island as big as Britain wouldn't fit his "concept" anyways, since it's far too large and not tropical. Britain is practically a continent unto itself in a world where most methods of transportation are very slow.
 
Plus, it can be used because when there's global warming it will still exist and therefore it won't be nuked because of all the silt lying inbetween the flood defences of the military bases... and therefore it doesn't add to the atmosphere... or something...
 
Gilligan's Island(s)

I can't believe this idiot has gone on for so long. Rickoid, maybe you haven't grasped it yet; your idea with a bunch of tiny Pacific Islands in the Fallout setting does not work. The islands wouldn't give a "Fallout" vibe unless they'd been nuked, which would (due to a lack of much/anything living) make them boring as fuck. You've gotten some people to agree to maybe having one (1) island, but that's the best you're going to get. Shut up, get off of the Internet, and please do not reproduce.
 
By no means I vote for Fallout 3 being this way, but what would you think about a Fallout clone set in a scenario as in the movie "Waterworld" - complete with swimming cities and trade posts, oil tankers or aircraft carriers used as swimming cities/fortresses, huge destroyed, flooded cities on sea ground to be explored, and your own customizable boat.
 
WOW! I mean WOW!
It took me about an hour and a half but I read the whole thing. Sander, Rosh you are my heroes! Just for withstanding such stupidity for so long you should get a mega bonus in endurance. I still can't belive this guy is for real... maybe I'm just dreaming this... nope, I'm well awake...
Gilligan, are you sure you didn't play just the console piece of shit that dares aspire to the title of fallout? Because you just don't get it: a RPG that would take place on islands, tropical ones none the less, deserted or not nobody gives a rat's ass, can't be fallout.
Look at it this way: Mad Max is very different from Water World, for that matter Mad Max doesn't fit in Watter World any more than the guy from Waterworld fits in the bloody desert. My advice to you is to get an education, get a clue and then come back say something.

Bonanza: same thing there, a game based on that story maybe, a fallout-like game not really IMO.
 
Responding to the original question on page one...

You cant take Fallout of the wasteland! The Ethos of Fallout is based on the wasteland. If you want pirates then buy cutthroats. Raiders are the pirates of the wasteland.
 
I actually like the idea about islands, although it may not quite be the normal setting one would come to expect it owuld add a new flavour to the game. People are bored of wastland settings, hence why we all hated fallout:bos so much, we need a chnage and a remote, if diffrent setting would be plausable. If the islands were a nuclear testing ground for the Chinese taht would expalin the lack of vegetaion, there could also be sunken ships, like ships from Pearl Harbour that the player can swim down and see. People nfe.

You could find some scuba gear after defeateding the boss of the bunker which could be a mutant, ther e coukd even be another vat on the isalnd, as the master was never actually killed this owuld make sense, Richard Grey arrived with the escaped vertibird from Navorow perhaps? There was no security after the player killed everything in navarro so no one would stop you form taking a vertibird, and as he was from vc grey would know how to pilot one.

The peoples of the islands would be harder, would tehy be tribals? YOu could also have local,ised mutant populaitons and ghouls as well as tanker vagrants and maybe china refuigeses who have stablished self dependant colonies?

It may sound far fetched and wont be the SAME as the previous Fallout, however it could be just what the series needs and would really get us back on track. I doubt the new developers (i forget there name) will do this though, they will move it to the west coast, which will be bad as there is not enough stuff to do there.
 
Nuerof said:
People are bored of wastland settings, hence why we all hated fallout:bos so much, we need a chnage and a remote, if diffrent setting would be plausable.
People hated Fallout:BOS because it raped Fallout's setting not because they were tired with wasteland settings. Probably most of us here would like to see more wasteland settings, that's why we tend to take interest in just about anything PA.

Ugh trolls should be vatted, but then again Fallout: Islands (TM) is nothing but troll droppings anyway.
 
Nuerof said:
People are bored of wastland settings, hence why we all hated fallout:bos so much, (...)
I love it when people blindly assume things and embarrass themselves completely in the process. :roll:
 
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