"My precious" - GFW on fans, industry and media

Brother None

This ghoul has seen it all
Orderite
Back in early August, I (Brother None) was approached by GFW's Julian Murdoch to discuss Bethesda and Fallout 3 in a short Q&A with him, in response to the reactions on Jeff Green's lightly controversial blogpost. It's always nice to get the chance to react publicly in a media that pretty much turned against us over the past few years. So I co-operated in the hope that we'd end up with a fairly balanced story presenting both sides of the argument. Judge for yourself if that's the case.

The story (called "My Precious" and using Gollem to represent the fans) is about interaction between fans, the industry and the media, using BioShock and Fallout 3 as test cases. It opens with "Bethesda has a crappy gig." You'll have to buy it to read it, but to facilitate, some quotes:<blockquote>That's when the postnuclear turds really hit the fan.
Within days of the announcement that Bethesda would pick up where Interplay had left off, the largest and most vocal fansite of the game, No Mutants Allowed (wwww.nma-fallout.com), worked itself into a frenzy.
Thomas (known as Brother None on the forum) posted the news on July 12, 2004. A casual observer might have believed that the resurrection of a beloved world by a dedicated, respected RPG developer would be a good thing. But the relationship between Bethesda and the fan community got off to a bad start, to say that least.
"This is possibly the worst news I've heard since FOBOS [Fallout: Brotherhood of Steel]," posted forum user Spazmo, (...) "Bethesda is crap." The community divided into two distinct groups: those preaching the apocalypse of postapocalyptic gaming, and those - like forum moderator Bеекеrs- who pled for rationality. "I refuse to judge this," he later wrote. "Bethesda has done some pretty good games... It's a matter of wait and see."
(...)
While commenters on his [Jeff Green's - NMA] blog (and in Bethesda's own forums [this is actually simply untrue - NMA]) were overwhelmingly excited about the developments shown at E3, the hardcore Fallout fansites fired invective, arguing that Green (and the gaming press in general), were incapable of objective opinion, often using language not fit to print.

On No Mutants Allowed, the first response to Green's blog post was a simple one-liner from user Sorrow: "That's fucking pathetic." Again, forum moderators and many community members pled for rational discussion, but the angry few overwhelmed the conversation. "We're an abrasive community with some bad elements, which is not really unique in how the Internet works," explains Bеекеrs.
Todd Howard, the executive producer on Fallout 3 for Bethesda, has become inoculated to this kind of controversy, because he understands it. "I remind my guys that nobody works up the energy to get on the Internet and write 'Everything is fine,'" he explains. "If people aren't writing about it, what's up with that? Either they don't care, or we're playing it too safe."
(...)
"Reinvention is one of our core philosophies. Sequals aren't 'plus ones'- this old thing with a new change." So instead, his team started with what they liked best about the old games - the setting, the humor and the ink-black irony of the world - and started making a new game. A Bethesda games. "That's just how we work."
But they continue to face heavy pushback from the community. The lead developer on a competitive class-of-2008 RPG put it this way: "There's no fucking way I'd want to be in their shoes. No matter how great that game is, they're screwed. The Fallout guys are nuts." Needless to say, this person asked to remain anonymous.
(...)
As for Bethesda, they've been listening. Pete Hines, vice president of PR and marketing, lives at the bloody front of the Fallout 3 battle. From his perspective, despite the noise, the job is pretty simple. "It doesn't take all that long to figure out what it is people want or don't want," he claims. "We've known what they've wanted since 2004, and I don't think anything that they want has changed."
(...)
"If you go too easy on a game and don't approach the article with any real questions...then what the hell are you, other than a free ad for the product?" Green says. "It's a tough, tough line."
(...)
But both sides of the dialogue recognize the value of the medium, even with its opportunities for miscommunication and heartache. "It's message boards, blogs and niche run communities that are changing the dialogue," argues No Mutant Allowed's Bеекеrs. "One journalist coming over to interact with us on our forums is 1,000 times more valuable than the 50 uninformative, bland previews we have read." And Green agrees. "I like the interaction. I think it can help make us more vital and dynamic and honest," he says. "Community is a good thing."
(...)
"If you don't want us to make this game, you're going to be disappointed, because we're making it," concludes Bethesda's Hines. "And if you're willing to give it a shot - well, then we appreciate what you want, but we're going to move on."
2K Boston's Levine puts it a little more bluntly. He has no interest in making games to serve a sequel-starved fan base. "Games take three or four years. I'm almost 41 years old. I'm going to be dead soon. I don't have 4 years to toss into being a human Xerox machine."</blockquote><center></center>
Ever noticed how when people set out to prove NMA's bad behaviour through forum quotes, they always end up quoting the same user, namely Sorrow?

Here's two examples of bits of the Q&A Julian Murdoch did not use:<blockquote>JM: What are you hoping for in Fallout 3? What's the ideal?

BN: A game that takes the core design of the originals, a darkly ironic retro-50s PnP-emulating cRPG, and moves it into the new era of gaming technology. What the series needs is evolution, as opposed to reinvention.

JM: How do you think bethesda should/shouldn't be interacting with the existing fan base?

BN: "At all" would be a great start.</blockquote>Thanks Killzig.
 
Re: "My precious" - GFW on fans, industry and medi

Brother None said:
"I refuse to judge this," he later wrote. "Bethesda has done some pretty good games... It's a matter of wait and see."

Older users will remember "wait and see" was in fact forum policy.

But we're kind of beyond that now. Most of the bad predictions on Fallout 3 have come true, and while it could be worse, what I saw at the demo showing wasn't what we've waited for, for 10 years. Simple fact.

Too bad this Q&A was conducted before I saw the demo (not that that quote is from my conversation with him, it's from the forums back then).
 
Personally I always liked Golem. He seemed to be the most real character in LoTR.

Damn, this is so Republican! You don't like the bad response to your product, so you slam the response. And the product?

Bullshit.
 
The lead developer on a competitive class-of-2008 RPG put it this way: "There's no fucking way I'd want to be in their shoes. No matter how great that game is, they're screwed. The Fallout guys are nuts." Needless to say, this person asked to remain anonymous.

That's because you're scared, chicken. That's right. CHICKEN. We aren't nuts. We are DEMANDING. We don't want a average RPG. Fallout is, was, and is always going to be THE BEST RPG EVER. We don't want second-rate shit. We want THE BEST. And Bethesda is not doing the best.
 
Although our born-again fellow fan Sorrow is misrepresented/taken out of context. Not particularly balanced I'm afraid from these snippets, but not too bad.
 
Re: "My precious" - GFW on fans, industry and medi

On No Mutants Allowed, the first response to Green's blog post was a simple one-liner from user Sorrow: "That's fucking pathetic." Again, forum moderators and many community members pled for rational discussion, but the angry few overwhelmed the conversation. "We're an abrasive community with some bad elements, which is not really unique in how the Internet works," explains Beekers.
Liar. Moderators and many community members didn't plead for rational discussion and the "angry few" didn't overwhelm the conversation.
People wrote what they thought about the post, mostly negative things, because it wan't a well informed opinion.

Then Jeff Green appeared on forum and had a friendly conversation with forum members.
The conversation wasn't overwhelmed by the "angry few". It lasted until end of the thread, but was slightly spoiled by the fact that Jeff Green have posted a podcast with lies about how we want an expansion for Fallout 2.
The conversation ended, because Brother None told people to post about the podcast in the podcast thread.

See for yourselves.

Brother None said:
Ever noticed how when people set out to prove NMA's bad behaviour through forum quotes, they always end up quoting the same user, namely Sorrow?
That's because, I don't use the oral sex/defecation metaphores, which makes my words fit to print :D .

Brother None said:
Here's two examples of bits of the Q&A Julian Murdoch did not use:<blockquote>JM: What are you hoping for in Fallout 3? What's the ideal?

BN: A game that takes the core design of the originals, a darkly ironic retro-50s PnP-emulating cRPG, and moves it into the new era of gaming technology. What the series needs is evolution, as opposed to reinvention.

JM: How do you think bethesda should/shouldn't be interacting with the existing fan base?

BN: "At all" would be a great start.</blockquote>
I guess they were not fit to print.
 
Kyuu said:
Er, what are you talking about there Briosa?

I'm guessing the home of the anonymous guy. Basically it could be anyone from Feargus to Dave G. to Sawyer.
 
Ah... referring to this quote?
The lead developer on a competitive class-of-2008 RPG put it this way: "There's no fucking way I'd want to be in their shoes. No matter how great that game is, they're screwed. The Fallout guys are nuts." Needless to say, this person asked to remain anonymous.
Hah, yeah, I'm willing to bet it's either Bioware or Obsidian. At least that developer is lucid enough to be scared at the prospect, rather than Bethesda's gung-ho attitude that is devoid of a proper respect for what the Fallouts were about, and the community that surrounds it.
 
The lead developer on a competitive class-of-2008 RPG put it this way: "There's no fucking way I'd want to be in their shoes. No matter how great that game is, they're screwed. The Fallout guys are nuts." Needless to say, this person asked to remain anonymous.

Yeah that one. Some Obsidian people, particularly Fergus, were always open about calling Fallout fans nuts, so I'm betting it was from Bioware.
 
Briosafreak said:
Yeah that one. Obsidian people, particularly Fergus, were always open about calling Fallout fans nuts, so I'm betting it was from Bioware.

Feargus and J.E. Sawyer probably still harbour some grudges, and not completely unjustified with the stuff they got slung at their heads. Urquhart isn't a lead developer, though, Sawyer and MCA are.

It's more likely D. Gaider, indeed.
 
if beth thinks the crap people are saying about fallout are bad, they shoulda seen the discusions on the UDIC when U9 was released.

whoa boy that stuff was much much worse. those conversations are where people like sorrow and rosh were the norm and civil people were a rarity :)
 
A casual observer might have believed that the resurrection of a beloved world by a dedicated, respected RPG developer would be a good thing

Since when is a necrophilic gang bang of a corpse considered a Resurrection?

furthermore "by a dedicated, respected RPG developer"? - maybe, but not a plus if they worked in a TOTALLY different branch of RPGs their whole life and in their first statements announce that they will not "make anything they have no experience with" - I mean, how could we not be scared that it won't be Oblivion with guns? And although I'm not saying it is one, it's still a first person game with lots of real time shooting action, with orc-looking Supermutants and exploding fusion-cell powered cars..
and fallout deep inside my heart has a totally different image...



Wait! I got it all now! This is all a big marketing trick! They are simply doing this to get cheap publicity! It all makes sense! They are gonna end up with millions of people reading about this uber-cool FPRPG which those nasty fans criticize so much (but it's so great!). It's all a marketing trick! (I'm not saying that the demo they showed is not real though - I'm realistic..)
 
i find it funny to see that they quoted Levine in the defense of Bethesda, while Levine is in the spotlight for his latest game which IS NOT A SEQUEL TO ANYTHING. besides, it's obvious Levine doesn't want to Xerox games, but i think it's clear he's not the kind of man who'd buttrape the core elements of the games he's making in a sequel.

not to mention how the media consistently fails to graps the fact that Bethesda's "INNOVASHUN!" incorporates a large amount of dumbing down with polished graphics. sjeezes, i long for the day when journalists had the brain to think for themselves instead of thriving on bullshit spoonfed by PR departments and when they still had the balls to say their opinions...
 
Interesting that Bioshock is mostly Xerox-ed after System Shock.

In fact, Bioshock feels more close to System Shock, than Fallout 3 will feel compared to the previous games.
 
Sigh,

I'm intrigued how they are so against our wanting of a "clone," when in reality they are just making another Mass Effect, Half Life, Oblivion...

Right, we're the ones that are just looking for fallout 2 + 1!
 
Desperation makes people do some stupid things. Instead of trying to listen to the fans, who know more about Fallout than the Beth PR guys know how to lie, they buy out space in a magazine add (with promises and/or money, unless, of course, the editors are that dense) to counter the spite against the flaws and inconsistencies sired by Bethesda. But, clearly, this means they are listening, but only listening to one-sentence-hate-posts, either because they're too lazy or they seriously can't take any constructive criticism at all, and see it as a obstruction on their giant hype machine. Instead of trying to raise good points, they attack the other side. This is politics, not game development. I don't see how Bethesda can face 'pushbacks' when they don't listen to anything we say in the first place. Or is it they're pouting over how the fan community is influencing people to wake up and smell the garbage Bethesda is cooking with the label Fallout 3 in the title. How the fans aren't eating up everything thing Bethesda says as though it's the veritable fucking truth? I, for one, am not sorry for not being easily fooled, especially after the travesty that is Oblivion came into my hands.

But yeah, go you, gaming magazine who can only comprehend one-sentence-posts. I hope you like taking it up the ass by corporate game studios who whore you out more than their own products.
 
SuAside said:
i find it funny to see that they quoted Levine in the defense of Bethesda.

They didn't. Fallout 3 is one test case, BioShock is another. They quoted Levine in defense of Levine.

But yeah, go you, gaming magazine who can only comprehend one-sentence-posts. I hope you like taking it up the ass by corporate game studios who whore you out more than their own products.

Considering this gaming magazine went as far as to ask me for my thoughts, rather than just giving Bethesda the space to rant, I think they deserve more than that.

Feel misrepresented as much as you want, but don't be so openly offensive about it. Chill the fuck out!
 
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