I found this unusual critter animation in the critter folder – has anyone ever seen it in game…and yeah these critters need a repository for easy viewing – go for it Josan.
Ghouly89 said:Heh, it's a deal mate. Now, there's one thing that concerns me here: you were mentioning earlier that her... well that she's "more deveolped" in that area, and I don't exactly know how to change that.
x'il said:Yes, it's looking good, no glitches or anything, and of course, in itself it looks real nice
Josan12 said:Yeah - ms Redhead looks great, Ghouly. Nice work
Josan12 said:I wouldn't worry about PS actions too much - they can save a little time but it's fairly marginal in my experience. Critter editing is really just about patience more than anything.
Pixote said:@Ghouly – the girlie looks good, keep going there’s only a few thousand frames more. Don’t forget to learn your PS shortcuts - (Crtl+Alt+c) = canvas size…always expand with a minimum of 2 pixels in both directions.
The template for the red head would be the PC female critter – I wouldn’t rebuild the common animations though, just the missing animations. You’re on your way Ghouly to becoming a critter builder…
continuum said:This is good, really good. I'm going to keep an eye on it. It's good to see after 5 long and dark years long red hair project becomes alive again. Keep up the good work
banjo_oz said:Cool! You already seem to have the time and skill beyond me, though, mate. If you'd like to do this yourself, don't let me slow you down! I just want to see her get finished and looking great; I've no personal stake in what I do (if anything) to help.
Besides, if you're getting thumbs up from some of the legendary talents on the boards here, you're definitely doing well!
Personally, I'd say to ignore her larger chest in everything but the V13 suit, but in that it does make her a bit "unique" compared to the default female hero.
Nostalgia said:Is there any sort of repository of what critters are being worked on and what's done...
Nostalgia said:I'd like to help out but I'm lost as to what critter to start on and what animations to do (...) Maybe someone can point me in the right direction of what to work on.
Lexx said:Yes, there was even some newspost about it back in the days. Only the vault suit has these animations, so they are rather useless for the player.
Grayswandir said:I did some work on the blue CA once, but i messed up because of the transparent blue. Still I used it to make a black and a red brown CA. They are blocked on the disk of a non working pc, but I will get them out of there sometime.
Here is the screen with the redbrown CA
[spoiler:6a99893c6b][/spoiler:6a99893c6b]
As for the female frm, thats funny, the critter I am working on right now is Lynette.
First I do a npc with blue armor, then i will add black pants, then i will add the head:
Normal blue armor will be for the ncr police, black pant blue armor for the vault city guard, and then the black pants black CA for ... etc etc.
I am still in the blue CA phase thought. Need to make the death animation. Of course I make this for an npc so I will only make the 30 essential frm.
Edit:
Seriously, whats wrong with the gif today? I will redo the links later tonight, if it aint working...
Edit2: nah too much of a trouble, I will post some when the npc is ready. Anyway, good work xil.
x'il said:Not only that, but it's quite a strange animation; by name, it's located with the other spear attack animations, but it's quite inapropiate as an attack, it looks more like an 'idle' type animation.
TBH this is what a leader should look like! Wink Great work on making the most hated char looking good!
.Pixote. said:(...)all this time I never realized the potential of using the Frame Animator “Save Project” feature…it makes light work of the more simple critter edits. The fact that you can load all of the same exact frames into the Animator without the need to adjust their positions is a massive time saver…
.Pixote. said:But I still love my PS actions, so what I did was make an action for Mr. Blackie – it has just 2 simple stages but first open all of the critters images, one direction at a time - (e.g. HMJMPSAA000000) from within PS. Select the first image and play Part 1 of the action:
*This expands the image by 1 pixel in all directions, makes a selection of the critters background (Blue), inverses it and makes a new layer with a mask.
The next part is to just select the skin area of the critter that you want to make darker with the lasso tool (you can go over the edges of the blue background without any issues, because of the mask). Then play Part 2 of the action:
*This creates the correct skin color (dark brown), adjusts the layer setting to multiply – with 70% opacity, and then flattens the image. Finally the action saves the image in the Fallout color palette and closes the image. All done…
Open image – play Part 1 – make selection – play part 2 – and finished.
.Pixote. said:So should I wait until Mr. Baldie is complete before starting Mr. Blackie, because I think Mr. Blackie should be bald, black and beautiful…what are your thoughts…?
Gordulan said:why not try out deafaulthair with a blackdude, maybe like 3-4 frames or something, just to check what it'll look like?
Just the vault suit left? You guys are getting there! Keep it up!.Pixote. said:Are these the unfinished animations for the bald dude - - Blue Vault Suit - AB, AE, AK, AL, AO, AP, DB, EB, HB, IB, JB, GB, MA…
.Pixote. said:Are these the unfinished animations for the bald dude - - Blue Vault Suit - AB, AE, AK, AL, AO, AP, DB, EB, HB, IB, JB, GB, MA…
Grayswandir said:(...)Maybe you should consider letting "little hands" doing the grunt work that doesn't require any complex work(...)
x'il said:Well, i've had more than a dozen people offer to help since the time we were making the long hair dude, wasted a lot of time writing pm's explaining stuff and all, and in the end zero help... so, it's a pointless exercise to ask or expect any help from anyone who's not one of the 'constant' ones around here. No matter, i'll get it done one day (maybe).