New animations 2

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*IN LOVE*
 
Mr. Tribal Long Hair is finally finished...they (Mr.Baldie, Mr.Long Hair, Mr. Normal, and Miss Normal) are free to be used by all in any Fallout mod. Enjoy.

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The files are here - Extra Tribal Critters - to make it easier I placed all of the various critters into one folder. It consists of:

1). Mr. Normal Tribal
2). Mr. Baldie Tribal
3). Mr. Long Hair Tribal
4). Miss. Normal Tribal
 
.Pixote. said:
Remember these animations are only designed for the Temple of Trials, I know it seems crazy all this work for just 10 minutes of game play - but I'm a crazy sort of guy.
Nope. I was using sfall to get rid of that super ugly uber retro blue-ish latex pajama shite as default player model.
 
Continuum said:
I was using sfall to get rid of that super ugly uber retro blue-ish latex pajama shite as default player model.

You might as well skip the whole Temple bit...forget Arroyo as well, those smelly tribal's suck balls...so what critter do you start with Conti - Black Leather... 8-)

Now if we has all the weapon animations for the tribal's, well that would be super cool.
 
.Pixote. said:
so what critter do you start with Conti - Black Leather... 8-)
Nope. Tribal :oops: (but hey! everything is better than latex pajama :dance:). Your new anims will extend the time of running half-naked over the Wastelands for sure. I like very much Sledgehammer animations - although this high specular is kinda off, just like in case of SMG and Flamethrower (big guns) anims. They should be less shiny, but more colorful (like an inventory image).
 
I would be happy if the new Tribals had just the extra rifle and pistol animations...who knows one day. That sort of work would require X'il's special critter building talent.
 
Alvarez said:
Just plain awesome work, guys.
Meanwhile, at russian TNF forums, i found the following tool for mask creating and batch repaint.



http://tnf.net.ru/showthread.php?t=409

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Please feel free to leave some credit for the developers or create new masks.

This is just epic! There should be built-in program in Fallout2 character creator, where you can change skin/hair color with so easy way. Just two clicks, and BAM! You have gray-haired black guy... or chick... or whatever you like (I know it is probably not that easy...)
 
The San Francisco Vault Boxers are one step closer to completion...thanks to Aguirre :salute: (with some small assistance from myself), the bald version of the Vault Boxer is ready - (he only has the animations required for the ring - no extra weapons yet). Next will come the long hair version, and then finally the female version.

Here is a small sampler... :mrgreen:

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Pipboy thingy is completely unnecessary. It's perhaps fine as part of menu, but not as a part of character's appearance. Wearing it on the arm completely sucks - look at Bethesda/Obsidian latest creations. So, it is good as it is now, there's no point of changing it. Besides, who on Earth would do that...
 
The Regular One said:
If the player was to use the Tribal animations post-trials, then shouldn't there be a pipboy on his arm?

Shouldn't there be a pipboy on one of his arms! :mrgreen: It's just a game...

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Yet more eye porn, found on a thread on Fonline.ru fora.
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A children of the cathedral, wich decided to burn em' all with gasmask and REAL flamer.

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NO BEECH, YOU WILL FEEL MY PIPE!!!

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Erm... Kid... maybe you should drop taht before hurt someone...


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Mad-Max decided to warm him up.

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The holy vaultsuit is dirty...



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Finally Fallout is getting more "genetic variety", keep up the good work guys, I hope to see those NPC's implemented on next RP :D
 
tiagop said:
Finally Fallout is getting more "genetic variety", keep up the good work guys, I hope to see those NPC's implemented on next RP :D

There will be some new critters in the next release of the RP - (with Killap's approval 8-)).

Basically the tribals will have a number of new weapon animations...
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When you fight in the ring at San Francisco you will fight bare chested...
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I'm hoping Killap will want to include the new Lenny (the Ghoul NPC) I've built...the new critter does change Lenny's weapon skills - he will use rifles instead of pistols...
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It might be a long time before we see Miss Red Head, and Mr. Black. :( There is the sniper animation that Josan made, that I was cleaning up...but it might take a while to finish that guy.
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I don't think anyone else is working on any new critters for the RP at the moment. To much stuff, and not enough time.
 
what happened to the team working on ms. red head and mr. black? did they burn themselves out on those sweet vault boy/girl images?
 
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