Chris Parks
Vault Senior Citizen
@MIB88
Indeed I have done this before. You can set obj_vis and obj_invis and call it via all sorts of variables. You can even do it with wall blockers.
The MAJOR problem is you cannot do this method with tiles. So all buildings would need to be roofless and tent roofs would have to stay on the map which is the biggest problem with this method. Great for scenery - not so good for buildings.
Indeed I have done this before. You can set obj_vis and obj_invis and call it via all sorts of variables. You can even do it with wall blockers.
The MAJOR problem is you cannot do this method with tiles. So all buildings would need to be roofless and tent roofs would have to stay on the map which is the biggest problem with this method. Great for scenery - not so good for buildings.
True. It's just the word of mouth is very quick!!Well, the Tankers Vagrants saw the chosen one leaving San Francisco with the Tanker, then I guess it's just word of mouth.