New developer diary at Bethesda

Brother None said:
GandalfRed said:
So Beth's Writers' internet fu is as bad as their imaginative and reading (the canon) skillz.

Fallout's gunlore is not tied to our reallife guns.
Totally true, however this Vault picture http://fallout.wikia.com/wiki/Image:FO3_Exploding_mutant.jpeg
of a scanned magazine
is of chinese assult rifles very much like reallife AK modifications. Then why go with AK design at all. They just suck at ideas and have no imagination.
 
GandalfRed said:
Brother None said:
GandalfRed said:
So Beth's Writers' internet fu is as bad as their imaginative and reading (the canon) skillz.

Fallout's gunlore is not tied to our reallife guns.
Totally true, however this Vault picture http://fallout.wikia.com/wiki/Image:FO3_Exploding_mutant.jpeg
of a scanned magazine
is of chinese assult rifles very much like reallife AK modifications. Then why go with AK design at all. They just suck at ideas and have no imagination.
it's not an AK.

to quote myself:
SuAside said:
Cheech the cat said:
Looks like an AK-74 to me.
*sigh*

ok, for the record:

things that do look like the AK (be it AK47, AKM or AK74):
- magazine, which is actually generic even in the real world, used by a rather wide array of guns.
- magazine release, hallmark for a kalashnikov rifle.
- general shape, from FAR AWAY.

things that are not at home on an AK:
- safety moved slightly back and no longer visually locks the bolt forward.
- gasport moved forward, creating a more Galil-esk (or even AK107/AK108) feel.
- RPD (Ruchnoy Pulemet Degtyarova) furniture on the front grip.
- big hunchback on the front of the receiver, with the rear sight mounted on it. unheard of in any AK configuration, inspiration likely lies with the RPD again.
- very weird and very badly AA'ed line beneath the barrel, which i can only assume it is the cleaning rod. it however does not run parallel to the barrel, as it would on an AK (or any real life weapon for that matter).
so you see, shouldn't be labled as an "AK". which is good in my book, since FO should only have generic weapons. still doesn't explain the "chinese assault rifle".
Ausir said:
Ausir, if you think any of the above is useful, feel free to throw it in the wiki. then i wont need to repeat myself so much. :P
 
Pure and simple, it's crap. BN did a great job shredding this tripe. I feel like I read a bunch of crap that 6 monkeys dry humping a typewriter could have squirted out.

WTF? What's been said has been said, and most of us have a gut feeling it's true. Buttsoft is going to put out a piece of filth, slap a whore fallout sticker on it, and whammo.

Sure, be positive. I remain some small hope myself. I keep it in the same closet I keep the sign saying "take me with you", for when the aliens finally show themselves. Might it happen? Sure, but I ain't busting out the sign till the alien gives me a mushroom on my forehead.

All this showed was more of the same. Beth's horeshit lip service to fans of the series (which they've spewed since day one), and Beth's actions, which have been unabashed betrayal of pathetic said lip service (since day one).

Summed all up in one ass smelling statement about doing what they're good at. Shitty half ass medieval rpg console garbage, never really even thought out proprely for pc. Anyone remember all the initial fucking problems with the PC releases of those games?

So, we have this.

What beth is good at./ How it gets morphed to fallout.
Orcz/ Teh coolezt supermutants. Knights of the realm. /Teh baddass BOS.Teh mighty castle. /Teh mighty Citadel.Teh dungeons./ Teh subwayz.

I could go on ad nauseum.
It makes me want to dig out my eye with a spoon and shove a bobblehead healing replacement in it's place. Friggin barf.
 
ArmorB said:
So wait...Beth is 'wrong' because they used real life 'our world' weapons for inspiration?

http://en.wikipedia.org/wiki/Heckler_&_Koch_G11

I guess it's only chance that the Fallout world ended up with the exact same weapon? I am totally confused....
That's because someone in F2 team have mistaken the Fallout setting with Cherry 2000 and fucked up weapons and a lot of other things. The same applies to Fallout Craptics.

Most of the background for original Fallout weapons was done by Chris Taylor whose role in making Fallout 2 was limited to writing manual.
 
So what about the Desert eagle, Red Rider BB gun, the Mauser...which were all in Fallout 1...I'm still confused...
 
I already have it preordered :clap: Can't wait for it to come out. Everything I loved about Oblivion, mixed up with post nuclear apocalyptic world?

It's like they read my mind, captured me while I was sleeping, sucked my brain out with a vacuum, took everything I wanted for a game, shoved my brain back in, took me back to my house, put me in bed, covered me with my blankets, kissed me softly on the forehead, read me a bedtime story, opened the blankets, put a hot nympho girl inside with me, had her ravage my body while I was sleeping, had her wake up in the morning with a movie quality recording of the session on my nightstand.....AND MADE IT INTO A GAME! Hawt.
 
RedEks said:
I already have it preordered :clap: Can't wait for it to come out. Everything I loved about Oblivion, mixed up with post nuclear apocalyptic world?

It's like they read my mind, captured me while I was sleeping, sucked my brain out with a vacuum, took everything I wanted for a game, shoved my brain back in, took me back to my house, put me in bed, covered me with my blankets, kissed me softly on the forehead, read me a bedtime story, opened the blankets, put a hot nympho girl inside with me, had her ravage my body while I was sleeping, had her wake up in the morning with a movie quality recording of the session on my nightstand.....AND MADE IT INTO A GAME! Hawt.

Glad you're happy, but I'm guessing you chose a bad place to express it....heh..here you can borrow my flame resistant blanket...
 
It's not that we're angry that people will like a game. It's more the suspicion that they'd have liked that kind of game just the same if it hadn't said "Fallout" on the box, leaving someone else to pick up the CRPG legacy.
 
Per said:
It's not that we're angry that people will like a game. It's more the suspicion that they'd have liked that kind of game just the same if it hadn't said "Fallout" on the box, leaving someone else to pick up the CRPG legacy.

Nothing saying that it won't be picked up by someone else or that the 'true' sequel won't still come out under another label. (see F.E.A.R.)...
 
ArmorB said:
So what about the Desert eagle, Red Rider BB gun, the Mauser...which were all in Fallout 1...I'm still confused...
Mauser and Red Rider (which is an tribute to Wasteland) are WWII period items and DE is a pop culture icon.
On the other hand most of firearms added in Fallout 2 were modern RL weapons which don't have any special meaning.
 
It doesn't seem to matter anymore. This isn't fallout 3. It's a different game. It might be fun, but it's not fallout 3 anymore.


But it's still fun to bitch about it.
 
Yeah :) . I kinda felt that I miss something when I decided to permamently quit from writing on NMA forums :) .

There's something entertaining in watching Bethesda failing to make a good Fallout sequel :) .
 
Sorrow said:
Yeah :) . I kinda felt that I miss something when I decided to permamently quit from writing on NMA forums :) .

There's something entertaining in watching Bethesda failing to make a good Fallout sequel :) .

It's like watching a car sit on the railroad tracks.

We're yelling and screaming, telling them to move and they just idle there, fingers in their ears going "Lalalalalalalala".

Personally, I really want to see what kind of train they get hit by.
 
Hmm, The game bombs so bad, that for punishment, Zenimax forces Bethesda to pull the game off the shelves, and sell the license to Insomniac Games, and they make a true Fallout 3.


I wana get on that train.
 
But Dopemine Cleric, that company doesn't make RPGs, they would have even less experience with making a Fallout game.

I am not saying that their games are bad but those are entirely different genres.
 
that company doesn't make RPGs

Exactly. That means they will use the original Fallouts as their holy bible for developing fallout 3. And the games they make have beautiful artwork, high production values, and intelligent content. Win win.


Unlike Bethesda, who think they are the "Know all, end all" For RPG development, Shoddy production values in terms on how much money the spend per game, Uninspired artwork, and content that has a peak of an 8th graders view on philosophy (Good guy has white clothes, bad guy has black clothes, bad guy always evil, good guy always good. Goth and jock kids are evil, nerdy kids with overalls and their teachers and mommies are good.)
 
Dopemine Cleric said:
that company doesn't make RPGs

Exactly. That means they will use the original Fallouts as their holy bible for developing fallout 3. And the games they make have beautiful artwork, high production values, and intelligent content. Win win.


Unlike Bethesda, who think they are the "Know all, end all" For RPG development, Shoddy production values in terms on how much money the spend per game, Uninspired artwork, and content that has a peak of an 8th graders view on philosophy (Good guy has white clothes, bad guy has black clothes, bad guy always evil, good guy always good. Goth and jock kids are evil, nerdy kids with overalls and their teachers and mommies are good.)
Good point.
 
Morbus said:
Dopemine Cleric said:
that company doesn't make RPGs

Exactly. That means they will use the original Fallouts as their holy bible for developing fallout 3. And the games they make have beautiful artwork, high production values, and intelligent content. Win win.


Unlike Bethesda, who think they are the "Know all, end all" For RPG development, Shoddy production values in terms on how much money the spend per game, Uninspired artwork, and content that has a peak of an 8th graders view on philosophy (Good guy has white clothes, bad guy has black clothes, bad guy always evil, good guy always good. Goth and jock kids are evil, nerdy kids with overalls and their teachers and mommies are good.)
Good point.

That isn't entirely unheard of in the Movie industry, even if I can't think of a game series that's done it off the top of my head. Highlander and a few others come to mind that just dumped sequels and acted like they didnt happen since they were so crappily done.

Can't really even call POS or Tactics sequels since IMHO they were more spinoffs. The more I read of this, the more this reminds me of a hybrid between POS and tactics. :roll:
 
Back
Top