New Fallout 2 animations (sniper, wakizashi, etc)

Discussion in 'Fallout General Modding' started by Josan12, Feb 22, 2008.

Should the player use one or two hands when thrusting with the sword?

  1. One hand

    99.7%
  2. Two hands

    0.3%
  1. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    I definitely plan on adding these graphics (and the ones for Dogmeat) to the Megamod.
     
  2. TF

    TF First time out of the vault

    65
    Jan 6, 2005
    Anims look awesome, I guess we could talk to Timeslip about hacking enemy death types.
     
  3. Small Framed

    Small Framed First time out of the vault

    48
    Feb 4, 2008
    Are the animations available only to leather jacket FRMs? I hope not, but if so, its alright for me since it looks cool enough for the AC trade off.
     
  4. Josan12

    Josan12 Vault Senior Citizen

    Oct 15, 2007
    No, they'll be for all armour types. I've got alot
    of experience editing animation sequences for
    different armour types! :)

    BTW, anyone have a good idea for an idle
    animation for the Wazshaki?
     
  5. Azrael-Arkangel

    Azrael-Arkangel Still Mildly Glowing

    218
    Oct 7, 2005
    You can make him cleaning the blade.
     
  6. Touquet

    Touquet Look, Ma! Two Heads!

    328
    Apr 20, 2007
    Or he can make a circle with it , around his hand, like in the movie Highlander ...
     
  7. Jurgen

    Jurgen First time out of the vault

    12
    Mar 17, 2008
    That's a cool idea. Would fit in nicely with all the other movie references.
     
  8. Josan12

    Josan12 Vault Senior Citizen

    Oct 15, 2007
    Hmmm. i dont remember. I guess
    i'll have to watch highlander again -
    purely for research purposes :)

    But i do like Azraels idea. It's a nice,
    simple motion easy to do in the
    limted number of pixels.
     
  9. Azrael-Arkangel

    Azrael-Arkangel Still Mildly Glowing

    218
    Oct 7, 2005
    In fact, I think that you can use the rifle idle animation, or at least a part of it, I don't have it in mind right now but as far as I can remember it will go well.
     
  10. Kanhef

    Kanhef Vault Dweller

    793
    Sep 2, 2007
    Sorry to gravedig, but Josan did bring this up in the NPC armor thread. It would work to make the wakizashi do laser damage, especially if armor laser resistances are lowered. Metal armor is pretty hard to cut through anyway. Also, increase the damage, maybe add the Penetrate perk. A combat knife is about six inches long. a wakizashi is about eighteen. That's going to do a lot more damage, not 1-2 points.
     
  11. Josan12

    Josan12 Vault Senior Citizen

    Oct 15, 2007
    No sweat, I'm just about to revive this project anyway.

    MIB88 said it can be done on a technical level. But it's alot of scripting work. Don't worry - i've been thinking about this and have a plan ... ;)
     
  12. Ravager69

    Ravager69 Sonny, I Watched the Vault Bein' Built!

    Dec 21, 2007
    Yes, this animation would improve the game very much! Keep up the good work, I look forward to it!
     
  13. Slaughter Manslaught

    Slaughter Manslaught Vault Senior Citizen

    Dec 11, 2006
    This project will make a good game even better!
    Well, so you are going to introduce new hero animations, right? What about introducing a diferent sprite for energy pistols, maybe based on the Pulse Pistol or on the Laser Pistol? I never liked that they used the same sprite of the normal guns, that was quite weird.
     
  14. Magnus

    Magnus Water Chip? Been There, Done That
    Modder

    953
    Dec 6, 2007
    The mod in my signature, F2WR, fixes all of these things.
     
  15. sonil

    sonil First time out of the vault

    14
    Jun 17, 2007
    can't believe this!awesome!
     
  16. Josan12

    Josan12 Vault Senior Citizen

    Oct 15, 2007
    Ok, i'm back on track with this mod, starting
    with the new sniper animations.

    Leather Jacket - 100%
    Leather Armour - 100%

    This is the new sniper idle animation:



    More to come shortly ...

    Critical feedback welcome.
     
  17. GlowHound

    GlowHound Look, Ma! Two Heads!

    311
    Jun 12, 2008
    Awesome.
     
  18. Oracle

    Oracle Water Chip? Been There, Done That

    921
    May 19, 2003
    Just plain awesome!!!

    I can imagen doing hero animations is allot of work.
    Maybe it would be nice to add more difrent NPC so you won't have to do all weapons/armors. That would make FO2 less generic.

    Don't get me wrong though, I love seeing new hero animations!

    again Superb work Josan!!
     
  19. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    Where are the females! :P Am I the only one who's doing them? :D



    :mrgreen:
     
  20. Pks02

    Pks02 First time out of the vault

    17
    Jun 2, 2008
    the sniper animation looks great, goodjob