*sigh*
Fallout: New Vegas is the first game in a long time that's really got me hooked. Not because it's perfect; it's far from it. The UI, engine, VATS and FPS combat (all courtesy of Bethesda, of course) are still junk. However, Obsidian has managed to capture a decent amount of what I loved about the first two Fallouts, and the writing and world-design are simply superb, in my opinion. Well, with the exception of the Roman cosplaying, but eh. Enough has been said about that.
The problem
is that this reviewer and his ilk are the kind of people that game publishers listen and cater to. Granted, most of them probably don't use the same psuedo-intellectual, philosphical babble as the author, but the same mind set. Blame the game when it doesn't hold your hand and expected you to be able to think and discover for yourself a little, and then didn't even think to RTFM (Read The F***ing Manual, for those unfamiliar).
AND didn't read the in-game descriptors for skills or stats or whatever.
And the combat? Yeah, VATS is dumb and broken, and the FPS combat is simply not very good (though Obsidian did improve it a fair deal from F3). But it's absurdly easy (I turn up the difficulty and it's still easy) except when you run into a creature designed to be almost unbeatable without a few levels and high quality weaponry. And yes, when you're ranged, you tend to kill from a distance. When you're melee, you tend to close the distance and swing your weapon or fist from up-close. Nothing noteable there.
I bet this guy thinks the combat in CoD: Black Ops is "revolutionary".
