NO Trees

woo1108 said:
Most weird thing is fo3. how they survive without agriculture?



Fallout 3 suffers from many continuity errors, one of the main being the very world - it is as if war happened 20, not 200 years ago...and the consequences of that war are quite dubious too.

Everything, from the scorched soil, to the virtually non-existent working, self-sufficient society and USA's capital city looking as if it was never hit by a bomb, is without any logical place or order.

I personally liked the grim atmosphere the game offered at times, the underground tunnels and whatnot, but all of that stuff is still mostly nonsensical.
 
Oppen said:
Walpknut said:
July 2000? Holy shit, is this sub thread so inactive you can stumble across a 13 old topic by chance?

There must be something wrong, look at the OP. It says he/she joined in 2003, while the post seems to be from 2000.

Clearly, he's a time lord.
 
Languorous_Maiar said:
Wait, now I know!
You have problem with fantasy world, which have some fantasy elements! :lol:

You are the only person attaching this element of "fantasy" with never growing plants to Fallout even tho the games themselves never even said that plants will never grow again, and actually showed evidence to the contrary.
 
Earth said:
As the top comment says, it is just Oblivion with guns, but I actually prefer this world than the one we got in vanilla FO3.

http://www.youtube.com/watch?v=07Hy1aO7KB4


Not that I prefer 'this world' over one presented in the vanilla game, but this one is way more logical and believable than an utter ashen wasteland 200 years after the war.

Like I've said before, if Fallout keeps going on the way it goes (that is, chronological order, with no new apocalypse in sight), a game like this *should* be made.


As for this mod, though, it's wrong in some aspects. Green as it is, I do believe we should have mutated plants, new species etc.
 
Atomkilla said:
As for this mod, though, it's wrong in some aspects. Green as it is, I do believe we should have mutated plants, new species etc.

The video was just an example. I wasn't meaning that specific mod or anything. I'm sure there are better ones out there. I just prefer the look of grass and trees over the barren wasteland.
 
Actually, fo3 is not a oblivion with guns.
I guess it's prototype of skyrim though far worse than both
oblivion and skyrim and those two are also bad.
 
I personally find New Vegas quite satisfying in it's plantlife, once I installed a mod to increase grass density. There's things growing all over the place. Still, there need to be non-desert areas with real trees to spruce things up.
 
Atomkilla said:
Fallout 3 suffers from many continuity errors, one of the main being the very world - it is as if war happened 20, not 200 years ago...and the consequences of that war are quite dubious too.

Everything, from the scorched soil, to the virtually non-existent working, self-sufficient society and USA's capital city looking as if it was never hit by a bomb, is without any logical place or order.

I personally liked the grim atmosphere the game offered at times, the underground tunnels and whatnot, but all of that stuff is still mostly nonsensical.
The fanwank is that D.C. had some form of missile defense system, a primitive version of what House had in Vegas. Hence why downtown dc is mostly intact, but the suburbs were not covered so they are mostly scorched earth now. The other fanwank is that the bombs used on area "salted the earth" hence no plant regrowth. Now those aren't bad ideas, but would it have killed Bethesda to explain it in game?
 
KillerBee256 said:
The fanwank is that D.C. had some form of missile defense system, a primitive version of what House had in Vegas. Hence why downtown dc is mostly intact, but the suburbs were not covered so they are mostly scorched earth now. The other fanwank is that the bombs used on area "salted the earth" hence no plant regrowth. Now those aren't bad ideas, but would it have killed Bethesda to explain it in game?

Though this is totally disproved since the White House was hit square-on, to a T... yet the buildings a block away are totally fine...
 
Wumbology said:
Though this is totally disproved since the White House was hit square-on, to a T... yet the buildings a block away are totally fine...
Hell the buildings across the street are perfectly fine. Someone could have smuggled a suit case bomb in some how. That's the thing about the game sure it looks cool, but the moment you start to look to closely you have to go through mental gymnastics to make sense of anything. A good writer could have worked this stuff into back ground fluff to fill out the world more, perhaps on a Enclave computer in raven rock or in an old Military report or dairy made in the weeks or months before the national guard fell apart completely.
 
I thought I read somewhere that the megaton yields of the nukes in Fallout weren't anywhere near the massive planet killers we currently have in our arsenals. So in some ways, the level of destruction is realistic if you take that into account perhaps (maybe I'm stretching it)

But I still don't accept the desolation of the Capital Wasteland as it is 200 years after the war. There should be some vegetation. Course that would have killed the whole Harold/Oasis re-green the wasteland thing they had going (unless that actually occurred earlier on)
 
DC was hit by bombs? I thought it was a massive earthquake. Damn my eyes deceiving me.
 
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