Mr.Wolna said:
Guys you do not know how much it takes to make an animation, i like the idea but josan say it already.
(because he know how much work it is
)
Yes, this is true. But i dont mean to discourage
Paravel from adding some quality details to cassidy
metal: i just mean we need to balance time and
ambition. Its true that we're doing this for
fun, and as soon as you start using deadlines it
seems like work. But i think its important to
shoot for an approximate time-frame and not
make things take too much longer than
neccesary.
Also, when im done with sulik leather, metal
and combat i'll switch to help out whoever
needs a hand.
@ Paravel and Jotisz: in case you didnt already
know - remember you dont need to do all the
hero sequences for sulik and cass. Some are
obvious such as the ladder climbing sequence.
Others, such as the head-arm-blown off death
sequence dont need to be done either, because
as far as i know these characters have no script
to call them (correct me if im wrong)