I consider fallout 1 cannon, Fallout 2 as mostly Canon. Fallout 3 is almost entirely non-cannon in my eyes, apart from shit I can't help but love like the basic premise of vault 112, mirelurks, and... Er... The Pitt and BOS civil war. That's all that I am willing to accept as cannon from fallout 3. Fallout 4 contradicts nearly every entry, (including itself), every time an NPC open their mouth or a terminal is read. Plus fallout 4 has the most plot-holes and unanswered questions I've ever seen in a game much less an RPG. They ain't small things either. Questions like:
- Why make synths?
- Why make super mutants?
- If father has so many cures to cancer available then why does he still have cancer?
- Why in the holy fuck would they release failed experiments to the surface, alive, knowing that each experiment must know where the institute is.
- How'd the brotherhood build the prydwyn?
- How do they fuel the vertiberds?
- Where did they get so many vertiberds?
- Why kill everyone in vault 111?
- Why does the brotherhood want to destroy the institute?
- Why is maxson suddenly in charge?
- Why does the brotherhood ignore it's own rules?
- How did the brotherhood get authorization from west coat brotherhood?
- Why does Emil still have a job?
All these questions... They don't even bother to try answer them. That Plus the numerous and blatant inconsistencies and General dumb shit (cabbot kid in a fridge. Cait's quest) I just can't accept this game as cannon. Its too dumb. And doesn't fit in at all.
*dons her necromancer's robes*
There's a few answers to some of those questions, which I will list here just for the sake of others reading this years later like me.
Why make synths? The Institute is constructing them as a labor force for the purpose of a teraforming operation as well as general labor and use. There's no explanation as to why they need to be full on people for this. But they're meant to be workers.
Why make supermutants? Same reason the Master had. The Institute wants to ensure humanity's future. They also believed for a time that Supermutants and FEV were the answer. The real question is: How are there *still* Super Mutants 100 years after the Institute gave up on FEV, and also why is the old FEV lab still eixstant and not repurposed for robotics or Synth development?
Why does <Fauther> still have cancer? Cancer isn't a single deasease. Cancer is a family of deaseses. We have dozens of cures and treatments for certain kinds of Cancer. This is like asking why we don't have a poison that kills all insects but only insects. Also the game at no point says the Institute has a cure for cancer. That's Vault 88 you're thinking of.
Why in the holy fuck would they release failed experiments to the surface? Terminal entries in the Institute imply the organization used to be much more evil in alignment and had a general shift to what it is by the time of Fallout 4 when Father took over from Zimmer 10 years back.
How'd the brotherhood build the prydwyn? The Brotherhood has built airships before. Lots of them. Why is this a question?
How do they fuel the vertiberds? A line of casual random in the world dialouge from a vertibird pilot on the Prydwin states that the BoS's modern Vertibirds have been converted to use fusion cores, and this has made them slower and much shorter in range.
Where did they get so many vertiberds? Probably from Adams Airforce Base in Fallout 3. Where we saw 100s of them just sitting around.
Why does the brotherhood want to destroy the institute? Because they don't control it. Do you not remember the BoS's entire history in the games? They do not want, and have never wanted, anyone other than themselves to have advanced tech. Ever. Fallout 1's BoS would have done the same on discovering the Institute. The BoS are not good guys. They are dark gray at best. Fallout 3's protrail of them would be OOC if the game had not made it clear that the group had been kicked out but were still using the name.
Why is maxson suddenly in charge? Well, he was a descendant of the BoS's founder and came of age. He was around in 3 as a kid. He was also a quite well liked Paladin who pulled off some impressive feats. As a result when Elder Lyons died he was appointed as the replacement.
Why does the brotherhood ignore it's own rules? They're not. I don't think you understand the BoS. Maxon simply rolled them back to their orgins, undoing Lyon's little experiment into being less shitty people. He re-integrated the Outcasts, reestablished contact with the West Coast BoS, and apparently took over the Capital wasteland as its uncontested king utilizing the Prydwin as a warship (the game should have made this all much more clear. It's only learnable by talking to him and reading terminals but is pritty key info.) Basically he's meant to be a dark King Arthur. Hence, the reference made by his ship's name.
How did the brotherhood get authorization from west coat brotherhood? As explained above, Maxon took rulership of the faction, and the West Coast never actually stopped monitoring the East Coast faction. They just refused to help them in any way. They kept an eye on them tho, because, ya know, dangerous large high tech group. When Maxon took over, they said hello.
Why does Emil still have a job? Because in spite of what we think about his work, it sells. It sells a lot. Fallout 4 sold
13.51 million units and that made Bethesda just over one and a half BILLION dollars. Likewise, Fallout 76 has sold 2.46 Million units and as of DEC 2020 made back everything it cost to produce and run and is turning a profit. Buisnesses do not care about the quality of their product until their product dosnt sell at a profit. If you're making money, you dont change a damn thing unless it's 100% obvious you would make more money via the change.