FloodSpectre said:You people are just like the people over on the Jagged Alliance 3 forums. Terrified of a little change.
Actually, we're people who understand that a game series dies when it loses what makes it special, including the presentation.
Isometric doesn't matter. The game world, the story, and the gameplay matter.
Which isn't going to happen in Bethesda's style. The presentation is also in the game's design, I'm sorry if you're too ignorant to understand that.
For all you know, when the man says it won't be isometric, he could mean you might be able to rotate and pan the camera. Christ, that's sacreligious though, isn't it ?
Isometric would be a stable point of focus versus that is capable within any view system that can be adjusted on a focus. If they don't do "top-down isometric" (cute term, Petey Boy), what makes you think they'd do something that could be isometric, McMoron?
You need to learn how to read. Read the entire question and answer for your clue.
Hell, while we're keeping things the same, I suggest keeping in the car that splits in two, and stealing from teammates to get your shit back.
Hyperbole that has no relation to game design, unless you're talking about stealing your gifts back from teammates and a sloppy programming job. I'm not surprised.