Praise for the Metro!

I mean I really hope that the new game will be decent ... but seriously, right now it simply feels like Stalker with better visuals. Quite a few of those games are either in the works or are already out, I mean Escape from kharkovv anyone? So I am honestly not impressed by the seemingly Open-World design. I always felt that Metros closed, and confined level design and linearity was one of its strong point, allowing it to have a greater focus on the story and all. I just can't see my self performing 5 000 little quests, while also following a tight and dramatic story. I mean I could see how to do it, with an actuall realistic time limit - why do damsels in distress wait for years? But which game developer would do that ...
Making something Open World at this point, feels rather like a gimick in my opinion. But I still hope for the best.
 
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o I am honestly not impressed by the seemingly Open-World design. I always felt that Stalkers closed, and confined level design and linearity was one of its strong point, allowing it to have a greater focus on the story and all. I just can't see my self performing 5 000 little quests, while also following a tight and dramatic story. I mean I could see how to do it, with an actuall realistic time limit - why do damsels in distress wait for years? But which game developer would do that ...
Making something Open World at this point, feels rather like a gimick in my opinion. But I still hope for the best.
I hope so too. Open world would be a mistake.
 
I would really like an RPG metro. Un named character, being able to join any/most factions etc. But hey.. Any Metro is hopefully a good Metro :)
 
When I saw the title before watching the trailer, I thought of the end of Metro 2035 novel, not sure if we still play as Artyom or other nameless stalker.
The gameplay looks awesome, gonna resist the urge to build a new PC for it in the next year. :D
 
When I saw the title before watching the trailer, I thought of the end of Metro 2035 novel, not sure if we still play as Artyom or other nameless stalker.
The gameplay looks awesome, gonna resist the urge to build a new PC for it in the next year. :D
The wiki seems to be going for the interpretation that Exodus will take place after 2035's ending. If this is confirmed, I will be quite pleased though fearful of excessive open world content.
 
The wiki seems to be going for the interpretation that Exodus will take place after 2035's ending. If this is confirmed, I will be quite pleased though fearful of excessive open world content.
i prefer this over stalker 2 tbh, and we know from the website it stated that this game is described as not open world but rather non-linear.

And it seems they use another metro 2035 plot, not that the game could take different approach and interpretation regarding event in the book. I honestly had mixed feeling with the last book, its not bad though i think its just lacking the previous metro charm of supernatural element
 
So... it will be available for Steam, Windows 10 Store, Xbox One S/X, PS4 + Pro. No GOG/DRM free or Linux/Mac version have been announced. Preorders are not available yet. Nothing confirmed about Xbox Play Anywhere.

Story
Unlike what was said before, this follows Artyom after Last Light's "enlightened" ending (which I prefer), nothing has been said about how it relates to 2035.

This follows their prior sentiment of a "story driven, less linear" experience, here is the summary:

"Metro Exodus is an epic, story-driven first person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created. Explore the Russian wilderness across vast, non-linear levels and follow a thrilling story-line that spans an entire year through spring, summer and autumn to the depths of nuclear winter. Inspired by the novels of Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in the greatest Metro adventure yet"

"The year is 2036.

A quarter-century after nuclear war devastated the earth, a few thousand survivors still cling to existence beneath the ruins of Moscow, in the tunnels of the Metro.

They have struggled against the poisoned elements, fought mutated beasts and paranormal horrors, and suffered the flames of civil war.

But now, as Artyom, you must flee the Metro and lead a band of Spartan Rangers on an incredible, continent-spanning journey across post-apocalyptic Russia in search of a new life in the East.


Here’s a list of features provided by publisher Deep Silver:
  • Embark on an incredible journey – board the Aurora, a heavily modified steam locomotive, and join a handful of survivors as they search for a new life in the East
  • Experience Sandbox Survival – a gripping story links together classic Metro gameplay with new huge, non-linear levels
  • A beautiful, hostile world – discover the post-apocalyptic Russian wilderness, brought to life with stunning day / night cycles and dynamic weather
  • Deadly combat and stealth – scavenge and craft in the field to customize your arsenal of hand-made weaponry, and engage human and mutant foes in thrilling tactical combat
  • Your choices determine your comrades’ fate – not all your companions will survive the journey; your decisions have consequence in a gripping storyline that offers massive re-playability
  • The ultimate in atmosphere and immersion – a flickering candle in the darkness; a ragged gasp as your gasmask frosts over; the howl of a mutant on the night wind – the game will immerse and terrify you like no other

Polygon has an interview with executive producer John Bloch who states “The story starts in Moscow and you play as Artyom and it picks up from Metro: Last Light’s enlightened ending,” Bloch said. “That is canon. It doesn’t pick up directly, but as far as the two endings, it’s canon.”

Bloch added that players will eventually leave Moscow and embark on a journey across a post-apocalyptic Russia. As they make their way through into unfamiliar settings, they’ll encounter familiar faces from previous games in the series.

“We're not saying who joins just yet but there will be a lot of fan favorite characters.”

Technical
Both console versions will have techical improvements for their respective premium counterparts. Current rumor is that Xbox 1X version is running in 4K which gives creedence to game having DX12 support. Though many also state it will have Windows 7 support, if true, it will also have DX11 support. Though devs have not confimed anything other than "PC" but not OS.

And yes, you can see Artyom's legs this time around
 
Here’s a list of features provided by publisher Deep Silver:
  • Embark on an incredible journey – board the Aurora, a heavily modified steam locomotive, and join a handful of survivors as they search for a new life in the East
  • Experience Sandbox Survival – a gripping story links together classic Metro gameplay with new huge, non-linear levels
  • A beautiful, hostile world – discover the post-apocalyptic Russian wilderness, brought to life with stunning day / night cycles and dynamic weather
  • Deadly combat and stealth – scavenge and craft in the field to customize your arsenal of hand-made weaponry, and engage human and mutant foes in thrilling tactical combat
  • Your choices determine your comrades’ fate – not all your companions will survive the journey; your decisions have consequence in a gripping storyline that offers massive re-playability
  • The ultimate in atmosphere and immersion – a flickering candle in the darkness; a ragged gasp as your gasmask frosts over; the howl of a mutant on the night wind – the game will immerse and terrify you like no other
So the story will be centered around a journey through post-apocalyptic lands to reach new frontiers. My first comparison would be Oregon Trail which may not be a bad thing. The scavenging and crafting though... that's modern gaming's annoying tendrils hanging on.

And yes, you can see Artyom's legs this time around
 
Well, Exodus is so far the only thing from E3 to really catch my interest. It will be interesting to see how development goes, hopefully Deep Silver can be courteous enough to not go under before the game is finished.
 
So there was a little discussion about Glukhovsky's novels, but what do you think about Metro 2033 Universe project- as an idea and it's execution?

Novels are in my opinion mostly good. I find them sub-par to Metro 2033 (except for "Ancestral Heritage", it's just bad), but it means that they also take some shortcuts like the original (like overgrowth of all those mutants). Also some novels take place in cities without metro system like Krakow and Nowa Huta or Wroclaw, so I find ironic naming them Metro Universe novels.
 
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I'll try to make a guess about the story here, and see how correct or wrong I am when the game is released.

When I think about some of the images, the gameplay footages and the name of the new game EXODUS, I would say the next game will be well, about leaving the Metro, as it's becoming slowly inhabitable. Maybe the numbers of mutants is growing to large or the air is to polluted, so Artjom gets on some kind of quest because he always wanted to see 'green land' and rumors speak about places on the surface that are habitable, which is why Artjom always ventures outside, to find some clues. The first game, kinda showed him collecting post cards for example, with images from the 'old' World. I think, one of the big tasks for the player, will be to find a means of transportation - as we can see in some of the trailers, you probably will get access to a working train on the surface. Maybe parts of the game will require you to maintain and repair it, fighting of factions, mutants etc. while you're on your way. If they follow previous games, you might get the choice to leave the train or die for the safety. Who knows, maybe the Dark Ones will make an apperance as well, but I am not sure about that. I would definetly welcome it if they played a role here. Maybe depending on things Artjom did during the game, they will either welcome the human refugees or denny them any help.
 
I'll try to make a guess about the story here, and see how correct or wrong I am when the game is released.

When I think about some of the images, the gameplay footages and the name of the new game EXODUS, I would say the next game will be well, about leaving the Metro, as it's becoming slowly inhabitable. Maybe the numbers of mutants is growing to large or the air is to polluted, so Artjom gets on some kind of quest because he always wanted to see 'green land' and rumors speak about places on the surface that are habitable, which is why Artjom always ventures outside, to find some clues. The first game, kinda showed him collecting post cards for example, with images from the 'old' World. I think, one of the big tasks for the player, will be to find a means of transportation - as we can see in some of the trailers, you probably will get access to a working train on the surface. Maybe parts of the game will require you to maintain and repair it, fighting of factions, mutants etc. while you're on your way. If they follow previous games, you might get the choice to leave the train or die for the safety. Who knows, maybe the Dark Ones will make an apperance as well, but I am not sure about that. I would definetly welcome it if they played a role here. Maybe depending on things Artjom did during the game, they will either welcome the human refugees or denny them any help.
The game will be set after the event of the metro 2035 novel, i wont spoil much basically at the end of the chapter artyom and his group are leaving metro to seek new land in far east russia; Vladivostok to be Precise.
i read somewhere that the developer also include universe of metro series to the game, some of the few book is quite similiar to Stalker series in term of technology level (exosuit, High tech bunker, etc)
 
I've only played Metro 2033 Redux and to be honest I was a little underwhelmed. It wasn't a bad game, the shooting mechanics were competent and satisfying and the background was interesting enough, but it wasn't scary (the library was built up to be pants-shittingly horrifying, but I found the librarians funnier than they were creepy, with their flabby asses and derpy behaviour), and the mutant-murdering levels weren't a lot of fun in general.

I guess I was expecting something between STALKER and Underrail, but I was disappointed. Maybe I just don't have much taste for linear shooters anymore.

I would be interested in a somewhat more open world entry in the series, a la STALKER.
 
I never got why people called the library scary or even hard. The only hard part in the non redux version was surviving without air as most people did not have enough filter by then.

But also the normal version of 2033 was in my opinion better than the redux.
 
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