Ah the most recent lies
Which lies?Ah the most recent lies
Which lies?
I hope so too. Open world would be a mistake.o I am honestly not impressed by the seemingly Open-World design. I always felt that Stalkers closed, and confined level design and linearity was one of its strong point, allowing it to have a greater focus on the story and all. I just can't see my self performing 5 000 little quests, while also following a tight and dramatic story. I mean I could see how to do it, with an actuall realistic time limit - why do damsels in distress wait for years? But which game developer would do that ...
Making something Open World at this point, feels rather like a gimick in my opinion. But I still hope for the best.
The wiki seems to be going for the interpretation that Exodus will take place after 2035's ending. If this is confirmed, I will be quite pleased though fearful of excessive open world content.When I saw the title before watching the trailer, I thought of the end of Metro 2035 novel, not sure if we still play as Artyom or other nameless stalker.
The gameplay looks awesome, gonna resist the urge to build a new PC for it in the next year.
i prefer this over stalker 2 tbh, and we know from the website it stated that this game is described as not open world but rather non-linear.The wiki seems to be going for the interpretation that Exodus will take place after 2035's ending. If this is confirmed, I will be quite pleased though fearful of excessive open world content.
So the story will be centered around a journey through post-apocalyptic lands to reach new frontiers. My first comparison would be Oregon Trail which may not be a bad thing. The scavenging and crafting though... that's modern gaming's annoying tendrils hanging on.Here’s a list of features provided by publisher Deep Silver:
- Embark on an incredible journey – board the Aurora, a heavily modified steam locomotive, and join a handful of survivors as they search for a new life in the East
- Experience Sandbox Survival – a gripping story links together classic Metro gameplay with new huge, non-linear levels
- A beautiful, hostile world – discover the post-apocalyptic Russian wilderness, brought to life with stunning day / night cycles and dynamic weather
- Deadly combat and stealth – scavenge and craft in the field to customize your arsenal of hand-made weaponry, and engage human and mutant foes in thrilling tactical combat
- Your choices determine your comrades’ fate – not all your companions will survive the journey; your decisions have consequence in a gripping storyline that offers massive re-playability
- The ultimate in atmosphere and immersion – a flickering candle in the darkness; a ragged gasp as your gasmask frosts over; the howl of a mutant on the night wind – the game will immerse and terrify you like no other
And yes, you can see Artyom's legs this time around
Metro Exodus could be an immersive sim.
The game will be set after the event of the metro 2035 novel, i wont spoil much basically at the end of the chapter artyom and his group are leaving metro to seek new land in far east russia; Vladivostok to be Precise.I'll try to make a guess about the story here, and see how correct or wrong I am when the game is released.
When I think about some of the images, the gameplay footages and the name of the new game EXODUS, I would say the next game will be well, about leaving the Metro, as it's becoming slowly inhabitable. Maybe the numbers of mutants is growing to large or the air is to polluted, so Artjom gets on some kind of quest because he always wanted to see 'green land' and rumors speak about places on the surface that are habitable, which is why Artjom always ventures outside, to find some clues. The first game, kinda showed him collecting post cards for example, with images from the 'old' World. I think, one of the big tasks for the player, will be to find a means of transportation - as we can see in some of the trailers, you probably will get access to a working train on the surface. Maybe parts of the game will require you to maintain and repair it, fighting of factions, mutants etc. while you're on your way. If they follow previous games, you might get the choice to leave the train or die for the safety. Who knows, maybe the Dark Ones will make an apperance as well, but I am not sure about that. I would definetly welcome it if they played a role here. Maybe depending on things Artjom did during the game, they will either welcome the human refugees or denny them any help.