Hardboiled Wanderer
I'm just here for the guzzoline...
Wait, are you going to try and remake the entire game?
Not remake, finish it. I know it sounds crazy and the the actual probability is converging to zero. Since I have finally found out who has the code and tools for it, I am gonna TRY to convince them to let us use this 17 year old piece of commertially useless and unfinished engine.
One thing that is motivating me for doing this is that the engine has lot of stuff already working, secondly - and now I know some of you may not agree - it has that old vibe I love about classic Fallouts (which is quite hard to reproduce in modern games).
But of course, there are things that speak against me, like the engine being technically deprecated and still not fully implemented features in it. That would be a challange.
Anyway, works on my Unity project had to be stopped for a little while as I needed one particular feature of HDRP 4.0.0 which works only in Unity 2018.3, however some of customized shaders and my post-processing settings do not work in 2018.3 yet since it's still a beta, so I have to wait. Meanwhile, I may try something out with that old man Jefferson