Question about the Megaton Bomb?

Aphyosis said:
How does a meteor leave a crater?

The kinetic energy from that bomb at terminal velocity would certainly put an impact crater of that size in the ground.

You're an idiot. A bomb falling at terminal velocity is nowhere near the impact force of a meteor.
 
Tagaziel said:
You're an idiot. A bomb falling at terminal velocity is nowhere near the impact force of a meteor.

I never said they had the same impact force. I mean the principle is the same, regardless of size and speed.

My exact wording is "The kinetic energy from that bomb at terminal velocity would certainly put an impact crater of that size in the ground."

I refer not to a meteor crater, but the bomb crater :?
 
Lol such an obvious question that took this long to be made... XD



Yeah doesn't make sense, especially for the BoS since they helped guard Megaton from raiders and muties before the walls...
 
I could not care less about the crater and if it is really possible or not. What really was dissapointing is how much potential Beth gave away with the nuke and the town as the only reason it was added to the game to give the player a luzl reason to blow up some town with a huuuge nucular explosion. Awesome! isnt it ?

A pure black vs white thing. Yet even Fallout tactics did a better job with the ghoul cult and their holy nuclear bomb they called Pultonius or something.

What I would have liked much more if the Town Megaton would have been a huge village build above a nuclear missile silo with the church of atom using the underground structure like a church and the nuke as shrine with the underground instalation acting almost like a city for itself. That way they would had much room for conflicts between the settlers and the cult/church.

atlas-silo.jpg


One target for the player could have been to either "start" the missile or simply blow it up where it was (depending on your skill, with high science you could have started it, with high explosive skill you could have blown it up).

silo-graphic1.jpg
 
For the next FO I hope they will go back in time(somewhere between FO1 an 2) before things get too scifi an over-the-top, especially if hundred monkeys called Emil Pagliuaro or whatever Todd figures out are still writing the main plot.
 
I found it somewhat offensive at how lightly they took the decision to kill a bunch of innocent civilians with a nuclear weapon in a game series about the horrors of nuclear devastation. You're seriously supposed to think murdering an entire city (one of the only areas in the region even attempting to rebuild some sort of society) is worth a key to a nice apartment? I'm not at all surprised it was removed from the Japanese version of the game.

Of course they somehow think the U.S. Capital building would somehow survive a nuclear war, despite the White House getting destroying by nuclear weapons, so they are obviously pretty retarded.
 
ramessesjones said:
I found it somewhat offensive at how lightly they took the decision to kill a bunch of innocent civilians with a nuclear weapon in a game series about the horrors of nuclear devastation. You're seriously supposed to think murdering an entire city (one of the only areas in the region even attempting to rebuild some sort of society) is worth a key to a nice apartment? I'm not at all surprised it was removed from the Japanese version of the game.

I see where you coming from, but considering how many people (often innocent?) the PC kills during the game, does it really matter that much that a few more get killed in a nuclear explosion? Not even speaking of that you can kill way more people with the Fatman and it's "awesome mini nukes".
 
Dr. Combat Shotgun said:
For the next FO I hope they will go back in time(somewhere between FO1 an 2) before things get too scifi an over-the-top, especially if hundred monkeys called Emil Pagliuaro or whatever Todd figures out are still writing the main plot.

Do you mean that the whole Power armor, Virus that makes pople mutants with a huge testicle with psychic powers and tentacles along with the robots were less Sci-Fi than a war between two armies for the control of a Region? I don't get why people seem to forget how OUT THERE the story of the first two Fallout games were.
 
Surf Solar said:
I see where you coming from, but considering how many people (often innocent?) the PC kills during the game, does it really matter that much that a few more get killed in a nuclear explosion? Not even speaking of that you can kill way more people with the Fatman and it's "awesome mini nukes".

It is a matter of context, killing to survive or fighting in a war or even revenge is one thing, but wiping out a whole city for slight material gain, with no back story, just a few hours into the game, using the same method used wipe almost every living person on earth is a little extreme, especially given how the game attempts to frame it as fairly reasonable choice and the consequences are so minor; after taking such an action, pretty much every somewhat civilized human in the game should want you dead, but somehow even the Brotherhood wants you help them instead of killing you on sight, and Moira who somehow survived through fairy magic, still wants your help writing a book, because it wouldn't be fair to make another quest unfinishable, after your decision to mass murderer.

The Fatman is retarded too (so are around about 1000 other things in the game, the things we learned from Fallout 3 thread is amazing, and it is probably just scratching the surface).
 
ramessesjones said:
Surf Solar said:
I see where you coming from, but considering how many people (often innocent?) the PC kills during the game, does it really matter that much that a few more get killed in a nuclear explosion? Not even speaking of that you can kill way more people with the Fatman and it's "awesome mini nukes".

It is a matter of context, killing to survive or fighting in a war or even revenge is one thing, but wiping out a whole city for slight material gain, with no back story, just a few hours into the game, using the same method used wipe almost every living person on earth is a little extreme, especially given how the game attempts to frame it as fairly reasonable choice and the consequences are so minor; after taking such an action, pretty much every somewhat civilized human in the game should want you dead, but somehow even the Brotherhood wants you help them instead of killing you on sight, and Moira who somehow survived through fairy magic, still wants your help writing a book, because it wouldn't be fair to make another quest unfinishable, after your decision to mass murderer.

The Fatman is retarded too (so are around about 1000 other things in the game, the things we learned from Fallout 3 thread is amazing, and it is probably just scratching the surface).

As said, I know what you mean and agree, but trying to find sense or reasonable stuff in Fallout 3 is like trying to teach a baby algebra. :P
 
The reason the Brotherhood hasn't transported the bomb back to the citadel is because they fucking can't. Walk around the capital wasteland. Do you see a car that you can drive or operate? And if you do, does it have tires? no. As many of you have mentioned, it's a large bomb. Well, large bombs are usually quite heavy, and without any means to move it, the Brotherhood's only option is to let it sit there. And to others who suggest that they disarm it well they don't have the time or the numbers. They've devoted their entire time and means against super mutants and the enclave and they're still fighting a losing battle.
 
McAwesome said:
The reason the Brotherhood hasn't transported the bomb back to the citadel is because they fucking can't. Walk around the capital wasteland. Do you see a car that you can drive or operate? And if you do, does it have tires? no. As many of you have mentioned, it's a large bomb. Well, large bombs are usually quite heavy, and without any means to move it, the Brotherhood's only option is to let it sit there. And to others who suggest that they disarm it well they don't have the time or the numbers. They've devoted their entire time and means against super mutants and the enclave and they're still fighting a losing battle.

Wandering around and killing super mutants they don't seem that busy and they were able to transport a giant robot so I figure they have a way.
 
And how about using a cart with Brahmin?

Though not openly mentioned apparently the Super Mutants were able to make steam powered trucks in Fallout 1, so why would the Brotherhood not be able to make something similar themselves?

Ugh I hate bringing up solutions on a game on which they are wasted.

I honest hope the fucking Capital Wasteland Brotherhood dies out, they give the real Brotherhood a bad reputation.
 
To be honest the main reason I killed the Mojave BoS in New Vegas was because I was so mad about the capital wasteland BoS being essential characters so I couldn't kill them, I felt like taking my madness out on something, I sorry Elder McNamara I just can't help myself.
 
McAwesome said:
The reason the Brotherhood hasn't transported the bomb back to the citadel is because they fucking can't. Walk around the capital wasteland. Do you see a car that you can drive or operate? And if you do, does it have tires? no. As many of you have mentioned, it's a large bomb. Well, large bombs are usually quite heavy, and without any means to move it, the Brotherhood's only option is to let it sit there.

Geee, I wonder how did the original Megaton settlers moved all those airplane parts, including the huge engine over the main gate.

And to others who suggest that they disarm it well they don't have the time or the numbers.

The time? They don't have the time? They can't waste five minutes to disarm the thing? :shock: Wow, just...wow.
 
camil2003 said:
Wandering around and killing super mutants they don't seem that busy and they were able to transport a giant robot so I figure they have a way.
The Robot was already there. It is just that searching for some kind of hiden technology they set up their base inside the pentagon. Which makes it even more ridiculous that while they stay inside the pentagon looking for technology or some super weapon they completely ignore a life nuclear warehead/bomb in their neighbourhood. And funny enough, it is not the only nuclear bomb in the wasteland. I might be wrong but If I remember correctly there was a way how to shoot some missile in Fallout 3, but you had no clue what it would hit.

And even if the BoS would not care about the nuclear bomb in Megaton, what is about the Enclave ? The Supermutants ? Or any other "powerfull" faction. You might think a nuclear weapon is not important. But thats not really true.
 
Meh nuclear weapons in Fallout 3 are merely background props, nothing to do something with or be concerned about.
 
that has been the case with F1 and F2 where they have been just a tool for the character. Either with killing the master or the enclave (which as some say was one of the "ironic" elements of the game).

Its just more or less Fallout 3 which sets so much focus un "nucular" in everything, from cars, to fatmanluncher and killing a rather small kind of town with a bomb, or such things.

I am just saying, its pretty ilogical for a group like the brotherhood or enclave not trything to get their hands on such a bomb. Even if it would be just to secure it so not every hillbily which is passing by could enter there to detonate it ... oh wait!
 
I simply think nuclear technology like nuclear weapons should be 'hardcore' again, and not for lulz.

Rare and feared with only a few who actually knows how it works, and not used randomly.
 
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