Re: Theoretical Verses Experimental Versus Experiential
Hmmm? That's not really my theory, or at least I haven't stated it as such, VDweller mentioned it recently. It's something I somewhat agree with yes, in as far as it doesn't cut any of the Fallout developers short. In the "fluke" spectrum, I'd label Planescape: Torment more as a fluke, considering what MCA produced since then, than I would Fallout, a game of which the main people showed considerable talent at cRPGs later in life.
It is a fluke inasfar as its circumstances, especially concerning PR, can not be recreated, and as such Bethesda couldn't make a "true" Fallout even if they were interested in trying (which I honestly don't think they are).
Hey, 4too, when are you going to do a "This is Fallout" editorial for us?
4too said:Divining a clarity of / to what is a RPG, and delving into dissertations on Kharn's ' Fluke' (happy accident) Theory on FO .....
Hmmm? That's not really my theory, or at least I haven't stated it as such, VDweller mentioned it recently. It's something I somewhat agree with yes, in as far as it doesn't cut any of the Fallout developers short. In the "fluke" spectrum, I'd label Planescape: Torment more as a fluke, considering what MCA produced since then, than I would Fallout, a game of which the main people showed considerable talent at cRPGs later in life.
It is a fluke inasfar as its circumstances, especially concerning PR, can not be recreated, and as such Bethesda couldn't make a "true" Fallout even if they were interested in trying (which I honestly don't think they are).
Hey, 4too, when are you going to do a "This is Fallout" editorial for us?