Scariest game

A little known game scared the crap out of me and my friend, the Blackstone Chronicles. A first person adventure game, where you play a young man who's father owned a mental asylum, and whenever it was in trouble you had to kill whoever put it at risk,(all that's in the backstory.) Eventually he dies, it's shut down, and you move on, have a son. Your wife dies, and your son goes missing, you find a note from your father, whihc details that your son has been taken to the old Asylum, and if you don't find him by midnight, he'll become the psychotic killer you were.

It's filled with Ghosts, clips of your son, torture devices, timed parts where if you don't solve the puzzle in time, you die. I can remember having a friend 'round to play it, who just left the room and told me to tell him what we found at the bottom of the lift.
 
That reminds me of Shivers.
It was mildly scary.. you are a collage student or something and as a joke or a bet your friends have locked you in a museum for a night. The museum hasn't been officially opened to the public yet and people have been hearing strange noises from it.
When you explore the area and get into the building, you'll find some disturbing tape recordings from the owner telling that the place is haunter by some weird ghosts who have something to do with some talismans. Sorry, I played it a long time ago :D
Well anyway there are very complex puzzles that involve history and such. Also there are some places and objects that have these ghosts in them and when you touch them, you lose life energy. When all of that is gone, you die. You can catch these ghosts using the amulets (some kind of small statues).
Well to be honest, the game got quite boring and scary, so I haven't played it for some years. :D

Anyway SS2 get's my vote for the scariest game. (Haven't played SS1, so maybe that's scarier)
 
Shivers was a rip-off of 7th Guest / 11th Hour with pointless action sequences.

That's all it was.
 
X-com 1 was pretty scary some times.I was just a kid when it came out and it gave me some pretty strong nightmares :D
The sectoid's eyes glowing in the dark,
Cryssalids appearing from nowhere and zombifying your soldiers,ethereals messing with their minds...
Ah,the memories...
 
Have to comment.

SS2 is just horrible. I've been playing it for 5 years now and have yet to beat it. It's psychological warfare in the worst way. As usual my last run through ended up with my character completely out of ammo and surrounded by terrifying creatures. I imagine he's starved to death/shot himself, AGAIN. It's depressing because I had made it farther than ever. Choosing to only play it at night doesn't help.

I have Alien vs Predator lying about, but never got around to playing it. I get the feeling the graphics might make me not appreciate it (since it's older than SS2, right?). Perhaps I should try it out eventually.
 
Somehow I feel like flames are forthcoming, but I found the ravenholm area of HL2 to be very creepy. A lot of it has to do with the sounds the zombies make, and the fact that you have barely enough ammo to make it through this area.
 
Well, duh. You've just discovered the secret of HL2's level design.

One of the secrets, actually. The other secret is that you spend at least half the game justifying the complexity of the physics engine by solving stupid gravity puzzles.
 
Ashmo said:
Well, duh. You've just discovered the secret of HL2's level design.

And the ending of this game, although its all spiffy looking, is the lamest ending I have ever seen. It seems clear to me they pushed this out unfinished. The last part looks like it was done in 15 minutes compared to the rest. But like I said, ravenholm is creepy.
 
desertfox said:
I have Alien vs Predator lying about, but never got around to playing it. I get the feeling the graphics might make me not appreciate it (since it's older than SS2, right?). Perhaps I should try it out eventually.
Play it, it's a great game, and the graphics are still okay. Though mostly you won't be able to see anything, anyway because it tends to rather dark.

SS2 and AvP get my vote, SS2 has more atmosphere in it's little pinky than the whole of Doom3 and for the most part you can see where you're going (lesson to game devs, darkness doesn't automatically mean atmosphere). AvP nothing gets your heart thumping like that motion tracker.

Ashmo said:
Well, duh. You've just discovered the secret of HL2's level design.
What's up with that anyway? You can carry a crowbar, two pistols, and smg etc etc but only a handful of ammo for each. I'm tired of gobbling up ammo and healthpacks how about an inventory system like SS2? When SS2 and then Deus Ex came out I thought they heralded a new era in intelligent shooters, not the death knell of the intelligent CRPG.


Ashmo said:
The other secret is that you spend at least half the game justifying the complexity of the physics engine by solving stupid gravity puzzles.
Argh, as if the create your own stepping stones across the beach didn't go on for long enough, you had to do it again in the sewers. I just enabled god mode when I got to the toxic spill, I just couldn't be bothered to get out the gravity gun and go through the whole pick and drop thing again.

I didn't find Ravenholm creepy, but it was one of the more interesting levels though I wanted to shoot the priest just to shut him up.
 
Ashmo said:
Well, duh. You've just discovered the secret of HL2's level design.

One of the secrets, actually. The other secret is that you spend at least half the game justifying the complexity of the physics engine by solving stupid gravity puzzles.
Yarr, it was basically a tech demo with some pwetty gwaphics and something supposedly resembling a story.

And I really, really hated Ravenholm, I thought it was silly and that it destroyed the entire purpose of the zombies and crabheads in HL1: sneaky little bastards doing *surprise* attacks, not 'Let's get at them with a few thousand'.
 
The scariest game

So ? What is it in your opinion ?

I can't decide what is ( to me ) the scariest game ever, so I'll go with a top 4...

1) Shadow of the beast : This one was giving me creeps every time when I was a kid. I was really scared to play that game, but I've finished it though...

2) Call of Cthulhu, Dark Corners of the Earth : a GREAT game in my opinion. The atmosphere is great and it scared the shit out of me the first time I went through it. Very disturbing

3) System Shock 2 : need I say more ? Really terrible atmosphere...I'm almost too affraid to play it ! But I will reinstall it soon !

4) Killing Time : a rather old first-person-shooter by 3do. Not that good but really creepy. Hell, even ducks are against you !

kt2.jpg
 
Resident Evil 4 scared me, particularly the boss with the creepy bug legs...this can be attributed to my extreme insecto/arachnophobia.

Doom 3 scared me for the first little bit I played, but that was it.

I don't think any other games have scared me. FEAR made me uncomfortable, but I never freaked out or anything.
 
Hello Kitty Island Adventure scared the hell outta me. Fuck man, a total nightmare.

Seriously, no game has really scared me too much. The remake of RE1 had a few "pee your pants" moments. Umm some of the monsters in Silent Hill give me the chills.

Never really found Doom 3 scary. It or the expansion, or second episode or whatever the hell you wanna call it.

I dunno why, even though it's not scary at all, Ravenholm in Half-Life 2 always freaked me out, the moans and groans and half sad laughters of the changed people was always freaky.
 
1. Thief: The Dark Project - the Mine !!! AAAAAAAAAAAAAa and every level after that i was twitching ;) 1st time i quit a game and turned on the tv
2. Thief 3: The cradle ! 2nd time i quit a game and started to think happy thoughts
3. System shock 2 - scary scary
4. Call of Cthulhu - tension pls !
5. Some silent hill moments - depends on if it is with or without sounds

i played VTM very late ...the mansion didnt do it for me ... i allready had the cradle as experience so it was quite transparent compared to that one ... still good tho

Honorable mentions:
- some Planescape Moments the first time around (decanthor business mostly) - dont know why
- some BG2 moments
 
Don't really recall being scared shitless from a game but I did get the chills and startled a bit from sudden noises and sounds.

Return To Castle Wolfenstein... That part where you climb the ladder on the tram ride. I hate heights and that game did Heights a bit too realistically... had my stomach in my throat.

Can't remember the name of the short lived flash game... it was only on the nets for a month.... featured you as a cop and you gotta investigate a grisley murder scene. It's Unwinnable game (made me wonder if it was inspired by SAW III)... I opened a door and a huge metal spike impailed me. That startled me real good. I let out a loud exclaimation causing my GF to run into the room. <just tried searching on the net for it... couldn't find any mention of it>
 
Mergination for great justice.

SS2 would have to be my vote as well. I thought the zombies in Wolfenstein 3D were a little creepy, suddenly they'd just be there in your face waving their arms and killing you with a couple of hits from their chest-mounted gun or whatever that was.
 
System Shock 2, definetely. I've started playing it about a year ago and still can't force myself to finish it. Also, Stalker can be scary as hell in the underground levels. Right now I'm playing FEAR and I must say I'm pretty disappointed. The demo managed to scare the crap outta me, but most of the game follows the same pattern.
Oh, and Wasteland. There's got to be something special about a game that can make you tense just by using narration and several simple pictures.
 
Lost Metal said:
I've never actually played it, but I saw the videos/reviews/pictures of a PC game called "Land of the Dead: Road to Fiddler's Green"
and it looks fuckin' scary.

don't buy it, it's one of the most god awful games ever created.

Resident Evil remake for the Gamecube was scary for me, the first time those crimson head zombies chased me down... christ......

Most FPS games have scary parts in them, but they're usually based on something appearing when you least expect it

the best example would be the head crab in Half Life, when you're walking up the air duct from the room with the water and electricity, that thing just jumps out of nowhere
 
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