Should Fallout 3 be considered canon?

talking about the Pitt, I'd be fucked if a Nuclear War happened. I'd be one of the goofy wacky skelebros in a funnee position in the pitt.

(I live in Pittsburgh if you didn't guess)
Clean up your river. I die every time I take a dip in it.
 
Caesar doesn´t specify what chapter it was. It could have been any unknow chapter that used to reside further east before the legion took over.

Maybe there was an Arizona chapter?
It could be.
But I think it is an obvious nod to the MW Brotherhood in FOT because they say in that game that the BoS origins is a vault, which was one of the things Fallout fans always found annoying because it didn't follow the lore.

Also besides the Fallout 3 BoS, only Fallout Tactics shows any BoS east of New Vegas, so it would make sense that Obsidian would use one of those (and Fallout 3 BoS do know their founder's name).
 
Technically it is canon, because Bethesda owns it and they can make new garbage canon.
Personally I think it is offensive how bad it is and I pretend it was never made. For me there is;
Fallout
Fallout 2
Fallout 3 (NV)
so if I buy the rights to fallout and purposefully make the worst game of all time, without a single element of any fallout game, that should be canon? it's not the same creators. how would you feel about it if you originally made it and someone paid you to basically use the brand name just so they can sell as much as possible? fo3 doesn't even attempt to continue the story from what I've been told. just b/c it has a number in the title doesn't mean it might not as well have been called, "fallout: alternate universe." what difference does the title really make, after all?
 
so if I buy the rights to fallout and purposefully make the worst game of all time, without a single element of any fallout game, that should be canon? it's not the same creators. how would you feel about it if you originally made it and someone paid you to basically use the brand name just so they can sell as much as possible? fo3 doesn't even attempt to continue the story from what I've been told. just b/c it has a number in the title doesn't mean it might not as well have been called, "fallout: alternate universe." what difference does the title really make, after all?

Tell that to Disney.
 
so if I buy the rights to fallout and purposefully make the worst game of all time, without a single element of any fallout game, that should be canon? it's not the same creators. how would you feel about it if you originally made it and someone paid you to basically use the brand name just so they can sell as much as possible? fo3 doesn't even attempt to continue the story from what I've been told. just b/c it has a number in the title doesn't mean it might not as well have been called, "fallout: alternate universe." what difference does the title really make, after all?


That's system is fucked up. As long as an author is still alive, no individual or company should be able to continue a fictional universe without the author consent or involvement. Unfortunately, we live in a world in which Intellectual property could be bought, or owned by a company from the get go. It is morec frustrating when you are fan of the ip, but I does applies to countless of other iP that would do wonder if they weren't owned by a company.
 
That's system is fucked up. As long as an author is still alive, no individual or company should be able to continue a fictional universe without the author consent or involvement. Unfortunately, we live in a world in which Intellectual property could be bought, or owned by a company from the get go. It is morec frustrating when you are fan of the ip, but I does applies to countless of other iP that would do wonder if they weren't owned by a company.

Speaking as an author that's BS and doubly so for a video game which is the product of dozens of people to begin with. H.P. Lovecraft wanted people to use his creations and created open-source writing in the 1920s. IP is no different from any other product.

The real thing is there's no such thing as "canon" for fictional worlds because it's a silly idea and fans need to let it go.
 
H.P. Lovecraft wanted people to use his creations and created open-source writing in the 1920s.

That's system is fucked up. As long as an author is still alive, no individual or company should be able to continue a fictional universe without the author consent or involvement.

You're saying the same thing, here, as he did.

The real thing is there's no such thing as "canon" for fictional worlds because it's a silly idea and fans need to let it go.

Canon has been well established in fictional worlds as they are both literature and art, which canon applies for. If I said 'screw the canon' for LOTR, that will produce a result which few would care for, or the same for Narnia or Alice in Wonderland. Canon is a thing.
 
No, I'm not because it means that people who produce IP for other people can give away the ownership of that. Bethesda's Fallout is their Fallout, Disney's Star Wars is theirs. Besides, Fallout was a result of many authors contributing to a singular gestalt project.

Canon has been well established in fictional worlds as they are both literature and art, which canon applies for. If I said 'screw the canon' for LOTR, that will produce a result which few would care for, or the same for Narnia or Alice in Wonderland. Canon is a thing.

Actually, I think you could do a very interesting LOTOR story from the perspective of Sauron and his forces which paints Aragorn as a dangerous usurper, the Gondorians as ruthless imperialists, and the orcs as suffering victims. Literary revisionism is the antithesis of canon but reimaginings have done amazing works over the years.
 
I can't believe you as an author would say that. How is having a sense of consistency a silly idea?
Who needs consistency when you can have:

cool armour
literal fucking aliens
medicine that cures anything
evil social experiments
political messages on diversity
edgy anarchism references to appeal to the 13-14yo demographic
original ideas such as white knights that save people from evil brutes
wacky 'scam' religions
20 million different flavours of cola
immortality by radiation poisoning
immortality by radioactive drug use
immortality by undergoing cryogenic stasis yet not experiencing post cryogenic syndrome

I'm with CT Phipps on this one. Cool factor trumps internal consistency any day of the week- the facts don't lie.
 
I can't believe you as an author would say that. How is having a sense of consistency a silly idea?

Canon is not consistency. It's the idea something is "true" as it's a statement of the Catholic Church about what is true about God. It's also extremely limiting to an author as it forces people to act within parameters which may prevent interesting stories from being told. For example, one of my favorite Sherlock Holmes stories is "A Study in Emerald" which is where he's a serial killer of Mythos related creatures written by Neil Gaiman and hunted by Professor Moriarty. You couldn't do that if canon was absolute.

What this means for me is that I consider Bethesda's take no more valid, really, than fanfic I wrote on my laptop. It's, however, perfectly enjoyable on its own but you can't let it become some kind of "they defiled the holy book" because it's all equally fictional.

There is no "true" Fallout save what you, the consumer, choose to make it.
Who needs consistency when you can have:

cool armour
literal fucking aliens
medicine that cures anything
evil social experiments
political messages on diversity
edgy anarchism references to appeal to the 13-14yo demographic
original ideas such as white knights that save people from evil brutes
wacky 'scam' religions
20 million different flavours of cola
immortality by radiation poisoning
immortality by radioactive drug use
immortality by undergoing cryogenic stasis yet not experiencing post cryogenic syndrome

I'm with CT Phipps on this one. Cool factor trumps internal consistency any day of the week- the facts don't lie.

Glad you agree.

*sips his Nuka Cola Quantum Cherry Blast*
 
Canon is not consistency. It's the idea something is "true" as it's a statement of the Catholic Church about what is true about God. It's also extremely limiting to an author as it forces people to act within parameters which may prevent interesting stories from being told. For example, one of my favorite Sherlock Holmes stories is "A Study in Emerald" which is where he's a serial killer of Mythos related creatures written by Neil Gaiman and hunted by Professor Moriarty. You couldn't do that if canon was absolute.

I get what you're saying, but you're talking about a crossover spin-off. I'm talking about actual entries in a series being consistent with its origins.
 
Except 1, 2 and NV are all fairly consistent and then Bethesda just took a big shit on them.

I think it depends greatly on your definition of consistent to be honest.

* Why have the Vault Tribals reverted to primitivism after only a century?
* Where did they get a gigantic stone temple?
* Why has Shady Sands abandoned its spiritual beliefs to become a secular expansionist nation?
* Why did they change the Vaults by making them social experiments?
* Why would the Vaults make social experiments AFTER a nuclear war?
* What happened to the Nevada Rangers who seem nonexistent in Nevada?
* Why is New Reno not mentioned in New Vegas?
* Why would Arcade Ganon still be alive when all of the children in the Enclave would be on the oil rig?
* How is Caesar's Legion able to fight NCR when they don't use most modern weapons?
* Why does NCR have to rely on the Followers of the Apocalypse when they have Vault City and the Shi?
* What happened to the Shi's plans to bloom the desert?

But if it works for you, yes, that would be exactly what I am defending. It doesn't matter because it's a good story.

I get what you're saying, but you're talking about a crossover spin-off. I'm talking about actual entries in a series being consistent with its origins.

I'm mostly flexible about these sort of things as I mention above. For me, Fallout 3 is canon because I love the game and I think people should have the option of disregarding it if it doesn't fit their view of Fallout because it's all personable.
 
But if it works for you, yes, that would be exactly what I am defending. It doesn't matter because it's a good story.
We're still talking about Fallout 3 right?

The same game you yourself admitted fucked up its central themes?

The same game that forced the main character to kill themselves or be seen as a selfish cunt, despite alternative options being present?

The same game that has you build a water purifier so far up river it wouldn't help the majority of settlements throughout D.C?

The same game which lets you persuade an AI into blowing itself up with no explanation given?

Or if it's a different game we're talking about now feel free to tell me
 
I get what you're saying, but you're talking about a crossover spin-off. I'm talking about actual entries in a series being consistent with its origins.

I'm mostly flexible about these sort of things as I mention above. For me, Fallout 3 is canon because I love the game and I think people should have the option of disregarding it if it doesn't fit their view of Fallout because
We're still talking about Fallout 3 right?

The same game you yourself admitted fucked up its central themes?

The same game that forced the main character to kill themselves or be seen as a selfish cunt, despite alternative options being present?

The same game that has you build a water purifier so far up river it wouldn't help the majority of settlements throughout D.C?

The same game which lets you persuade an AI into blowing itself up with no explanation given?

Or if it's a different game we're talking about now feel free to tell me

I love Fallout 3 with Broken Steel.

I consider that a great game, if not one of the greatest. Fallout 3 without Broken Steel is an incoherent mess that essentially murders your character for nonexistent pathos.

Then again, I've said I don't consider "sacrifice" to be a very good theme for Fallout 3 because while James sacrifices himself, the rest of the game is about rebuilding and the contrast between human decency and brutality in the wasteland.
 
I love Fallout 3 with Broken Steel.

I consider that a great game, if not one of the greatest. Fallout 3 without Broken Steel is an incoherent mess that essentially murders your character for nonexistent pathos.
---->YOU SHOULD NEVER HAVE TO PAY TO FIX A PRODUCT YOU ALREADY BOUGHT.<-----
read this you nonce^
Then again, I've said I don't consider "sacrifice" to be a very good theme for Fallout 3 because while James sacrifices himself, the rest of the game is about rebuilding and the contrast between human decency and brutality in the wasteland.
But you did acknowledge it as a theme.

 
---->YOU SHOULD NEVER HAVE TO PAY TO FIX A PRODUCT YOU ALREADY BOUGHT.<-----
read this you nonce^


You know what you should also not have to do? HAVE A SHITTY ENDING TO A GAME IN THE FIRST PLACE.

However, we did, so they fixed it and they fixed it well.

Better than just leaving it that way.


But you did acknowledge it as a theme.

Yeah, a badly done theme which I'm glad didn't have a larger role as they clearly don't know how to build to it or allude to it or handle it well.
 

You know what you should also not have to do? HAVE A SHITTY ENDING TO A GAME IN THE FIRST PLACE.

However, we did, so they fixed it and they fixed it well.

Better than just leaving it that way.
Listen Phipps, I like you. We may not see eye to eye on everything, but I won't judge you for liking FO3/4, because it's just an opinion.

But the fact that you are fine with paying money to fix something like this... it's just not right. Bethesda should never have charged for the playing after the ending. The Broken Steel missions are fine- whatever- but you were forced to buy a piece of DLC to fix a fundamental flaw with the game, whereas some developers would opt to release an 'extended cut' for free.
 
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