Skyrim vs Fallout 4: Who is playing?

I'm playing neither because both are boring and there are a lot of better games to play.
I do admit though the best part of Skyrim was clicking uninstall.exe.
No not a single mod can save that game, I had around 200 mods installed but in reality it just showed how much the base game was lacking. It's sad that I had a whole new experience with these mods but still found it boring despite having things like Alternate Start, Frostfall, SkyUI, the better animations mod, more weapons mod, more spells mod, texture overhauls, and many many more.
No wait I had one favorite thing about that game that I liked, the silly ragdoll animations after killing something/someone then watching their bodies fly in the air to the ground then go limp.

Fallout 4 just feels kind of like a Skyrim 2 in my opinion. I can't wait for more mods once all the nude big boob mods are outdone with some good mods which will still not redeem this game. Then I'm going to go the uninstall.exe route, too bad I didn't have a physical copy of it. I would've made a recording of me cooking it then throwing it in the toilet and pissing on it. Well I could've sold it to some unfortunate person too.

I keep hearing about friends of my brother or my mother that play that shit "Oh I'm just heading back home to play Fallout 4 for a while".
 
How do the active players of FO4/Skyrim compare to the active players of FONV/FO3? Just to get the full picture.
 
Hmm, good to see they fixed the levelling system. I dunno though. Can I be bothered with buying Skyrim just to fill it with thousands of mods to "fix" it? I think I'd rather just play a good game.

EDIT: Good God I just typed in "overhaul" on the Skyrim nexus.
Skyrim's modding community, aside from fixing the game, have created some really cool new worlds and quests that make picking up the base game worth it just to play. if you can grab it during a steam sale grab it.
 
Skyrim is probably my favorite game ever. One of my biggest gripes with Fallout 4 is how they fucked up the melee combat. Skyrim (with the right mods of course) has fantastic combat. Yes, all I care about in those games is the combat, because that is all a Bethesda game can be judged on.

I'm currently building an evil motherfucker of a PC, which will have a Radeon card. I know this means I won't see the new weapon debris effects in Fallout 4, but I don't care because I won't be playing it. I'll be playing Skyrim with the sickest ENB and graphics mods out the wazoo, so I can enjoy that sweet combat to the max.
 
I'm playing neither because both are boring and there are a lot of better games to play..
I respect your point of view and that you find it boring, though there are a few things that caught my eye.

No not a single mod can save that game, I had around 200 mods installed but in reality it just showed how much the base game was lacking.
Installing 1 mod can be painful and very time consuming. You actually went through the effort to install around 200. You would not be able to install 200 mods in one day, let alone know what the mods are that you want, check compatibility. For someone who finds the game so boring, you spent an awful lot of time putting mods in and choosing them. I am curious to how many hours steam has tracked for you for Skyrim.

It's sad that I had a whole new experience with these mods but still found it boring despite having things like Alternate Start, Frostfall, SkyUI, the better animations mod, more weapons mod, more spells mod, texture overhauls, and many many more.
A whole new experience indicates that there was a whole old experience too and that you were bored during a previous play-through. How much time did you invest? You also mention that you found the game still boring after using a number of mods. I will simplify the categories they fall under,

Alternate Start (Allows you to start in a different location but the main quest is still present, this would be like waking up Easy Pete's house because you found his hidden dynamite and got a concussion. This isn't a content mod, it is to make the opening not repetitive, it's primary use is for players who play a lot and don't wish to have the same opening. It constitutes about 2-5 minutes of superficial role-play mechanics.)

Frostfall (Changes how the player interacts with the world. It forces limitations and penalties for those who wish climates to be harsh or to make the game more challenging.)

SKYUI (Is an interface overhaul, there are no minigames in it, it isn't supposed to be fun. It is to take the jank out of the old interface and have one that is more suited to PC users)

Better Animations (Like walking, running, casting spells, holding weapons, these are really just aesthetic, they do not add any content to the game, there are no animation stories, It is for tweaking your player or NPC's visual movement but has no impact on the actual game.)

Weapon, spells and textures (These are all pretty obvious, weapons add new skins and models for aesthetics, spells add more spells because base game spells are ineffective at high levels, and textures can be to increase or decrease texture quality.) Non of these mods really add story or content or diversity to the game.

Your mod choices are not the type to counter your feelings of boredom for the game. For example, let's pretend I find FO:NV boring, If I install a mod to start in Easy Pete's house, so that I get hot in the desert, to change the pipboy color to red, to hold guns differently, add a new sub-machine gun, some more perks and some textures and expect the game to be 'fun', then the fault is my own. None of those mods add 'fun' to the game. You could say "Well, I did try other mods, those where just the examples I could think of.", to which I would say, "If you plan on making a point of why something is a certain way, try to use examples that make sense or support your case."

No wait I had one favorite thing about that game that I liked, the silly ragdoll animations after killing something/someone then watching their bodies fly in the air to the ground then go limp.
If you enjoy silly things why not install silly mods? Why are you investing your time installing a hardcore and punishing "realisim" mod?

I can't wait for more mods once all the nude big boob mods are outdone with some good mods which will still not redeem this game. Then I'm going to go the uninstall.exe route, too bad I didn't have a physical copy of it. I would've made a recording of me cooking it then throwing it in the toilet and pissing on it.
You seem to have a habit of investing a lot of time into things you don't like. I don't like F4 at all. I hate it, but I'm not going to have a seance and call a voodoo healer to save my soul for wasting money on it.

TL; DL
I think you make some really good points here on NMA and respect your opinion MercenarySnake, I guess I expected more of you in your complaints about Skyrim, your post really just boils down to you having poor judgement when it comes to time management and mod choices. There is also a difference between being bored by something, having that something ignore it's own lore, having a husk of a story, forcing you to play only one way.
 
I respect your point of view and that you find it boring, though there are a few things that caught my eye.


Installing 1 mod can be painful and very time consuming. You actually went through the effort to install around 200. You would not be able to install 200 mods in one day, let alone know what the mods are that you want, check compatibility. For someone who finds the game so boring, you spent an awful lot of time putting mods in and choosing them. I am curious to how many hours steam has tracked for you for Skyrim.


A whole new experience indicates that there was a whole old experience too and that you were bored during a previous play-through. How much time did you invest? You also mention that you found the game still boring after using a number of mods. I will simplify the categories they fall under,

Alternate Start (Allows you to start in a different location but the main quest is still present, this would be like waking up Easy Pete's house because you found his hidden dynamite and got a concussion. This isn't a content mod, it is to make the opening not repetitive, it's primary use is for players who play a lot and don't wish to have the same opening. It constitutes about 2-5 minutes of superficial role-play mechanics.)

Frostfall (Changes how the player interacts with the world. It forces limitations and penalties for those who wish climates to be harsh or to make the game more challenging.)

SKYUI (Is an interface overhaul, there are no minigames in it, it isn't supposed to be fun. It is to take the jank out of the old interface and have one that is more suited to PC users)

Better Animations (Like walking, running, casting spells, holding weapons, these are really just aesthetic, they do not add any content to the game, there are no animation stories, It is for tweaking your player or NPC's visual movement but has no impact on the actual game.)

Weapon, spells and textures (These are all pretty obvious, weapons add new skins and models for aesthetics, spells add more spells because base game spells are ineffective at high levels, and textures can be to increase or decrease texture quality.) Non of these mods really add story or content or diversity to the game.

Your mod choices are not the type to counter your feelings of boredom for the game. For example, let's pretend I find FO:NV boring, If I install a mod to start in Easy Pete's house, so that I get hot in the desert, to change the pipboy color to red, to hold guns differently, add a new sub-machine gun, some more perks and some textures and expect the game to be 'fun', then the fault is my own. None of those mods add 'fun' to the game. You could say "Well, I did try other mods, those where just the examples I could think of.", to which I would say, "If you plan on making a point of why something is a certain way, try to use examples that make sense or support your case."


If you enjoy silly things why not install silly mods? Why are you investing your time installing a hardcore and punishing "realisim" mod?


You seem to have a habit of investing a lot of time into things you don't like. I don't like F4 at all. I hate it, but I'm not going to have a seance and call a voodoo healer to save my soul for wasting money on it.

TL; DL
I think you make some really good points here on NMA and respect your opinion MercenarySnake, I guess I expected more of you in your complaints about Skyrim, your post really just boils down to you having poor judgement when it comes to time management and mod choices. There is also a difference between being bored by something, having that something ignore it's own lore, having a husk of a story, forcing you to play only one way.
Back when I was in the process of building a gaming PC I bookmarked mods from the nexus as well as looking through all of the mod gallery videos Gopher posted on Youtube.
I installed some others while surfing the nexus on my own time as well.
Don't get me wrong at first I enjoyed the game in the beginning until I went through more and more of the game only to have all of that wear off. I just have a sort of dislike for that game when I have to hear things like it's the best Elder Scrolls game and the "mods can fix that" argument. I'm just bitter and a bit of asshole from years of disappointment I suppose.
I've already had arguments..uh discussions I mean with others to death over that game in the past and I can't be bothered to beat the horse's bones any longer no offense. I'm starting to get that effect with Fallout 4 as well.
Yeah I doubt I'm much of a valuable poster, I come off as more as a bitter asshole sometimes even though I don't mean it. I'm not very good with my words sometimes.
 
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How do the active players of FO4/Skyrim compare to the active players of FONV/FO3? Just to get the full picture.

Can't say, FO:NV is a steam game and FO:3 is not, any assessment would not be fair, howerever, you could look at the activity on Nexus for those titles NV is like a 24 burger joint, always something going on and something tasty to digest. FO:3 Nexus is like the post office of a small town. You could go to the post office, or you could go to the city (FO:NV) and get more accomplished.

I'm just bitter and a bit of asshole from years of disappointment I suppose.
Me too, but in different ways.

I've already had arguments..uh discussions I mean with others to death over that game in the past and I can't be bothered to beat the horse's bones any longer no offense. I'm starting to get that effect with Fallout 4 as well.
Yeah I doubt I'm much of a valuable poster, I come off as more as a bitter asshole sometimes even though I don't mean it. I'm not very good with my words sometimes.
Not offended :) As I said, I like pretty much all your posts here and I am glad you are a member. Disagreement is natural. I really will only argue if the person is writing out of their ass, you don't seem to do that. Disgruntled with cause. I am not a poster-boy for Bethesda, Elder scrolls or Fallout, I just wanted to show evidence that a 5 year old title is holding up better then a new release that was supposed to be Bethesda's magnum opus, perhaps to elaborate on Bethesda's failed product. From a non-objective/journalistic approach I feel that there is enough proof that Fallout 4 isn't doing as well as expected, perhaps initially it did, but long-term, no.

Within the Fallout 4 community, some of the well known modders have stated that they don't like the game. Which acts as further evidence that the game is not good, but also raises the question, "Why are they modding a game they don't like?" Internet fame? That seems like a bad reason to make mods. I honestly can't think of any other reason why someone would mod for something they dislike.
 
It's not rare that some people modd content for games they don't even like, for the simple reason that it is easy to modd, and well some people simply love creating content, programming, modeling etc. So it doesn't surprise if a moder claims that he loves to do stuff for a game that many people play, but he doesn't enjoy.
 
It's not rare that some people modd content for games they don't even like, for the simple reason that it is easy to modd, and well some people simply love creating content, programming, modeling etc. So it doesn't surprise if a moder claims that he loves to do stuff for a game that many people play, but he doesn't enjoy.
Perhaps. But I should have mentioned that these modders modded previous games that they did like and put heart into it because of the passion that they had for the game. The specific modders I refer to have more tools and options at their disposal with what they have already modded for. I could be wrong, but it seems like casual modding, much like casual gaming. A new game comes out and they jump to mod it without having interest to play it. Again, I could be wrong, but it seems like they are trying to be pioneers.
 
Within the Fallout 4 community, some of the well known modders have stated that they don't like the game. Which acts as further evidence that the game is not good, but also raises the question, "Why are they modding a game they don't like?" Internet fame? That seems like a bad reason to make mods. I honestly can't think of any other reason why someone would mod for something they dislike.
This reasoning may be just as bad, but perhaps they feel some sort of obligation to the community.
 
I'm a modder myself. The reason for modding a game you don't particularly like is pretty straightforward - most modders enjoy modding, and it's easy to enjoy modding a game more than playing it if it's a middling to bad game that's easy to mod, which most Bethesda games are.
 
I'm a modder myself. The reason for modding a game you don't particularly like is pretty straightforward - most modders enjoy modding, and it's easy to enjoy modding a game more than playing it if it's a middling to bad game that's easy to mod, which most Bethesda games are.

That makes sense. I mean mods are meant to make things better right?
 
I'm a modder myself. The reason for modding a game you don't particularly like is pretty straightforward - most modders enjoy modding, and it's easy to enjoy modding a game more than playing it if it's a middling to bad game that's easy to mod, which most Bethesda games are.
Let's say you like Oblivion and mod for it. Your analogy would tie ion with that as the modder enjoys modding. Let's say the same person hates Skyrim. If the modder enjoys modding they would typically stay with the game they like the most but instead they jump ship to the game they hate. If you can choose to mod a game you like and it is very similar technically with the tools why would you choose the game you hate? The excuse of because they like to mod doesn't settle with me because they have modded a game they like and can continue to do so.
 
Why do you think a modder who enjoys Oblivion but hates Skyrim would automatically migrate to Skyrim? Many wouldn't. Most who did make the move would be those who also like Skyrim.

Other factors are technical advancements and the modding environment for that game. i.e. if you have one game with a script extender available and another game without it, then obviously the former is going to allow you to make a lot of additional types of mods.
 
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I stopped playing Fallout 4 after I put around 50 hours in. The mediocre story, the boring and few pre existing settlements, the fact that you have to take care of all the damn settlements, the horrid dialogue system where you have to pretty much guess on what you'll say, all these things add up to a horrible Fallout game. Wtf happened?
 
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