J_Fred
Long time lurker
Either as a Fallout game (which, admittedly may be limited), a FPS or even from a story/character perspective.
I'll start.
1. Power Armor gameplay. In Fallout 4, getting in the power armor and mowing down enemies in a minigun feels like what I imagined it to be in Fallout 1 and as an old school Fallout fan, this Power Armor change (it's a fucking tank now) and the Deathclaw animations are exactly what I imagine when I romp through Adytum to the Gun Runners in Fallout 1, or when I go on long caravan rides across the most dangerous parts of the wasteland in Fallout 2.
2. Settlement building is a cool little addition. It's a bit gimmicky, sure, but I think it fits the world well, if it's not a bit too fast paced (you're building fortresses within a few days). But, overall, I like that this was included in the game.
3. Companion quests. They aren't as good as NV (imo, at least not from what I've seen), but they are an improvement from 3, and there are times when I actually want the companions around to chat with them. Ignoring the talking player character (I do not like this, even if the voice acting is good), the conversations with companions, and even some standard NPCs are fairly engrossing, especially for a Bethesda game.
4. Gunplay. I'm a bit mixed on this, as it is an improvement. Hit markers, grenade hotkeys, decent aiming and a bit of a cover system really add to the 3D fallout games. This is definitely an improvement over 3 and NV for the most part, at least without mods to those games. My ambivalence comes from the fact that Fallout isn't (imo) supposed to be a FPS, and this seems a move in the wrong direction, even if the mechanics are well done.
That's kind of where I am. I'm enjoying the game as a Fallout inspired Bethesda game, but I think at this point Fallout 4 is a better game and Fallout game than Fallout 3 at least. I'd like to hear what you guys think Fallout 4 did right and/or improved. There's no shortage of critique of Fallout 4 (poor optimization, stripped RPG mechanics, lore inconsistencies, stupid story telling/quest (the 200 year old ghoul boy quest is asinine), etc...), but I think it's fair to talk about what Fallout 4 does right, at least when compared to 3 and to a lesser extent NV.
So, any other thoughts?
I'll start.
1. Power Armor gameplay. In Fallout 4, getting in the power armor and mowing down enemies in a minigun feels like what I imagined it to be in Fallout 1 and as an old school Fallout fan, this Power Armor change (it's a fucking tank now) and the Deathclaw animations are exactly what I imagine when I romp through Adytum to the Gun Runners in Fallout 1, or when I go on long caravan rides across the most dangerous parts of the wasteland in Fallout 2.
2. Settlement building is a cool little addition. It's a bit gimmicky, sure, but I think it fits the world well, if it's not a bit too fast paced (you're building fortresses within a few days). But, overall, I like that this was included in the game.
3. Companion quests. They aren't as good as NV (imo, at least not from what I've seen), but they are an improvement from 3, and there are times when I actually want the companions around to chat with them. Ignoring the talking player character (I do not like this, even if the voice acting is good), the conversations with companions, and even some standard NPCs are fairly engrossing, especially for a Bethesda game.
4. Gunplay. I'm a bit mixed on this, as it is an improvement. Hit markers, grenade hotkeys, decent aiming and a bit of a cover system really add to the 3D fallout games. This is definitely an improvement over 3 and NV for the most part, at least without mods to those games. My ambivalence comes from the fact that Fallout isn't (imo) supposed to be a FPS, and this seems a move in the wrong direction, even if the mechanics are well done.
That's kind of where I am. I'm enjoying the game as a Fallout inspired Bethesda game, but I think at this point Fallout 4 is a better game and Fallout game than Fallout 3 at least. I'd like to hear what you guys think Fallout 4 did right and/or improved. There's no shortage of critique of Fallout 4 (poor optimization, stripped RPG mechanics, lore inconsistencies, stupid story telling/quest (the 200 year old ghoul boy quest is asinine), etc...), but I think it's fair to talk about what Fallout 4 does right, at least when compared to 3 and to a lesser extent NV.
So, any other thoughts?