When Fallout 3 details were made public I was rather pissed about the fact that the Super Mutants would be the main enemy/one of the main enemies again, seeing as the Super Mutants were defeated in Fallout 1 and remnants of them were the main enemy in Fallout Tactics and Fallout POS.
One of the fears I had was that the entry of the Super Mutants would also include a Master v 2.0.
Still I was giving Bethesda little benefit of the doubt about the Super Mutants, thinking that we at least would be dealing with remnants of the Master' army.
I became more skeptical when I learned that these weren't actually the Master's old army but a new local group with a whole different origin.
Fallout 1 made it quite clear that all experiments with FEV were taking place at Mariposa, now we suddenly had a Vault were FEV experiments were taking place, something that BTW doesn't make any sense as it doesn't fit the Vault Experiment concept.
My question now is, in the end, was the inclusion of the Super Mutants in Fallout 3 other than them having appeared in FO1/FO2/FOT justified?
In my opinion, NO!
The Super Mutants didn't matter at all to the main quest/storyline and in the few roles they fit in the side quests they could just as easily be replaced with a different type of foe.
In fact, a different type of foe would have been preferred of instead of recycling an old Fallout idea yet again.
Your thoughts?
One of the fears I had was that the entry of the Super Mutants would also include a Master v 2.0.
Still I was giving Bethesda little benefit of the doubt about the Super Mutants, thinking that we at least would be dealing with remnants of the Master' army.
I became more skeptical when I learned that these weren't actually the Master's old army but a new local group with a whole different origin.
Fallout 1 made it quite clear that all experiments with FEV were taking place at Mariposa, now we suddenly had a Vault were FEV experiments were taking place, something that BTW doesn't make any sense as it doesn't fit the Vault Experiment concept.
My question now is, in the end, was the inclusion of the Super Mutants in Fallout 3 other than them having appeared in FO1/FO2/FOT justified?
In my opinion, NO!
The Super Mutants didn't matter at all to the main quest/storyline and in the few roles they fit in the side quests they could just as easily be replaced with a different type of foe.
In fact, a different type of foe would have been preferred of instead of recycling an old Fallout idea yet again.
Your thoughts?