So I've played Fallout 4...

The dialogue system in Fallout 3 sucks balls too and it's hardly better than Fallout 4. Speech is pretty much the only skill used in them and the dialogue doesn't matter because the writing is god awful. The gap of quality in the combat in both games is much wider than the one in dialogue.


So no, no double standard.
 
No Fallout 3's isn't good but it's still not what Fallout 4 had going on. I have to at least give it that. At least you could tell what you were saying and you didn't have the options to choose from like this over 70% of the game:
1. Yes
2. Maybe, tell me more, then I'll say yes.
3. Fuck you, yes!
4. Bye!
 
That's pretty much why Fallout 3's dialogue is better by comparison, but what you are saying and the writing is still absolutely dreadful. Hence why it's hardly better than Fallout 4's dialogue.

The funny part is that it wasn't even Bethesda that made the FPS gameplay in Fallout 4, it was ID Software, makers of Doom 2016. So the thing that is not an absolute trainwreck in Fallout 4 wasn't made by Bethesda.
 
Not a fan of the dialogue system either. I was playing Nuka World and I was talking to the Hubologist guy that gives radiation to cleanse you and I chose the option that said "You're Charlatans". I thought the PC would be like "this is silly, all of this is silly" but instead the PC was like" You freaks! I'm done dealing with your crap", yelling and stuff.

I guess you could say I should've known it'd be a negative response considering the option says "you're charlatans", but I still didn't expect the PC to go on a hostile rant.
 
What do you mean dialogue system is not perfect? It works in realtime, allowing things to happen in the background. And it has total 4 options, no insane person could do more to confuse players, or less for RPG.
 
Fallout 3 was one of the best games ever created.

Fallout 4 was an enormous step down from it.

So, yes, we disagree.
 
Not a fan of the dialogue system either. I was playing Nuka World and I was talking to the Hubologist guy that gives radiation to cleanse you and I chose the option that said "You're Charlatans". I thought the PC would be like "this is silly, all of this is silly" but instead the PC was like" You freaks! I'm done dealing with your crap", yelling and stuff.
it pissed me off so much that you can't tell what your character will say, the options were so vague all the time. and instead of improving writing, they just allowed the player to save-load during conversation :lol:
 
Fallout 3 was one of the best games ever created.
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I mean, TTW really improved playability of that game.
Though about the story and quests I have to disagree. Mostly because the lack of fail conditions, and even though New Vegas had same problem, it gave more choices to take on.
 
Fallout 3 was one of the best games ever created.
this actually factually wrong.
even ignoring all the stuff it does wrong as a story, fallout game, and as an rpg and how it has literally no complex characters, when you really look at it you spend 90% of the game shooting as stuff in tunnels. so how does the shooting feel? well its less doom 2016 and more catacombs 3d. except even literally the first FPS ever had enemies react to being shot. fallout 3 couldn't even get past that bar.

when what you're doing for the majority of the game feels like shit congrats the game feels like shit.

and before you say "but you can't compare a 2016 game to one from 2006"

the shooting was bad even for 2008. because as i've just illustrated it feels worse than a game made in 1991.
 
this actually factually wrong.
even ignoring all the stuff it does wrong as a story, fallout game, and as an rpg and how it has literally no complex characters, when you really look at it you spend 90% of the game shooting as stuff in tunnels. so how does the shooting feel? well its less doom 2016 and more catacombs 3d. except even literally the first FPS ever had enemies react to being shot. fallout 3 couldn't even get past that bar.

when what you're doing for the majority of the game feels like shit congrats the game feels like shit.

and before you say "but you can't compare a 2016 game to one from 2006"

the shooting was bad even for 2008. because as i've just illustrated it feels worse than a game made in 1991.

No, it just has awesome world-building, storytelling, and an amazing Wasteland that makes it one of the best exploration games of all time.

It's only beaten out by Skyrim for me.
 
Two games that have some of the worst world building and storytelling in gaming history. Thank god i don't take anything you say seriously.
 
No, it just has awesome world-building
lol the entire plot is broken by the way the map is laid out. not only that but settlements have almost no relationships we one another and we can't tell what they eat or how they live. no one has jobs or goals. and faction goals are near non-existent and nothing is tied into the lore. the map layout and setting logic have no consistency or sense. shit worldbuilding through and through.
storytelling
Dad built a water purifier that didn’t work, for people that didn’t need it, and then made it release radiation it shouldn’t have, to prevent it from falling into the hands of people trying to fix it. This killed the man who had no reason to sabotage it and didn’t kill Colonel Autumn, who had no means to survive. This put the Enclave – an army with no reason to attack – in charge of the purifier, which was of no value to them. Then the player entered vault 87 to recover a GECK, a magical matter-arranger that they shouldn’t need and that would be better put to use in virtually any possible manner besides fixing the purifier. Colonel Autumn, who shouldn't be alive, captured the player with a flash grenade that shouldn't have worked that was thrown by soldiers who had no way to get there. The final battle was a war between the Enclave and the Brotherhood of Steel, to see which one would get to commit suicide trying to turn on the purifier that neither of them needed. This resulted in more sabotage that threatened to explode a device that shouldn’t be explode-able, ending with the death of the player character, who had the means to survive but didn’t, and who was never given a good reason for doing any of this.
when even the most basic surface level plot points are this broken the game cannot be said to have "a good story"
and an amazing Wasteland
generic ENDLESS TRASH wasteland with nothing to find and no one to talk to.
It's only beaten out by Skyrim for me.
well at least we can agree that skyrim is better.
 
lol the entire plot is broken by the way the map is laid out. not only that but settlements have almost no relationships we one another and we can't tell what they eat or how they live. no one has jobs or goals. and faction goals are near non-existent and nothing is tied into the lore. the map layout and setting logic have no consistency or sense. shit worldbuilding through and through.


when even the most basic surface level plot points are this broken the game cannot be said to have "a good story"

generic ENDLESS TRASH wasteland with nothing to find and no one to talk to.

well at least we can agree that skyrim is better.
I can't even agree on that sadly. Skyrim is hands down my least favourite game i.e the game I have had the least fun playing. Fallout 3 at least did not achieve that accolade in my book.
 
The dumbassery of the people who put down the Water Purifier plot can be summarized in multiple ways but allow me to put it down in the simplest, most direct, and "people only hate the plot because they think it's Bethesda."

Very well:

1. The plot of Fallout 1 is you are to recover a Water Chip because your Water Purifier is busted.

2. The plot of Fallout 3 is to recover material to help fix a Water Purifier because it is busted.

It is the same plot.

But APPARENTLY people are so up their own radscorpion tails of Bethesda hate they completely miss this.

The idea of "fresh water" being something people don't want or need in the Wasteland is probably the single dumbest complaint ever forwarded on these forums about Fallout 3 but it's a pretty common one.

You know, again, despite that being Fallout's plot.

A similar plot also existed for Fallout 2 but apparently BASIC NECESSITIES are not things worth pursuing.
 
2. The plot of Fallout 3 is to recover material to help fix a Water Purifier because it is busted.

It is the same plot.
its literally not. you can't say both plots are both kickstarted by a need for water but you can't claim that they unfold in near the same way or are near on the same level.

i just posted an outline of fallout 3's "plot" at its most basic bare bones kind of view and it still falls apart. i even ignored things like LL and the setting itself. even ignoring that the plot of fallout 3 still fails.


You know, again, despite that being Fallout's plot.
main contextual difference being that fallout 1 actually presents purified water as necessary going so far as to have an in lore war about it. and if you don't get the water chip everyone in vault 13 dies. whereas in fallout 3 no one wants or needs it apart from 3 bums.

A similar plot also existed for Fallout 2 but apparently BASIC NECESSITIES are not things worth pursuing.
again fallout 2 presents it as a necessity. children are starving and crops are failing. NPCs in Arroyo are actually worried about it. what's going on in fallout 3?

"can you find me some sodie pop?"
"the purification system is on the fritz" [no one in town cares]
the only characters concerned with water are james and... james.
that's literally it. maaaaaaaybe doctor li.

see you don't seem to understand that fallout 3 treats resources like food and water as unimportant.
fallout 3 doesn't consider them to be basic necessities as everyone has got along fine without either for 200 years apparently. that's why its bad.

i usually make it a rule to not use the nostalgia argument but if you honestly can't see why fallout 3 fails as a story then you are genuinely blinded by nostalgia.
 
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But APPARENTLY people are so up their own radscorpion tails of Bethesda hate they completely miss this.
You know that can go both ways? I can also claim your head is so far up your own ass that you try to justify Bethesda's nonsense. Like comparing Fallout 3's sudden need of water after people apparently survived for 200 years just fine to a setting where water has been a major part for some time and it's one of the biggest necessities in the region.

You also comparing the premise of both games and not actually what happens in them and the context they have with the premise. The second and third one are what we criticize, not the premise.
 
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