So what lore has Bethesda done gone fucked up?

That's because many of them are freelancers and used with working between jobs. It's not uncommon to have someone do graphic design for several months or doing some other job that's similar to his work in game design, to return later to a game company.
I mean if you've done some project managament for a gaming company it's not worlds apart from a software development studio working on mobile aps. Depends all on your experience and what the companies are looking for.
Or take @Wooz as best example, he's a concept artist who's doing a lot of design work for game companies today. But if I remember correctly, he also used to work at a bar and as graphic designer when he had not enough job opportunities in poland.
I guess if you're decent in your job you can find work very fast, but you can also loose it pretty quick. Making a game is a design process. You don't need concept artists or 3D modellers for the full development cycle. Hell, it's even often enough common that SUCCESFULL companies/teams get closed down! It's a shitty business for the common employee ...
But make no mistake, competition today, has become very brutal. With game design schools poping up and there is never a shortage of over ambitious people who believe they will end up in their dream job of design or making games. Definetly higher to the people who want to become mathematicians or child care workers.
 
Fair enough. I'd love to be a writer for video games but the problem is that there are many better writers then me, and most successful companies wouldn't want writing without enough guns and war.
 
Fair enough. I'd love to be a writer for video games but the problem is that there are many better writers then me, and most successful companies wouldn't want writing without enough guns and war.

It's not that the companies hate complex themes and philosophical ideas, it's that they have a squillion sponsors and supporters and their board of directors are filled with business owners of varying political and religious views, plus all the countries, groups, demographics and other that they have to avoid offending.

Normally, if development of a game was focused on exploring new ideas, this wouldn't be much of a concern - deal with the controversy when it happens. But most of these companies, as we know, are profit-driven and therefore can't take any risks.

Now you've made me curious, though. What's your actual occupation, if you don't mind me asking? @Crni Vuk, you too.
 
Studying at Uni on ecology and biology. Interesting stuff, which is why I'm interested in creationist and evolutionist debates.

Really? My mother is a graphic designer.
 
No, I was trying to be funny, because is a lot of bullshit you have to deal with in graphic design. Particularly if you're working directly with clients.

"I gave you the contract the last Friday, what do you mean it's not finished by now? It's already Monday morning!"

"I decided for a different concept, can we still change the website, the posters and the whole advertising? What do you mean it costs the same amount of money!"


And always this idea that, because you know photoshop, you should make the impossible somehow possible, and it's not real work because the computer is doing everything with the push of a button. You're after all not a graphic designer but a magician!

Things look hardly better when you're an employee though. I mean, hey I am not saying it is the worst job in the world. Cashiers and waiters probably experience just as much stress.
 
A-yup. I personally haven't experienced it to any significant degree quite yet, but from what I know, any design job that requires technical expertise means that one point or another someone is going to think your job is simple and will be confused why you couldn't get it to be perfect with minimal time and resources.
 
Ah I see... yes she can be stressed sometimes due to pressure and annoyance which explains that I guess. But she's usually fine with it.
 
I don't know if this has been mentioned or not, yet as there are still 10 pages or so I'm bit too lazy to read through. 16 pages is enough for me to be bothered with xD

But anyway, one of the biggest things that annoys the absolute hell out me, is how agile everything is, and how practically every enemy, even feral ghouls, have a reaction time faster than Usain Bolt, not to mention how feral ghouls somehow also run faster than him, yeah a 200 year old thing that's been locked in a bunker the whole time, can still sprint at me with full speed and inflict a hit that deals half my health in damage.

I hate how every enemy (Except Deathclaws, they were designed to be agile killing machines afaik, kinda makes sense they can do this) can consistently dodge my bloody bullets from an automatic rifle.

It annoys me even more with feral ghouls who are constantly described in FO3 and other places to have had their minds degraded, making them 'feral', this mental degradation includes the degradation of their "critical thinking and reasoning" sections of their brain as stated by the wikia. The more important part of this is "critical thinking" though reasoning plays into it too, if Google's top result for the definition of "critical thinking" is trustworthy, then here: "the objective analysis and evaluation of an issue in order to form a judgement." How in the actual fuck are feral ghouls supposed to be able to judge that a waist high wall is in their way, let alone make the insanely quick judgement that they do make (Somehow) to dodge out of the way of my bullets, if they've had their critical thinking degraded? Like they literally dodge out of the way as soon as I pull the trigger most of the time, and almost 4 different times each time I encounter one, what.. how? Not even a person should be able to do that (Which they can, somehow, it'd make some sense if a raider got lucky once in a fight, but they don't, they do it consistently) yet these ghouls with degraded critical thinking, sure can.

I also read that apparently there's anecdotal evidence, not exactly the most trustworthy but still, anyway, it's that isolation/being non-social is apparently something that's been observed to be a condition that makes the ghoul more prone to going feral. Which if true, conflicts with the whole sanctuary hills deal since the vault-tec guy complains about being so alone for 200 years, yet he's not feral, however, in a random encounter you can find a pack of feral ghouls with the unique names of the neighbours in Sanctuary hills who didn't get into the vault. Which doesn't make sense since the ferals that were part of sanctuary presumably stayed together and went feral, but the vault-tec guy who remained alone and isolated for 200 years didn't go feral?
 
I think you've misinterpreted the definition of critical though, it means reacting to and evaluating human issues, for example you use critical thought when reading a book in order to understand the plot and themes.
Ghouls have completely lost this ability so they've lost their humanity.
 
does raul tejada is still consistent with the overall lore?

i mean he is a damn fast pistoleros and also a ghoul
 
No, I was trying to be funny, because is a lot of bullshit you have to deal with in graphic design. Particularly if you're working directly with clients.

"I gave you the contract the last Friday, what do you mean it's not finished by now? It's already Monday morning!"

"I decided for a different concept, can we still change the website, the posters and the whole advertising? What do you mean it costs the same amount of money!"


And always this idea that, because you know photoshop, you should make the impossible somehow possible, and it's not real work because the computer is doing everything with the push of a button. You're after all not a graphic designer but a magician!

Things look hardly better when you're an employee though. I mean, hey I am not saying it is the worst job in the world. Cashiers and waiters probably experience just as much stress.
I get the same basic deal with writing. People think it's as simple as bashing keys on a keyboard. Yeahno.
 
Back
Top