Stalker.

Discussion in 'General Gaming and Hardware Forum' started by Makta, Jun 16, 2013.

  1. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    Complete is the way to go, IMO.
     
  2. CthuluIsSpy

    CthuluIsSpy A Smooth-Skin

    636
    Dec 20, 2011
    Stalker Complete is your best bet if you want to remain close to the original game; the only new things it adds are a sleeping bag, a couple new weapons and the ability to repair equipment.

    I never played Oblivion Lost, but I know it adds things like usable artifacts (as in, you can use one like a bomb!), zombies (proper ones), and vehicles, so it may get a bit overwhelming.

    I don't know anything about L.U.R.K so I can't say anything about that.

    I personally use Complete; I find it to be sufficient.

    You may want to get the FOV switcher tool as well; it allows you to change the FOV from 60 up to 90.
     
  3. Makta

    Makta The DICKtator

    Jul 29, 2010
    Some people mentioned OGSE and AMK. Didn't really see what AMK did since it seems like i have to play the game first before i could understand some changes. And OGSE looks like it adds some immerse to the game?

    Nevermind OGSE.. Read some more about it and it looks like crap :P
     
  4. UnidentifiedFlyingTard

    UnidentifiedFlyingTard Vault Fossil

    Mar 12, 2009
    Complete is bad and you should all feel bad.
     
  5. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    maybe you should feel bad for not explaining why its bad.
     
  6. Makta

    Makta The DICKtator

    Jul 29, 2010
    So i've been playing a little now and i'm torn.. The AI is bad and more often than not it is in my advantage.

    Then we have the anomalies.. Random "clouds" that deals some kind of damage and keeps killing random dogs in short.

    Waiting/sleeping for 3 hours? The group i just killed got replaced so now it's a loot feast due to the AI being rather bad sometimes..

    Edited cause i found out the problems/reasons for some parts of my post.


    Rage has been ensures when i found a "secret" i can't reach... Grrr :P
     
  7. CthuluIsSpy

    CthuluIsSpy A Smooth-Skin

    636
    Dec 20, 2011
    What's better, the fast shooting AK or the abakan? I can't really tell.
     
  8. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    I don't remember how the Abakan behaves in the actual game, but if you burst fire it, it is very accurate and should be superior (and more ammo conserving) to the AK. It has a unique 2 round burst in real life where both bullets fired hit the same spot and is very expensive to make. I'd go for the abakan! :)

    I too would love to hear what's supposed to be so bad about the Complete Mod?

    EDIT: Just checked in my game, are we talking about CoP?
    Because that weapon is a BEAST in CoP, I always run with it.

    [spoiler:8983203fb9]

    [/spoiler:8983203fb9]
     
  9. Hassknecht

    Hassknecht For hate's sake. Admin Orderite

    Aug 16, 2010
    Hm, the Abakan is neat for the two round burst, but other than that it's not really any better than the AK. I usually go with the AK and some mods until I get the G36 or SIG550.
     
  10. CthuluIsSpy

    CthuluIsSpy A Smooth-Skin

    636
    Dec 20, 2011
    I was talking about SoC. There's a special version of the AK that has an increased rate of fire. It's meant to be one of the best warsaw pact weapons in the game.

    http://stalker.wikia.com/wiki/Fast-shooting_Akm_74/2

    @Surf Solar

    What mod is that? That doesn't look like complete to me.
     
  11. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    Ah, then I misread it. I remember using and liking the AN-94 in SoC, but this is more due to convience because I use this weapon all the time in many other games.

    The mod I am using for CoP is "Misery", some kind of huge overhaul aiming to make the game prettier, more realistic etc. You can find it here:

    http://www.moddb.com/mods/stalker-misery

    It is really brutal, so I won't recommend it for starters.
     
  12. CthuluIsSpy

    CthuluIsSpy A Smooth-Skin

    636
    Dec 20, 2011
    Sweet, I'll check it out one day. Does it increase the number of enemies? As I said before, one of my problems with CoP was that there weren't enough hostiles; making bandits friendly was a mistake imo.
     
  13. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    It alters pretty much everything in the game, from spawn rates, to how items behave, how NPC behave etc. I would NOT recommend downloading it right now, since they are betatesting the final version now and should be releasing the final one soonish. If you are looking for a challenge, you should try out the final version then.
    Just skim through the feauture list on the page I linked to.

    It also has some very good updated graphics. I really like the blowouts!

    [youtube]http://www.youtube.com/watch?v=dRTmnIzl3ug[/youtube]
     
  14. Ilosar

    Ilosar Vault Fossil

    Apr 20, 2010
    You guys made me pick up my old save of Call of Pripyat (modless, like any proper first playthrough). Funnily enough, I've just arrived at the 2nd area (the neutral train station) and right away I snatch a G36 and an automatic shotgun out of the fresh corpses of some poor randomly generated smucks. A gigantic upgrade over my old AK-74 and hunting shotgun. I still run away like a little girl at best whenever I have to deal with Bloodsuckers however.
     
  15. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    Bloodsuckers are not that much of a big deal if you have a Shotgun. :P
     
  16. Multidirectional

    Multidirectional Mildly Dipped

    531
    Sep 12, 2008
    CoP is a great exploration game, it doesn't need more action. The problem with it is that you gain too many resources, which eventually kills the survival aspect. I was trying to find a mod that simply lowers the amount of loot significantly and keeps everything else, but it seems that modders just don't know when to stop. I'll go for Misery one day when they release the final version, but when I tried the previous one it defitinely didn't look like all the changes it made were for the better. There is a point where "realism" starts to equal "tedium".
     
  17. woo1108

    woo1108 Vault Senior Citizen

    Sep 27, 2012
  18. Makta

    Makta The DICKtator

    Jul 29, 2010
    Some problems.

    Way to much loot.. Swimming in cash and ammo after clearing the second "zone",

    You can only equip 2 weapons and 1 have to be a pistol.. That i don't even need to use anymore.

    I still haven't managed to figure out how the f you do to enter the top floor on the last house to the right in the starter town.. Grrr :P

    Secret stach? To bad! You have to find the info regarding this place before any loot will spawn in the exact same container you just searched!

    Seeing how quite a few container have had spawning/respawning loot. Is it safe to store crap somewhere?
     
  19. CthuluIsSpy

    CthuluIsSpy A Smooth-Skin

    636
    Dec 20, 2011
    Yes. General rule of thumb is that if there's a blue box, you can stash things in it. The safest places to store items though are near traders; I've never had a problem those.

    Stalker is NOT a looter's game; you are not meant to carry a small armory on your back like you can do in fallout 3 and FNV. You have to take only what you need.

    Wait till you start facing blood suckers and spetznat. You will burn through that ammo, and you will have to start using your pistol for when you run of bullets in your mag.
     
  20. Atomkilla

    Atomkilla Hazel Hegemon oTO Orderite

    Dec 26, 2010

    True.

    Bloodsuckers can be damn scary if they jump out on you, especially in bigger groups, but hotkeying medicine/bandage/whatever and using a shotgun, or, as I prefer, GP37, they're not that much of a problem.