Starcraft 2 - It is out there

Magnus said:
My biggest problem with non-tile-based RTSes (aside from the overspeeded gameplay and few options) is that they pack too much detail into the graphics. I try to click on one of my tanks - oops, no, that's a cheerfully-colored rock/tree/aux-building. I try to see what's going on in this big battle here, but everything's covered in lens flare, smoke and explosions. I try to see how my resource gatherers in the city are doing, but i have to worm the full 3d camera around 4 different skyscrapers first. I'm guessing Blizzard are going to buy into this trend, but please, give us a detail slider.

You should watch some of the gameplay videos. You will see that what you describe is far from Starcraft 2, or any of the other star crafts for that matter.
 
Downloaded the third Battle Report (it's coming out soon officially by Blizzard for those too lazy to do real detective work), real exciting, the commentary is still especially atrocious however.
 
I really liked it the part where the zerg guy took the collossi. Damn that was a good move.

Despite the fact that I suck at micro, I sure hope I gets inta dat beta.
 
Saw all 3 battle reports and god damn, this is intense. I remember playing SC I like 200 years ago, but that was single player and there's a huge difference between sp and mp. Previously I didn't even want to buy SC II because I wasn't a huge fan but after watching those vids... Damn, new Anno, Disciples 3, Starcraft 2, Majesty 2- great year for rts games.
[spoiler:4b4fe43879]
TOO BAD BLIZZARD WAS AFRAID OF BRINGING SC2 AND D3 INTO THE FUTURE USING SHITTY GIMMICKY COMBAT SYSTEM AND FPP LOLZ!!!111[/spoiler:4b4fe43879]
 
I'd wager Activision is heavily pushing for a release by Christmas this year. Like the article says: without Starcraft II, Blizzard will really have no big releases this year. But who knows. In any case, it's not a huge deal if it's not out 'til 1Q next year. Better a little late than rushed.
 
Kyuu said:
I'd wager Activision is heavily pushing for a release by Christmas this year. Like the article says: without Starcraft II, Blizzard will really have no big releases this year. But who knows. In any case, it's not a huge deal if it's not out 'til 1Q next year. Better a little late than rushed.

I'm with you. Hopefully, we don't see Activision go belly up but Blizzard would easily find someone else to back them up.
 
No LAN?

But i live for LAN.

How will i beat Protoss on Hard if i cant lift my base up and put it in my allies base, and steal his defenses and minerals?

That sucks. After CivIV, L4D & Close Combat, it's my most played LAN game...
 
They want to force all multiplayer to go through Bnet. Apparently, including LAN will reward pirates with the ability to play multiplayer, and they want to "punish" pirates by denying them that. It's a bit silly, I think. Not to mention, sooner or later pirates will find ways of hosting their own games independent of Bnet whether there's LAN support or not.
 
Kyuu said:
They want to force all multiplayer to go through Bnet. Apparently, including LAN will reward pirates with the ability to play multiplayer, and they want to "punish" pirates by denying them that. It's a bit silly, I think. Not to mention, sooner or later pirates will find ways of hosting their own games independent of Bnet whether there's LAN support or not.

At first glance, it may appear that the removal of LAN is to thwart pirates playing with VPN. However, they're simply cutting it to save money. Blaming piracy is a lot easier than saying "Yeah... not only are we gonna milk this shit for all it's worth by cutting one game up into three releases, but we're slashing one of the most beloved features by the community so we can save money and push this shit out the door by christmas".
 
Well yes, I agree. The LAN = piracy thing is nonsense, and there's obviously some ulterior motive there. It would seem like a foolish thing to cut for the sake of time/money, though. LAN support is a relatively simple thing (or so I would think, I'm no programmer though).

It's either that, or there's someone high up at Blizzard who is absolutely convinced (against all better reasoning) that piracy is a HUGE issue and that any TINY thing that might make the SMALLEST impact on potential piracy must be done.
 
Interestingly its the choices Blizzard has made w/ their product that makes me want to obtain it illegally. Why reward that which you do not agree with? That aside, not sure I want to spend potentially 30-60$ per release. Hell I'm not sure I want to spend 10$ per release after the initial one. Lastly, I doubt money could be an issue here since Blizzard has boat loads of it.
 
Kyuu said:
Well yes, I agree. The LAN = piracy thing is nonsense, and there's obviously some ulterior motive there. It would seem like a foolish thing to cut for the sake of time/money, though. LAN support is a relatively simple thing (or so I would think, I'm no programmer though).

It's either that, or there's someone high up at Blizzard who is absolutely convinced (against all better reasoning) that piracy is a HUGE issue and that any TINY thing that might make the SMALLEST impact on potential piracy must be done.



If you didn't notice Blizzard is doing the following :


1. Splitting SC2 into multiple games
2. B.net 2.0 will have "payable features"
3. There is no LAN support
4. WoW WoTLK is turning into a total noobfest according to what I hear from friends that do play it.



So yes, Blizzard's track record indeed in the past year or so is looking real shady.





The biggest issue is that Garena and another program that is popular in China allow millions around the world to play essentially for free (no cd-key checks). However, I think those people would never buy the game in the first place quite frankly.
 
superstartran said:
2. B.net 2.0 will have "payable features"
3. There is no LAN support

LOL...what do you mean payable features explain...fuck the lan but common im not going to be happy if i get half game and other half i need to buy from DLCs...
 
Back
Top