Magnus said:My biggest problem with non-tile-based RTSes (aside from the overspeeded gameplay and few options) is that they pack too much detail into the graphics. I try to click on one of my tanks - oops, no, that's a cheerfully-colored rock/tree/aux-building. I try to see what's going on in this big battle here, but everything's covered in lens flare, smoke and explosions. I try to see how my resource gatherers in the city are doing, but i have to worm the full 3d camera around 4 different skyscrapers first. I'm guessing Blizzard are going to buy into this trend, but please, give us a detail slider.
You should watch some of the gameplay videos. You will see that what you describe is far from Starcraft 2, or any of the other star crafts for that matter.