Strength the first Fallout 4 SPECIAL video is out

Discussion in 'NMA News and Information' started by Kilus, Sep 10, 2015.

  1. Kilus

    Kilus Not Australian Orderite

    May 3, 2003
    As previously announced Bethesda will release 7 SPECIAL videos in the lead up to Fallout 4's release outlining the use of each attribute. First off the bat is Strength.

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    The next video is due next week.
     
    Last edited by a moderator: Jan 9, 2016
  2. FearMonkey

    FearMonkey Vault Senior Citizen

    Oct 12, 2011
    So their first video is about a dump stat, eh? Ammo has no weight because Bethesda makes games for babies, Power Armor has no Strength requirement most likely since getting it seems to be part of the main story quest, and Unarmed and Melee weapons are useless in Bethesda games because guns guns guns and 50's music...

    Hell, they even make fun of Unarmed/Melee in this very video. :roll:

    Cute video though. :p
     
    Last edited: Sep 10, 2015
  3. Practicat

    Practicat Where'd That 6th Toe Come From?

    414
    Aug 25, 2014
    I hope there's a Hardcore mode or something with the same purpose.

    Power armor should not have a strength requirement. It's supposed to be something that any physically normal adult human being should be able to operate.
     
    • [Like] [Like] x 3
  4. FearMonkey

    FearMonkey Vault Senior Citizen

    Oct 12, 2011
    It has a strength requirement to carry it in your inventory which you need to do prior to equipping it.

    At least in Fallout 1 and 2.

    In Fallout 4 though, there's not even that because it looks like when you're not using it, it's parked in your garage.
     
  5. jediexile

    jediexile First time out of the vault

    25
    Feb 2, 2010
    Yeah. It's a vehicle now, and can't carry a car in your pocket :mrgreen:
     
    • [Like] [Like] x 1
  6. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    So strength in fallout 4 is a stat defining how much shit you can hoard?
     
    Last edited: Sep 10, 2015
  7. Askorti

    Askorti HATE NEWSPAPERS

    641
    Jun 30, 2015
    And, for some reason, lets you craft stuff apparently. Because that makes sense, only physically stronger people can craft better armor and weapons, and not lets say... the more intelligent folks...
     
  8. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    That's why getting rid of skills and making it all SPECIAL based is completely retarded.Now instead of it being an abstraction for the different levels of human ability they are just an arbtrary Perk categorization that makes absolutely no fuckign sense.
     
  9. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    How are weapons like guns or energy weapons supposed to work now? Is the protagonist 100% proficient at all weapons now that skills are gone?
     
  10. FearMonkey

    FearMonkey Vault Senior Citizen

    Oct 12, 2011
    There's probably an Energy Weapon perk that you can pick at certain levels of whatever arbitrary stat Bethesda decides is cool. Each perk has 5 levels. So if you have Perk level 1 of Energy Weapons, you are 20% proficient with them. Level 2 makes you 40% proficient. Etc. etc. until Level 50 makes you 100% proficient with them.
     
  11. Zumbs

    Zumbs Lurking Swamp Thing

    63
    Oct 11, 2008
    Yeah, most likely a perk tree for each weapon type where each level increases damage. Some may unlock various moves like in Skyrim or work on exotic groups of weapons. The ability to land a hit is likely 90-100% player skill.
     
  12. AgentBJ09

    AgentBJ09 Vault Dweller

    728
    Jul 9, 2015
    Pretty much. Every character starts with 200 ENC, so no matter what, you can carry 200 pounds of junk out of the gate. If one of the higher level Perks is in service to the crafting, or worse, one of them unlocks special melee VATS moves, it'll just prove how dumb it was to meld Skills and Perks into SPECIAL.
     
  13. generalissimofurioso

    generalissimofurioso The Hole Time Orderite

    Jun 17, 2007
    Nah, they won't put in special melee VATS moves.

    Didn't you hear?

    Now there's a critical meter!

    That's kind of like a special move.

    Besides, Beth isn't including anything from New Vegas besides aiming.
     
  14. Hassknecht

    Hassknecht For hate's sake. Staff Member Admin Orderite Board Cop oTO

    Aug 16, 2010
    I do like how the part where the Vault Boy get slaughtered by the minigun, looks very close to one of the death animations of the originals.
     
    • [Like] [Like] x 2
  15. Doctor 0

    Doctor 0 Still Mildly Glowing

    235
    Sep 8, 2015
    Ehh, reminds me of one of those videos from Bioshock. "Don't wait-Incinerate!" Too bad this video just reveals a little more about the effects of removing skills. Looks awful. I don't know how they thought it was a good idea going through with it. Then again, that can be said for pretty much all of Fallout 3. No use questioning it now.
     
  16. Doomfullord

    Doomfullord The Lord Full of Doom

    47
    Dec 27, 2014
    While for fallout I do think it's dumb to tie everything to the SPECIAL stats, I am somewhat interested to see how it turns out, especially for something like strength where it's almost just a raw ability, rather than something based at least partially in skills, motorskills like dex and agi, or intellectual like Int, cha, and somewhat luck. Just to see how it would apply to a non-fallout game.
     
  17. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    I am actually more interested how stats and perks will work in combination with Dialog. Or if there will be even any conection at all. Like a special perk. But if ME is their ... inspiration for it, every character will have the chance to say what ever he wants. No matter how inteligent or stupid he is from his stats.
     
  18. Moosick

    Moosick cats

    458
    Jul 8, 2015
    God damn it, I have to REVIEW this shite.

    ...can someone send me £20 so I can erase all cost?

    Glad I'm not the only one who noticed. I hope they at least use those squelchy sound effects for such deaths as the sound design in 3 bored me to death.
     
  19. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    I noticed that meter and I think it's silly if you have to fill up a meter to use a critical hit. I wonder how many SPECIAL stats are just stat dumps for arbitrary perks and/or damage increase percentage perks.
     
  20. generalissimofurioso

    generalissimofurioso The Hole Time Orderite

    Jun 17, 2007
    Probably all of them.