The battle between the couriers.

After expanding into California and once Caesar dies they could only last a few more years at the most. Still plenty of time to get some shit done in the wasteland.
 
outofthegamer said:
but the roman empire lasted for 500 years! How long do you expect it to take for CL to collapse?
That is an widely spread fallacy. The so called "Roman Empire" did never lasted 500 years in its known popular form (Pax Romona) like shown in TV or the media as it changed often enough from a republic, to a military regime, a state with a totalian ruler (see Caesar) or as well an Empire with an dynasty where the Power moved from Father to Son. It also has seen quite a few civil wars for example. Separated a few times, united again and then separated for the last time in west and east Rome. Sometimes the "empire" of Rome only lasted as long it had a ruler till he died or was killed and the "power" was shifted again to the senate. What survived for a very long time was the "idea" and "imagination" or "glory" about Rome what in the eyes of the Romans ironically many of the Barbarians tried to reach even long after the Roman empire and culture stopped to exist. One example of this can be seen by the many German kings which tried to step in the "tradition" and continue the idea of the Roman Emperors with the "Holy Roman Empire of the German Nation".

Actually it would not be unlikely that the Legion in Fallout would fall with the death of Caesar - In my eyes that is even the most likely scenario even if the Legion would not stop to exist they definitely would become a lot smaller and weak. Particularly when you consider how close the Legion is actually tied to the personality of Caesar Salad and not his ideals.
 
/offtopic
I'm going to kill Ulysses for his flag vest and flag pole wether he likes me or not.
/endofftopic

I think this DLC is the first DLC to work differently depending on what you do in the Mohave.
 
The Suave Gambler said:
/offtopic
I'm going to kill Ulysses for his flag vest and flag pole wether he likes me or not.
/endofftopic

I think this DLC is the first DLC to work differently depending on what you do in the Mohave.

I hope so, HH lefted a bitter taste in one of my playthroughs, the Legion one.

What reason I have to help Graham being allied with CL?
 
Something that could be interesting is if you could bring your companions in Lonesome Road. All of them. Maybe have the requirement that you do their companion quest, and then they help you with yours?
 
Shadow of the Wastes said:
brfritos said:
What reason I have to help Graham being allied with CL?

You could always kill him.

That's true, but what repercutions would had in the main game?
Dead Money has only one, related to Veronica, but that's it.

No being able to side with the White Legs or even talk to Caesar about the Burning Man after completing the DLC is odd.
 
brfritos said:
That's true, but what repercutions would had in the main game?
Dead Money has only one, related to Veronica, but that's it.

No being able to side with the White Legs or even talk to Caesar about the Burning Man after completing the DLC is odd.

White Legs probably don't let you join because they associate you with the caravan company and therefore Canaan, which they want to destroy, and talking to Caesar about The Burned Man would require him to admit the Graham actually lived which, while he probably knows is the truth, he would never admit.
 
Shadow of the Wastes said:
brfritos said:
That's true, but what repercutions would had in the main game?
Dead Money has only one, related to Veronica, but that's it.

No being able to side with the White Legs or even talk to Caesar about the Burning Man after completing the DLC is odd.

White Legs probably don't let you join because they associate you with the caravan company and therefore Canaan, which they want to destroy, and talking to Caesar about The Burned Man would require him to admit the Graham actually lived which, while he probably knows is the truth, he would never admit.

That and it's against Caesar to speak of The Burned Man as he explains to you when you meet him.
 
Renegadexss said:
Shadow of the Wastes said:
brfritos said:
That's true, but what repercutions would had in the main game?
Dead Money has only one, related to Veronica, but that's it.

No being able to side with the White Legs or even talk to Caesar about the Burning Man after completing the DLC is odd.

White Legs probably don't let you join because they associate you with the caravan company and therefore Canaan, which they want to destroy, and talking to Caesar about The Burned Man would require him to admit the Graham actually lived which, while he probably knows is the truth, he would never admit.

That and it's against Caesar to speak of The Burned Man as he explains to you when you meet him.

Except I was travelling with the mark of Caesar. Remember, the goal of White Legs is joining the Legion.

And of course he will never admit it, but at least give me a damn line of "one more world of this and I'll kill you", instead of nothing.
 
That's kind of depressing. The White Legs probably don't know what the mark is; and even if they did, they're too concerned with shooting you to worry about it. AFAIK they're operating under the assumption that anyone in Zion that isn't White Legs is to be killed.

The slightly more obvious thing is that you need a group of bad guys to be shooting at all the time. rather than have a situation where you basically have peace until you take a side, you get some action off the get go, and the opportunity to immediately kill dudes and get some fun new toys.

Alternatively, you could look at it as that there is, quite simply, evil that cannot be negotiated with; you simply have fight, or die.
 
Hey would Ulysses be courier 6 because our courier was the next on the list making us 7 so maybe the graffiti is meant for Ulysses?
 
What reason I have to help Graham being allied with CL?

Or because you don't really have a choice, Graham is the only person who can help you get out of Zion.
 
You can kill both daniel and the burned and steal the map. Just kill any of the dead horses or the sorrows to begin the chaos in zion quest.
 
Yeah but you don't know that when you get there, that's meta gaming. For all your character knows Graham and Daniel are the only people who can help him get out of Zion, and the White Legs aren't exactly into negotiating.
 
It's mentioned in the beginning that the locals should have maps to get out of the place. The first time I played HH I accidentally shot Follows Chalk in the beginning (spraying .45 American Compressed Patriotism at the white legs standing infront of him) and pissed him off. Proceeded to wander straight into the sorrows camp, murder everyone, then get the map from a jar, courtesy of Mr. Quest Marker.
 
That's still meta gaming though, since as far as your character knows he'll never find the maps and the only way out is to help Graham. Plus, when a murderous tribe starts hunting you down in the valley you're stranded in, you don't around killing people who want to help you no matter where your loyalties lie back in the Mojave.
 
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