The battle between the couriers.

Of course, you can't make an itneresting story with normal people, of coruse not, you need to make convoluted stories and nonsensical retcons about AIs on the courrier's body and giant robots.
 
Bulero said:
Walpknut said:
But dude, we need more ASUM and shit, we need a gang of SUPER Fiends, that want to blow up everything, and the COurrier should be a special little snowflake, INSTANT GRATIFICATION!
Is that supposed to be patronizing? You're cooing like a damn infant, grow up.


ODYSSEUS had dual personalities, and a cult of robots tried to enslave it. The AI was not a weapons platform, but it was capable of wielding them. Mankind had simultaneously created and enslaved God.

Given the prominence of Poseidon Energy's HELIOS 1 - the analogue of B.O.M.B. 001, with Presper as Elijah - and the Big Empty, ODYSSEUS is likely in the mix, and not just as a tip-of-the-hat name.


Ulysses being a rival courier with a grudge
Sounds like Pokeman's more your style, unless you want to elaborate. Lonesome Road is the story's climax, so try harder.

This is why we can't have nice things.
 
You're all wrong, the talking toaster is the true mastermind behind every single thing that ever transpired in the Fallout universe (because you can only have a single antagonist secretely controlling everyone, people having motivations other than serving the whims of the Big Bad(s) is heresy) and all that has transpired has been so according to his designs. Soon, his army of Super Mutant/Toaster hybrids will be complete and will take over the world, with Ulysses at it's helm, and ONLY the Courier can oppose them for vague, plot-convenient reasons.
 
That's one of the things I didn't get about Honest Hearts. I know that Graham wants to slaughter all the White Legs and Daniel wants to evacuate the Sorrows, but why am I the person who gets to decide the fate of Zion? I'm just a random traveler they've only known for a couple of hours, they're lucky that Ricky guy in the vault suit wasn't the only person who survived the White Legs attack instead of me.
 
Do they have to have robot AI in their brains to be interesting?
No. I never said Courier 6 and Uly need AI dementia, to be interesting.

Having him just an ordinary rival that wants to kill you makes a lot more sense
They're rivals, and he wants to kill you? Really? The question is why. So, no. Without a reason for his second coming, rivalry doesn't make a lot more sense. (There's rivalry in the split mind of ODYSSEUS, too. Just saying...)

Walpknut said:
Of course, you can't make an itneresting story with normal people, of coruse not
Yes, because the Courier and Rasta Jesus are normal...

convoluted stories
I didn't submit a story. There's a long road of development, from idea to story.

because you can only have a single antagonist secretely controlling everyone, people having motivations other than serving the whims of the Big Bad(s) is heresy
Just wait, asshat. Odysseus ended the Trojan War with a deception, and he eluded Poseidon's wrath for 7 years.
 
You do realise that just because Ulysses reasons for not being fond of the Courier can be explained later, right? That part of the mystery is currently enjoyable and probably won't be answered until OWB or Lonesome Road, and it will likely, I feel, be a situation of whatever the courier may or may not have done (since I assume that obsidian will try to make as few statements about what we did or didn't do before the start of the game), whether we are actually responsible for hurting Ulysses (since I feel this will involve the grave at his ranch), he actively blames us for it, and set things in motion to kill us (or just left us in a shitty situation where our life expectancy was nil).
 
Personally I think it's a case of mistaken identity, which would really add to the frontier feel. I don't see what the problem with having the Courier and Ulysses just being normal people is, why does everything have to be 'Awsum' or 'Epic' these days?
 
I kinda like the idea of the Courier and Ulysses actually having a history, but I think that a DLC need would need to flashback (and once again give us some good proper chances to exist without our hideously awesome guns and armor), to some point in the past where you get to have some story develop between you and Ulysses, or just have him not actually be there but have something related to him (my first thought was a wife/kid/family member) who you kill/is killed because of you/completely unrelated to you, and Ulysses blames you for their death or the circumstances of their death.

A case of mistaken identity would be interesting but I feel like it would be a bit lacking in the finale of it all, or force the courier to be/do something in the past that might conflict with the player's desires or their characters. Which is something I think Obsidian will try to avoid.

That said, I do kinda like the idea of the Courier coming out of some conflict using somebody else's name (because he is nobody, is hiding from someone else, or the name he takes is somebody with a far better reputation), and is just trying to lay low. That somebody is another courier/or the courier uses that name to become a courier, and that causes Ulysses to recognize the name. That I would personally enjoy as a story, but again, I don't know if Obsidian would do that to avoid interfering with player's own characters.
 
Courier said:
Personally I think it's a case of mistaken identity, which would really add to the frontier feel. I don't see what the problem with having the Courier and Ulysses just being normal people is, why does everything have to be 'Awsum' or 'Epic' these days?

In this case because its Fallout.
 
Emm no, Fallout is not about Epic and awsum, at least not in the typical flahsy actiony way, what games have you been playing? Fallout 3 doesn't count.
 
Fallout has been epic, but, y'know, properly epic, and not totally epic brah or an epic epic of epicness, but, if you aren't a total twat, you could easily describe the Vault Dweller's struggle as 'epic'. Of course, if you are a twat, when you say, epic, god gives children cleft palates.
 
Walpknut said:
Emm no, Fallout is not about Epic and awsum, at least not in the typical flahsy actiony way, what games have you been playing? Fallout 3 doesn't count.

Didn't mean in the typical flashy way.

Played 1-3 and NV
 
vakapyro06 said:
AWWWW YEEEAAAHHHH

Who won the lottery? I did!

Anyways, I think it would be keen if The Courier's relationship to Ulysses was based on the PC's alignment, reputation and/or skill selection, but nothing too specific, so to not ruin The Courier's "blank slate". For example, a botched job between repairmen; a trade dispute between merchants; Ulysses tracking down The Courier for his nefarious deeds. One simple line of dialogue per choice is all that it takes, so long as each specification can be linked to an overarching theme.

Also, based on Ulysses' in-game model, it's obvious The Courier's decisions in the Mojave will make some sort of impact in Lonesome Road:

 
Thats not an in-game mdoel, it's concept art, old concept art that is probably from back when Ulysses was a companion so that iamge whiel nice realy doesn't tell us anything about him.
 
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