I haven't found Nicky Valentine, but I can already tell that I will NOT be picking up Piper. On the other hand, she would probably be someone my current character (dumb, good looking lucky blonde... like myself ) would want to hang out with, so... I might have to endure her.
Nicky is part of the main quest, so you'll run across him sooner or later. Dunno if that happened with other companions as well, but twice now during combat the "Where do you want to send Nicky?" dismissal menu popped up, then I got the message that Nicky hates that and suddenly he turned hostile. Great. But it's nice that he exited his power armour before attacking me. Not that he had any plates left on it... Does anyone know how to order companions out of power armours? I'd like to repair them, or put them into better sets.
Yeah I didn't really expect BGS to make actually good companions/characters but I suppose they're good at making novelty characters.
Sulik is not my property and has an emotional investment with the people of Klamath. What? I brought them there. He's been knowing me for more than 200 years. Why would he defend Sturges? It doesn't make sense.
Hmm. I tend to do the main quest very last in these games (in fact I've never finished any Bethesda games at all, despite my insane Skyrim hours). I might try to do it this time, it seems they've put a little more thought into it than in the previous games. The "Nick Angry, Nick Smash!" bug sounds weird. According to the wiki he does not like it if you attack robots and synths, but I'm guessing that's not your problem. According to Reddit, try Commanding them, then Talk, and there should be an option to make them get out. Or Dismiss them and pickpocket the fusion core.
It seems you have to talk to them and the option will come up. But it seems (what surprise ...) to be sometimes bugged. Command -> talk -> remove power armour, maybe?
Hm, gonna try that. Although Nicky's power armour suddenly repaired itself at one point (and actually added some parts, as far as I could tell). I hope mods will add locks for craftable doors. Don't want those stupid Minutemen settlers stealing my power armours.
Yea, locks would be nice. My home is constantly visited by those lazy settlers. Who do they think they are?! I generously allow them to live in my town so that they work the fields and produce junk, not rest around MY home! back to work slackers! Also, for some reason at least one keeps banging the wall next to the guns workbench. Seriously, stop it, it's annoying.
That's probably what they do when they're "idle", i.e. not assigned to anything. Build a guard tower or something and put them there. I made my home in the Red Rocket station precisely for this reason. Population: 1, happiness: max.
The number of days i spend going all across every inch of the map to find sulik sister. I killed every one in the slavers (they deserved it) but damn it. ok, looks like i have a new entry into my bucket list. I need to soothe aching grampy bones and his spirit.
Meh, I hardly find this to be one of the main points of complaint. This is the first game from Bethesda where npc's actually feel somewhat alive and I appreciate that. It's a shame that there is barely any dialogue to utilize this. The longest piece of dialogue I've experienced in the game so far was a raider telling another raider a random story. That conversation alone was better written, better voiced and had more lines than any conversation that was part of the main quest line so far. A really nice little touch, but I really question Bethesda's priorities here since I'm sure they are well aware that 95% of their players would kill those raiders long before they heard the entire conversation.
\ Empty power armor frames, left empty, seem to populate themselves with parts eventually. I don't know this is a bug, or part of random generation procedures they use.
I'll try it out. Leave a frame empty in my power armor shack, see what happens if left unattended. /edit: Also, fun times with companions: I get into a power armor, Cait (voice muffled through the helmet of the full set of power armor she's wearing): "Hey, and what am I supposed to wear?" 10/10 GOTY.
Try leaving the frame out in the open, preferably with having another active frame on your body. It seems to save it well if its in a settlement, my guess is that it repopulates empty frames left outside settlement zones / away from the player. Treating it like a random empty frame.