ZigzagPX4
The Swiftness of the Ranger
The character creation was the best part for me, and before the Codexians on here start pointing it out, by that term I mean appearance customisation.
The power armour was also good, but I never felt as strongly positive about it as others do - to me, if the game's about power armoured soldiers, focusing on perfecting that mechanic makes sense, but in this case, it's in a game that traditionally allowed pacifism. It feels unfitting, like stealth games nowadays where they say "choose your own method" but the truth is there's only one method that the developer designed the game to the fullest for. Bethesda should be making their own IP with the power armour mechanics - here, it feels like a well-designed gimmick, but still a gimmick.
Honestly, to decide what's good, I just asked myself, "what from Fallout 4 do I want in New Vegas that I can't get from mods?" and the only answer to that was the character creation.
The power armour was also good, but I never felt as strongly positive about it as others do - to me, if the game's about power armoured soldiers, focusing on perfecting that mechanic makes sense, but in this case, it's in a game that traditionally allowed pacifism. It feels unfitting, like stealth games nowadays where they say "choose your own method" but the truth is there's only one method that the developer designed the game to the fullest for. Bethesda should be making their own IP with the power armour mechanics - here, it feels like a well-designed gimmick, but still a gimmick.
Honestly, to decide what's good, I just asked myself, "what from Fallout 4 do I want in New Vegas that I can't get from mods?" and the only answer to that was the character creation.