Dr Fallout
Centurion
Umm you realize that some of the people who created Fallout 1 worked on Fallout 2 and New Vegas?They feel, quite rightly, that someone kidnapped their child and raised it.
Umm you realize that some of the people who created Fallout 1 worked on Fallout 2 and New Vegas?They feel, quite rightly, that someone kidnapped their child and raised it.
That would be like a visitation weekend in @Kenneth E Lawson's analogy. So what he said still makes sense.Umm you realize that some of the people who created Fallout 1 worked on Fallout 2 and New Vegas?
Visitation weekend...? Ohh... I see.That would be like a visitation weekend in @Kenneth E Lawson's analogy. So what he said still makes sense.
Yeah it was.Visitation weekend...? Ohh... I see.
Sure was a great weekend.
And it was helped by those friendly volunteers of the Kid's Help Community (COUGH MODS COUGH).Yeah it was.
Pretty much every movement does that to fulfill it's goals.. He employed lies, deception, kidnapping, and worse with the Church in the Boneyard as well.
Except for the kidnapping part, usually.Pretty much every movement does that to fulfill it's goals.
Usually but well... some movements...Except for the kidnapping part, usually.
How many? And what were their roles in the original? It's my understanding that Cain, Boyarsky, and Anderson left to form their own company before Fallout 2 was finished. According to Cain, the marketing department at Interplay became aware of the Fallout project just before its release and were already beginning to shape the series to suit their own (nefarious) ends. From what I can tell, any continuity in staff is pretty tenuous.Umm you realize that some of the people who created Fallout 1 worked on Fallout 2 and New Vegas?
pretty straightforward question—was the Master evil? why? or, why not?
Tim Cain was the director for both, Brian Fargo was one of the producers for both, Chris Jones was a programmer for both, Gary Platner was an artist for both, Scott Cambell was a writer for both and Tim Cain also wrote for Fallout 2.How many? And what were their roles in the original? It's my understanding that Cain, Boyarsky, and Anderson left to form their own company before Fallout 2 was finished. According to Cain, the marketing department at Interplay became aware of the Fallout project just before its release and were already beginning to shape the series to suit their own (nefarious) ends. From what I can tell, any continuity in staff is pretty tenuous.
Maybe that's where his goal was formulated. He started having regrets about the murder, and as a murderer himself he understand how easy it is to kill, and how terrible Humans are.was it just to prove that he was mentally unstable even before his transformation?
Bring the animal Humans into their final form?who wanted to make animals into humans.