Chud
Still Mildly Glowing
Yeah, Young Blood was a flop, and Rage 2 did so-so business.
As for Bethesda's future games, there's been speculation and rumors that Starfield, their so-called sci-fi RPG, is in development hell. If they're using the same broken engine and forcing it to do even more than it's capable of, I won't be surprised if these rumors are true. Add in the likelihood of loot crates/micro-transcriptions/subscription fees and a bland gameworld like Fallout 4, and we're looking at a total train-wreck in the making.
As for Bethesda's diminishing quality people for a few years now have pointed to it beginning with Fallout 3 leading to Skyrim then to Fallout 4 and finally to Fallout 76. Dumbing down of story and content in Fallout 3; bland repetition, a big boring map and making a god character in Skyrim; removal of essential RPG mechanics [Good narrative, skill points, choices) in Fallout 4; and finally an even bigger map filled with boring combat and broken shit to play with "friends" in Fallout 76.
The Outer Worlds isn't a perfect game, it does have some flaws, but players can look past those flaws to its strengths. The combat isn't what makes an RPG. Tabletop combat is all done with pencils, dice and vivid imaginations. Obsidian gets that, while Bethesda has forgotten.
As for Bethesda's future games, there's been speculation and rumors that Starfield, their so-called sci-fi RPG, is in development hell. If they're using the same broken engine and forcing it to do even more than it's capable of, I won't be surprised if these rumors are true. Add in the likelihood of loot crates/micro-transcriptions/subscription fees and a bland gameworld like Fallout 4, and we're looking at a total train-wreck in the making.
As for Bethesda's diminishing quality people for a few years now have pointed to it beginning with Fallout 3 leading to Skyrim then to Fallout 4 and finally to Fallout 76. Dumbing down of story and content in Fallout 3; bland repetition, a big boring map and making a god character in Skyrim; removal of essential RPG mechanics [Good narrative, skill points, choices) in Fallout 4; and finally an even bigger map filled with boring combat and broken shit to play with "friends" in Fallout 76.
The Outer Worlds isn't a perfect game, it does have some flaws, but players can look past those flaws to its strengths. The combat isn't what makes an RPG. Tabletop combat is all done with pencils, dice and vivid imaginations. Obsidian gets that, while Bethesda has forgotten.