Brother None said:
Can't beat 'em, so join 'em?
No thanks, I'd rather stick to having high standards. There's plenty of games of the explosion-action type out there for me without playing Fallout 3, a game I'd barely care about even if it weren't ear-nurping a classic franchise.
We live in a time right now - as others are beginning to point out after absorbing more bumblefuck reviews from countries that don't see daylight - where every negative is a negative and every positive is a negative. This is worse than political spin because there is no ground to stand on for saying EVERYTHING IS BAD. If experienced and prestigious writers and reviewers like Brother None have yet to comment on anything
well done in the new Fallout, it simply must be because they would rather withhold these opinions and perpetuate the criticisms (...and perhaps justly so given the respective circumstances).
I can't believe that it is a result of inattentiveness or prejudice, perhaps just cynicism, grief, and ultimately mourning of those things in the original franchise that will simply never see the light of day again. In that respect, I understand... but a lack of awareness of what excels in Fallout 3 is not the same as a lack of humility for admitting what excels in Fallout 3. Most people at NMA are way too 'with it' to be within the former, though they present themselves to be in the latter. To disprove your ignorance in game development, everyone here would have to admit the areas (however trivial) where fallout 3 excels.
I think threads like these are important because they attempt to draw a polarized argument into something more realistic, more practical, and more honest.
My addition to what looks promising in a generally unpromising follow-up to my beloved Fallout?
Simple. There is a video on IGN where 101 is atop a steep mound of ruble. In a flash there are two feral ghouls that charge the hill from at least 30 meters away. They are eventually picked off through VATS. In short, the scene had a feel of 28 days later that has yet to be replicated in recent games. It is a scenario that, visually, and seemingly experientially, would bring at least the minimal amount of excitement.
And yes, this is a action-based element that does not particularly scream 'fallout'. but quite honestly, Bethesda has not released much of anything on the RPG element - aka fallout element - of the title.