The worst thing about Fallout 4

Tiny Tim

Still Mildly Glowing
The thing that has bothered me the most about Fallout 4 is that the whole game is build around a nostalgia for the good old pre-war america . There's a " let's make america great again " thing going on that is so very anti-fallout .

In the beginning , life in the pre-war usa seems awesome . Everyone is rich and happy , like they're living in a commercial . You are a brave soldier ( or his sexy lawyer wife, though the game has been clearly designed from the man's point of view ) living with your baby and your robot-butler in a dreamy neibourhood . For the first time in any fallout game ( including even fallout 3 ) this way of life is not being criticized or at least satirized . Happy times ! Nuka Cola , my favourite ! Hard to imagine misery , hunger and war in this real life tranquility lane .
Then , the chinese throw the bombs and the world goes to hell . Thankfully , good people like you and the minutemen still exist so they take back fort independence from the monsters , play patriotic music on the radio ( basically music from the enclave radio of fallout 3) and help the settlers by killing the bad guys . " We're the good guys again " , as the sole survivor ( sorry , the general ) puts it .

It's so freaking stupid . Why even start the game with " war , war never changes " if it wasn't exactly the pre-war way of life that led the world to hell ? Oh yeah , because your brave grandfather fought in world war II and nuked hiroshima . I suppose war is a good thing then . So is nuka cola .


PS : In the fallout 1 intro , this might have been the sole survivor killing the unarmed tied man on tv and cheerfully waving , just before asking for funds for his leaders , just before the commercials . Essentially , fallout 4 is glorifying everything fallout stood up against .

 
Yeah, that is pretty bad. But, to be honest, There are so many things I could label "the worst thing about fallout 4" that, ultimately, i'd say the worst thing about fallout 4 is: fallout 4. Just the fact that it exists makes me rage. It used to keep me up at night. I am NOT joking. I lost sleep because of how much I hated this abomination. I'd sue for emotional damage but they'd prolly just drag it out until I was outta money... Anyway thanks for putting my thoughts into words.
 
Last edited:
I'm renaming Bethesda's Fallout to Falluto. They don't do enough to relate to the true name, so there it is.
Falluto 1 & 2
 
I'm renaming Bethesda's Fallout to Falluto. They don't do enough to relate to the true name, so there it is.
Falluto 1 & 2
Why falluto?
And sure fallout 3 was a joke but it didn't feel like it was activly abandoning the franchise and shitting on its good name.
 
Granted. I'll keep it on Falluto: Origins/ Fallout (3)
 
It didn't?

No, it didn't feel like it actively set out to damage the franchises good name. That part was just symptomatic of Bethesda. It had some nice nods to previous games. The alien ship, GNR, Molerats(with an explanation for their new appearance), mirelurks looked like they belonged in the universe. Fallout 4 on the other hand... Ugh.
(Although it felt odd that there was no psiodion energy buildings there especially considering it had strong ties to the government.)

-radiant quests as an integral part of all main questline
-Cabot house was made to shit on new Vegas
-Kid in a fridge
-everything else except what plays on diamond city radio
-everything's prewar
-PA and fight a death claw within hour of playing
-all robots are sentient now.

I can't hate fallout 4 enough.
 
snip[/MEDIA]

I did not think about it at the time but you are right, Fallout 1 and 2 are pretty anti war and about questioning your leadership/eternal vigilance towards those who would want to oppress you, and that patriotism must always be reasonable and not a given thing.

And as I said before in another thread, the Sole Survivor and their spouse must have lived in some kind of gated community as the United States before the War was an incredible mess due to the energy shortage (there were riots in the Midwest and West Coast due to infrastructure coming to a halt and food no longer reaching the large cities, hence the deployment of Power Armored troopers on home soil), the spread of the New Plague that hit places like Denver, the aftermath of the resource wars (the Chinese might have been driven out of Anchorage but they were still a massive threat, and the US spend billions deploying troops in China), and the government growing more and more totalitarian.
Whatever 'good' there was before the war was just a thin veneer to a nation that was rapidly going down the drain as the authorities had great difficulty maintaining control.

It wasn't just the 'evil Chinese' who destroyed the peace and freedom loving United States.

I guess Bethesda is kinda doing the 'Fox News' approach to Fallout.
 
Original intro was way different as player suppose to jump between flashbacks (like Fallout 3) and witness as everything spirals out of control, gradually. At the climax; rushing to the vault, some soldiers were shooting and killing people, full chaos etc...

Fallout 3 and especially Fallout 4 are not only American like Fallout but also very patriotic. In some cases Brotherhood of Steel members talk as if they're still U.S.A Army. Having a faction called Minuteman whose members know all about history of American Revolution is just silly. This' why they chose Washington and Boston as settings even though both makes no sense since both are suppose to be lifeless craters according to any nuclear war scenario. I mean where will Fallout 5 take place? Texas?

However this problem started with Fallout 2. By coming up Enclave they made it feel like it was an evil group all along and masses were innocent more or less. So patriotic, representative democracy NCR of is a clean slate. I don't know you but whole NCR thing is making my teeth cringe since Fallout 2. It's such a boring, lame, coward writing.. Thinking about it makes my blood boil in my veins, even today.

Only first Fallout was overall cynical toward whole world. All other Fallouts are safe prequels.
 
So patriotic, representative democracy NCR of is a clean slate. I don't know you but whole NCR thing is making my teeth cringe since Fallout 2. It's such a boring, lame, coward writing..

You did play Fallout New Vegas right?
Even in Fallout 2 I wouldn't call the NCR 'clean', its government was quite involved in underhanded tactics such as getting Vault City to join the NCR, or their dealings with the families in New Reno.
Even the squatters of Vault 15 were a thorn in their side and they rather wanted to get rid of them. They actually joining NCR was a surprise.

Tandi is perhaps a bit of a trope but she was what kept the NCR together and going. After her death things quickly became worse as even Caesar mentioned.
Technically NCR was a democracy but its leaders greatly depended on the brahmin barons and the trading houses of the Hub who had quite some influence in congress despite technically only having one vote.

Edit: derp, had written 'torn' instead of 'thorn'.
 
Totally agreed. Every time I boot up FO1/2 i'll usually take the time and watch the intros even though I've seen them so many times now. I can't even remember FO3's intro, and FO4's was one of the worst I've ever seen.
One of the few mistakes Obsidian made with New Vegas, is that they didn't include a signature intro for it like they did Fallout 1 (started with that Maybe - The Ink Spot scene and the 'War, war never changes') and Fallout 2 (started with that A Kiss to Build a Dream On - Louis Armstrong scene and ditto). Oh well, probably because they no longer have anything Vault-related for an intro scene, and probably a mistake carried over from Fallout 3.

(and maybe they gotta please all the fans to immediately get straight into the action, no need to watch some scene to make you think about the game you are about to play)
 
You did play Fallout New Vegas right?
Even in Fallout 2 I wouldn't call the NCR 'clean', its government was quite involved in underhanded tactics such as getting Vault City to join the NCR, or their dealings with the families in New Reno.
Even the squatters of Vault 15 were a torn in their side and they rather wanted to get rid of them. They actually joining NCR was a surprise.

Tandi is perhaps a bit of a trope but she was what kept the NCR together and going. After her death things quickly became worse as even Caesar mentioned.
Technically NCR was a democracy but its leaders greatly depended on the brahmin barons and the trading houses of the Hub who had quite some influence in congress despite technically only having one vote.
Well to be clear i didn't mentioned New Vegas i cleary criticized F2. In New Vegas i can almost feel how C.Avellone annoyed with their choices with F2.

And to be fair in New Vegas they use the same easy way out with NCR: Rulers suck, too bad.
 
I am not sure if Avellone really wanted to kill off the NCR, but the writers did really want to test the NCR's ideology.
There is going to be organized government sooner or later as humans have a tendency to unite for strength.
NCR was just very uncontested in that area until Fallout New Vegas as neither New Reno could compete with its. (gangster rule but no plans for a future) or Vault City (isolationists, self superiority). The Shi don't even play a role in this. (would have been interesting if they had been a competing government)

Perhaps the Mojave campaign would have cleaned out the NCR's act. They will have difficulty expanding East anyway due to lack of numbers for such a project, and the tensions back in the West.

Back to the subject, Fallout 4 had little in common with Fallout 1 and 2 and I think as the series under Bethesda will continue that Fallout will be distilled to even more tropes. (metros are full of raiders or ghouls. Multiple sources of FEV and Super Mutants, the BOS operate a massive army with loads of equipment despite not operating any kind of factories, and the last two centuries of US history are alive and well in the hearts of the people)

I think most Bethesda fans think this is what Fallout is suppose to be about:
 
Why does everything you create comes in "pre-destroyed form"? You paint your Power Armor or Robots and it alwasy looks flaky and scrapped off, all your funiture in Settlement Building looks like a colony of Moths attacked it from the moment you create it, same with the matresses that all come pre-stained and peed on.And everything is Clobbered together garbage now, even FO3 knew that the Gauss Rifle was an advanced pre war weapon, now it's a bunch of car bateries tied together....

One of the few mistakes Obsidian made with New Vegas, is that they didn't include a signature intro for it like they did Fallout 1 (started with that Maybe - The Ink Spot scene and the 'War, war never changes') and Fallout 2 (started with that A Kiss to Build a Dream On - Louis Armstrong scene and ditto). Oh well, probably because they no longer have anything Vault-related for an intro scene, and probably a mistake carried over from Fallout 3.

Blue Moon?
 
Why does everything you create comes in "pre-destroyed form"? You paint your Power Armor or Robots and it alwasy looks flaky and scrapped off, all your funiture in Settlement Building looks like a colony of Moths attacked it from the moment you create it, same with the matresses that all come pre-stained and peed on.And everything is Clobbered together garbage now, even FO3 knew that the Gauss Rifle was an advanced pre war weapon, now it's a bunch of car bateries tied together....
It's a metaphor describing the game itself. Art designers have some dark sense of humor.
 
Worst thing about Fallout 4 is the male voice protagonist. He's bland as hell, and his voice only fits for a white sole survivor.
 
Back
Top