There's a lot to be excited about right now.

YOu know what is sad? At least a little.
There will be a whole generation growing up, which has never played RPGs, but only know Mass Effect 3, Dragon Age 2 and 3, Borderlands, Diablo 3 and Fallout 4. And calling it deep and complex RPGs.

Not once have i seen someone refer to Diablo 3, or Borderlands as "deep rpgs".
 
Hopefully, with the resurgence of cRPGs, we will see the new generation; heck MY generation to get to know genuinely true RPGs.

"But it is so boring and all those numbers...", "But why can't I join both the Iron Order and their enemies the Blood Blades? I could be like a counter spy even if the game does not take that into account.", "So why can't my character romance the lightning elemental, the Iskarin demon of which it is not clear if it is a male or female as human genders do not apply to its species, or the Headmaster of an order of warriors monks who has sworn abstinence, and pursue a gay relation ship with the dwarf on my team?". "Why are none of these characters voiced?" "What?! my character's skills determines if he/she is capable of doing damage to an enemy and the amount of damage you do?", "I do all these quests for these villagers and I am still considered just an upstanding citizen favored by the people, why don't these people realize I am the messiah reincarnated."
 
YOu know what is sad? At least a little.
There will be a whole generation growing up, which has never played RPGs, but only know Mass Effect 3, Dragon Age 2 and 3, Borderlands, Diablo 3 and Fallout 4. And calling it deep and complex RPGs.

It's already happening. For some people, Fallout 3 is a masterpiece and Fallout 4 a dumbed down casual game. It's quite funny actually.
 
Mafia III - It looked interesting at first, what with the setting and the characters plus the turn away from the old crime story we've all seen many times. But then I saw that they turned the story-focused linear game into a repetitive open-world where you takedown outposts one by one with stealth or gunplay like every single game as of late, so no thanks. That plus the driving, half the fun in Mafia 2 was trying to enact chases with a somewhat realistic driving mechanic, seems like that's gone now too in favour of grabbing more GTA fans.

Hmm, if that's true then too bad. I really liked the first part. About the only game mentioned here (except maybe the new Stalker?) that I'm at all interested.
 
Let's not forget the next title from Obsidian : "Tyranny", which looks very, very interesting. Reminds me of the Legacy of Kain setting, in the form of an isometric RPG. In other words, it could be a dream come true.

There's also the fan made Van Buren which makes me very excited.

I absolutely LOVED Soma, and I hope that Frictional Games will give us a hint of what they're working on, now. It's a studio which has earned my total trust, will buy their games with closed eyes from now on.
Finally, Brian Fargo teased a Wasteland 3, so this is nice. This is very, very nice :)
 
Don't know about depression, but they sure do help against anxiety and panic attacks. When i first started having heart palpitations it freaked me the fuck out, to a point where i had a problem with anxiety, as i thought my heart would stop (i have gotten used to them since then). At that time i installed world of warcraft in hope that it would keep my mind off hazardous thoughts. It worked great, once i would get into it, i would forget about all the shit and it would calm me down for the day.
 
Don't know about depression, but they sure do help against anxiety and panic attacks. When i first started having heart palpitations it freaked me the fuck out, to a point where i had a problem with anxiety, as i thought my heart would stop (i have gotten used to them since then). At that time i installed world of warcraft in hope that it would keep my mind off hazardous thoughts. It worked great, once i would get into it, i would forget about all the shit and it would calm me down for the day.
Escapism works.

Until it becomes too real.
 
Escapism works.

Until it becomes too real.

Tis not escapism in my case, because dealing with anxiety by thinking about it causes more anxiety (unless you have a good grasp of meditation). When you get your mind off it, your body gets a chance to normalize and relax from all the stress you have been putting on it (flight or fight response), so after playing a good amount of time i would feel much more relaxed. When you are feeling relaxed you can start making changes.
 
I absolutely LOVED Soma, and I hope that Frictional Games will give us a hint of what they're working on, now. It's a studio which has earned my total trust, will buy their games with closed eyes from now on.
Yeah, it was awesome to have such a game nowadays, where "fast food" horror games are the trend (Fnaf, jumpscares: the game, Until Dawn, Slender, and basically YouTuber overreaction fodder), and games like Outlast and Frictional's are rarer, and the true Survival Horror genre is mostly dead.
It had a cople of flaws though:
Ofc, it had to be a bit too "gamey", so people couldn't get asleep; the monsters and their parallel plot (the WAU and that scientist) and some puzzles.
Also, Simon goes apesh*t twice for the same reason, that was a bit off
 
So! Wanna get excited? I know this thread was mostly meant for 2016 releases, but in terms of 'excitement' we gotta look further, and here's what I found (mostly from the Codex).

First, there's Copper Dreams, a cyberpunk RPG from Whalenought Studios who brought you Serpent in the Staglands. It has a Kickstarter live now, currently 70% funded ($28k out of $40k). Find out more here, and if you're excited go vote for its' Steam Greenlight!

Second, there's ELEX, a post-apocalyptic science fantasy RPG from Piranha Bytes, who brought you the Gothic and Risen series. Find out more about it here and on Steam.

Third, I don't know if it has been posted here, there's Underworld Ascendant, supposedly meant as a successor to Ultima Underworld, by OtherSide Entertainment, which also consisted of the founders of LookingGlass, and also the makers of System Shock and Thief. Check out their Kickstarter page, where they manage to get funded just March last year, and also check out their site.

Lastly, there's Nemesis - Deep Space, a Russian Sci-fi Isometric TB RPG. Their site is on Russian, here and here, so if you want to check out some English discussion check out the Codex page about it.

Edit: Oh, and one more thing to get excited about, Stygian: Reign of the Old Ones has just been Greenlit on Steam, so expect a Kickstarter soon ;)
 
Kingdom Come: Deliverance is really shaping up to look absolutely amazing.
Yeah, I'm definitely intrigued. The fighting system alone looks really good. I just hope the game offers enough story and things to do. From what little I've seen it has looked very empty. But that were very early builds, so... I guess there's always a risk with games that focus a lot on unique systems (call them gimmicks if you like) that the rest falls behind.
 
Yeah, I'm definitely intrigued. The fighting system alone looks really good. I just hope the game offers enough story and things to do. From what little I've seen it has looked very empty. But that were very early builds, so... I guess there's always a risk with games that focus a lot on unique systems (call them gimmicks if you like) that the rest falls behind.
I think they planned a really nice and big story, but their showcases were mostly about the technical aspects so far.
 
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