Things we learned from Fallout 4

233. Not sure if I learnt it off of Fallout 4 but Bethesda is full of huge cunts who won't give the game to Obsidian, god forbid they get one-upped again.
 
Last edited:
234 when entrance tunnel to your super secret base gets clogged with crap, you build giant teleporter mc'guffin instead of cleaning it.
 
238. Enemies are no longer remotely terrifying to low level characters.
239. Deathclaws are now outclassed by low level enemies.
 
247: Companions can exceed S.P.E.C.I.A.L. limitations like Nick Valentine having 16/10 Intelligence.
He's a synth though, remember they are made by impossible processes with super uber amazing technology that makes them 10x as smart as Einstein. Pffftt why did Fallout 1 have ZAX? The people working at west tek should've make super impossible synths like the braindead institute.
 
Back
Top