Things we learned from Fallout 4

452: When there are six plots of land and only 3 raider groups you can bet your bottom dollar that Bethesda will make sure you can only distribute five of them so that you have 1 raider gang to shoot.

453: 11 traders with no weapons, rags and bomb collars equipped can revolt against an army of three raider gangs as long as the following conditions are met : 5 special raiders are dead.

454: When your DLC is getting boring be sure to add a portal/minecraft hybrid to spice things up.

455: the US army sponsored a theme park in exchange for a missile launcher that launched cola.

456: apparently you're a dickhead, thieve, scumbag, liar etc. for not telling a family man with no combat experience about a drug deal going on that would most likely get him killed.

457: raider/mercenary groups in the Commonwealth shoot anyone on sight. Who needs new recruits anyway?
 
morrowind was awesome. oblivion was decent. skyrim was an okay game.
Fallout 4 is less than ok. Even on its own merits. I'm sure it'll only get worse.
Fallout 6's box will melt on touch and steal your soul, and then ask for your family member's when the DLC come out.
The game will only have a starting sequence where you escape from a raider stronghold while an Enclave vertibird wrecks it and crashes due to a raider behemoth (it'll be a thing, don't worry) rock throw.
After 3 beard DLC, you get the ending, where you help Risto Garbo, captured alongside you. Then, you'll create a time travel device to go to the Elder Scrolls time in the far future, get a weapon from a Vault experiment with Draugrs and ghouls hanging out in it, and rebuild the world.
The screen will pop up "Congratulations" and then link you to a list of Fallout 7 hype channels, becouse they care about the community.
I can't sleep and i wrote this
 
morrowind was awesome. oblivion was decent. skyrim was an okay game.
Fallout 4 is less than ok. Even on its own merits. I'm sure it'll only get worse.
Depends on your standards, I would say. If all you want is to kill something and look for loot? Sure Oblivion and Skyrim are your games.
If you're looking for actual role playing, then not even Morrowind can give you that. But I think Morrowind was an awesome game.
 
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460: Making a makeshift laser weapon is easier to make than restarting civilization.

461: A bunch of random peasant schmucks who believe some random guy claiming to be General of a fallen faction will give up their freedom just because he/she killed a bunch'a raiders.

Not even a bunch of minutemen around this guy. Just some schmuck claiming to be General.
 
465: building and protecting water purifiers in 2277 took an entire platoon of BOS soldiers and a team of expert scientists. 10 years later it's 1 lawyer, 2 screws, 4 pints of oil, 3 tin cans and a car tire.

466: Settlers can survive eating irradiated food and drinking water from non purified pumps, and will never show any signs of radiation damage/sickness.

467: When all of your friends turn into feral ghouls, paint them, it'll make for a good show.

468: Mr. House knew a family of immortals and was obsessed with becoming immortal. You'd think he would've asked or...

469: People know secret codes that could allow them to control the most economically powerful city in the entire wasteland and will happily gamble them at poker games.

470: Don't listen to your friend's recommendations when getting games.

471: Being Elder of the Brotherhood comes with great responsibilities, so stand on the front deck and wait for the magic super lawyer to come talk to you.

472: Bethesda had some self-control and didn't let you become the new Elder. They did, however, allow you to gain the next highest rank within ~4 missions and 10 radiant quests.
 
473: All of FO3 you don't a rank with in the btoher hood of steel sure you help out ect and they like that but in fallout 4 you realised that they will now let outsiders do whatever the hell the want within 4 missions

474: That people still drink dirty water even though there is tons of purified water available. Why does this even have a vaule
 
477 : The Institute's base is underneath the Commenwealth Institute of Technology. It's not like there's a FUCKING DETECTIVE that lives down the road.

478 : the Institute's plan was - give an inexperienced soldier/lawyer nothing, hope they survive and reach a city, fight gangsters to rescue a synth detetctive, take down a hardened cyborg mercenary, find a lost scientist within a sea of pure radiation, build a fucking teleporter (that took them years to make), then do 10 errands for them, and finally get a special piece of technology they could've gotten at any point themselves.

479 : the Brotherhood's plan was to "save humanity from its greatest enemy..." fuck, fuck, fuck please don't say it- "...itself" GODDAMMIT EMIL.
 
478 : the Institute's plan was - give an inexperienced soldier/lawyer nothing, hope they survive and reach a city, fight gangsters to rescue a synth detetctive, take down a hardened cyborg mercenary, find a lost scientist within a sea of pure radiation, build a fucking teleporter (that took them years to make), then do 10 errands for them, and finally get a special piece of technology they could've gotten at any point themselves.

What a cunning plan from the brilliant minds that make technological wonders like the synthetic gorila. On that note:

480: The best way to make a new ecosystem is to make a copy of creature from a specie that´s not even native to the continent.
 
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