Things we learned from Fallout 4

Merman had to be renamed before they could sell him; guess why...

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Blue-Man or Fish-Man weren't as good?
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Please tell us what a new user of the game needs to know. I have heard a lot of positive feedback from my friends. That's why I decided to buy this game, despite the fact that it is not expensive click here, it costs 5 dollars. I think that for a game like this, with these reviews is absolutely not expensive. So maybe a new user needs to know something special.
 
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Please tell us what a new user of the game needs to know. I have heard a lot of positive feedback from my friends. That's why I decided to buy this game, despite the fact that it is not expensive here, it costs 5 dollars. I think that for a game like this, with these reviews is absolutely not expensive. So maybe a new user needs to know something special.

Nothing, really. The gunplay is good. The aesthetic ranges from kitsch to weird. It hems you in some ways and lets you do whatever in others.

Play the game, see how you like it.
 
Nothing, really. The gunplay is good. The aesthetic ranges from kitsch to weird. It hems you in some ways and lets you do whatever in others.

Play the game, see how you like it.
Thanks, I'll definitely follow your advice.
How long have you been playing?
 
It hems you in some ways and lets you do whatever in others.
I have not played FO4 (and never will), but this sounds uncharictaristicly ideal for an RPG developed by Bethesda. I wouldn't have imagined that they could get something like that right.
 
I have not played FO4 (and never will), but this sounds uncharictaristicly ideal for an RPG developed by Bethesda. I wouldn't have imagined that they could get something like that right.

I know people that hate NV for being *shallow* but love 4 for it’s freedom and depth. I liked 4, but it’s no NV.


The only way I can see it doing that is that NV is much more restrictive when it comes to picking a faction. Past a certain point you have to lock in with one of them, barring Yes Man. Whereas 4 lets you flutter between all of them rather nebulously throughout most of the game. I only played 4 once back in 2015 but IMO I felt the way it handled your freedom in regards to factions had the effect of making everything feel less consequential, less believable and less investing, more sandbox centric. It reminded me of the difference between siding with a guild in Morrowind versus becoming the top dog of literally everyone in Skyrim. Sure Skyrim is more freeform in that regard but it feels moreso like you're a child in a toybox rather than being respected for roleplaying.

As I said it's been yonks since I played 4 but that was the feeling I got at the time.

The main quest prior to the faction conflict is incredibly linear. Compare the pursuit and handling of Benny to the pursuit and handling of Kellogg. You always confront Kellogg in the same room, with the same dialogue, you always have to gun him down in a boss battle and you can't do anything else.
 
The only way I can see it doing that is that NV is much more restrictive when it comes to picking a faction.
The RPGCodex has a thread where someone linked a review of someone back at NV's release saying about how you getting locked into a faction if you do enough quests for a specific faction in New Vegas is a bad thing because Fallout 3 didn't have that. They called it "forced replay value".

So i'm not surprised Bethesda Fallout fans whine about the faction system of New Vegas because it did the unthinkable of adding basic ass consequences to a RPG, something hardly present in Bethesda games since Oblivion.
 
The RPGCodex has a thread where someone linked a review of someone back at NV's release saying about how you getting locked into a faction if you do enough quests for a specific faction in New Vegas is a bad thing because Fallout 3 didn't have that. They called it "forced replay value".

So i'm not surprised Bethesda Fallout fans whine about the faction system of New Vegas because it did the unthinkable of adding basic ass consequences to a RPG, something hardly present in Bethesda games since Oblivion.

The only one IMO that felt a bit dicey was the NCR and Legion blocking you off for siding with House after the Omertas quest when really the only way to tell is the Courier entering and leaving the Lucky 38 on the regular, which they do in Wild Card also but it raises no such issue. It's also not like House's major ambitions were known to anyone but you and him, and for all they know you're dealing with Vegas footwork for him.

It's a minor complaint and I understand mechanically why they did it and why it's a good decision but it always rubbed me a bit.
 
Please tell us what a new user of the game needs to know. I have heard a lot of positive feedback from my friends. That's why I decided to buy this game, despite the fact that it is not expensive here, it costs 5 dollars. I think that for a game like this, with these reviews is absolutely not expensive. So maybe a new user needs to know something special.

My advice for FO4 is, definitely play it once. Throw in any mods you like the look of and just try to enjoy it. Especially if you can get it for some absurdly cheap price (I got the GOTY edition off some shifty key site for £6). It's worth experiencing.

Then, play New Vegas. Seriously. Have fun!
 
The RPGCodex has a thread where someone linked a review of someone back at NV's release saying about how you getting locked into a faction if you do enough quests for a specific faction in New Vegas is a bad thing because Fallout 3 didn't have that. They called it "forced replay value".
It's funny because the game explicitly tells you that if you do enough quests for the NCR/Caesar's Legion you'll alienate the other. Requires complete obliviousness.
I’ll be honest, I liked 4 too
Holy shit, we have multiple Fallout 4 fans on this thread?

Damn this Forum has fallen in standards. Back in the day we used to have one token Bethesda fan and then bully off any others that came here. Now they'll just accept anyone round these parts.
 
It's funny because the game explicitly tells you that if you do enough quests for the NCR/Caesar's Legion you'll alienate the other. Requires complete obliviousness.

Holy shit, we have multiple Fallout 4 fans on this thread?

Damn this Forum has fallen in standards. Back in the day we used to have one token Bethesda fan and then bully off any others that came here. Now they'll just accept anyone round these parts.
To be fair they tried to bully me.
 
It's funny because the game explicitly tells you that if you do enough quests for the NCR/Caesar's Legion you'll alienate the other. Requires complete obliviousness.

Holy shit, we have multiple Fallout 4 fans on this thread?

Damn this Forum has fallen in standards. Back in the day we used to have one token Bethesda fan and then bully off any others that came here. Now they'll just accept anyone round these parts.
No one escapes the bullying these days. Post in TO some more and you'll be told to kill yourself eventually :dance:
 
No one escapes the bullying these days. Post in TO some more and you'll be told to kill yourself eventually :dance:
>Joined in 2020
>Doesn't have a pink badge
>Is surprised The Order is telling her to kill herself

Noobs these days have no appreciation for the fact that they're noobs.
 
>Joined in 2020
>Doesn't have a pink badge
>Is surprised The Order is telling her to kill herself

Noobs these days have no appreciation for the fact that they're noobs.
What does being a noob even mean? What’s the actual significance of the pink cumstain? Nobody can give me an actual answer.
 
What does being a noob even mean? What’s the actual significance of the pink cumstain? Nobody can give me an actual answer.
My guess is that "Noob" is subjective. You joined in 2018 but I consider you a noob, because in my memory exists a golden age of this forum and a definitive time window when I left this forum. You joined around the time I left, and thus you are not a golden age poster, but a noob who represents what the forum now is.

And that's probably how some of the older members feel about me: They were there in the golden age of the past with all the posters they wax nostalgic for, I joined once that age had ended, and even though I joined shortly before Fallout 4, I came to represent the wave of new people who joined because of Fallout 4. Thus I am a noob to them.

And since the Order basically exists as mostly older members, and a small handful of handpicked newer members they permit in their ranks, they have a clear way of distinguishing between Noobs and not Noobs.

Basically this:

 
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