The_Time_Master
First time out of the vault
You may be right Fred2, but I have to try.
Thanks for the Gamasutra link, it was interesting!
Thanks for the Gamasutra link, it was interesting!
While I like Fallout 2, I'd honestly be upset if they went back to isometric. then again, I didn't grow up with Fallout 1 and 2.
While I like Fallout 2, I'd honestly be upset if they went back to isometric. then again, I didn't grow up with Fallout 1 and 2.
Bethesda's formula is the only one that actually immerses me in the world. I vastly prefer open-world exploration in a title/setting like this to the limiting and forced isometric gameplay of the classics -- though I do love the classics. Just not Tactics though, can't really seem to get into that one.
While I like Fallout 2, I'd honestly be upset if they went back to isometric. then again, I didn't grow up with Fallout 1 and 2.
Bethesda's formula is the only one that actually immerses me in the world. I vastly prefer open-world exploration in a title/setting like this to the limiting and forced isometric gameplay of the classics -- though I do love the classics. Just not Tactics though, can't really seem to get into that one.
u really enjoyed that empty open world in fallout3 or skyrim ? i dunno what to think about , when u play both games for the first time then its very immersive but after u have spend some time with it will get pretty boring after some time ... because eitherway theres nothing in the world which u can do beside some boring x y sidequests which are all feeling the same or you get bored of the 50th cave that did look exactly like the last one ...
i never touched these kinda games again after spending some hours in them , maybe some mods would revive these titles but on standalones they wack ... also personally i prefer some CoD gameply over fallout3 or skyrim because its giving me ecactly same thing just not packed into a false box , i was never a fan of these animations with dat modified gamebryoengine , best thing i can remember was also when u tried that awesome itemgrabbing and you tried to made your house look badass and then when u enter the house one day all stuff flys around like some mininuke gone off was hilarious... lmfao . ill rather grab some shooter with propper animations and not somuch loadingscreens , flyin stuff around instead of any fallout from bethesda . some days ago ive checked the fo3 manual and its even more hilarious what they predict in it , skills matters blah blah , after some time u really realize how bad it was in compariosn 2 what they promised ... i dont say its a bad game at all but they didnt gave us what they promised us... and this time it will be exactly the same with unkillable npcs and all that bethesda introductions , where is the freedoom if i cant kill every npc in the game ? GTA is a prime example , many casuals just play it to kill some people on the streets ... i mean GTA storys always very good but the gameplay itself is also very good , for storyfocused people or just casuals ... i could go on but meh . when did u played fallout3 vanilla the last time ?
lol that settlement building looks to me like state of decay gameplay which isnt bad at all but gets boring very fast too , a modded sate of decay is interesting tho . still i think that it isnt such great feature as promised when i hear that we can only build in restricted areas , and then again i look on the released footage and some things hurt my eyez ... for example when u let a whole house dissapear with one click . also building houses in singleplayer games is so meh , if i wanna look for some crafting , building games i just look for 7dayz2die or minecraft or rust or however these games are called . its not an good idea to just stick something in because its popular atm plus all these games ive mentioned are based on that buidling and not other way around like it will be in fallout4 . well maybe they did a good job in fo4 i cant say for sure becoz we havent seen anything else than e3 trailer footage ... but since howard stated that u dont have to build settlements i guess it will not be story relevated or anything which would be more interesting , another thing which makes me wonder is when i see all this crafting with weapons , armors and houses im asking myself what PC im playing in a post apocalyptic world ... thats the thing which bothers me the most , i dont even know any single guy or girl in my pre apo world who could build all that stuff ... normally they all have just one opportunity and some minor hobbys , but i havent seen anyone in real life building houses , weapons , armors , generators , turrets , lights and so on ... now imagine someone doing this in a post apocalyptic world KEK ... oh yeah lemme get this glass out that clock and i will do magik make some lamppost or wait sugarbombs + nukacola = MininukeTurret LMFAO . the whole presenting to me doesnt look like some post apocalyptic world i have enjoyed from the originals , yet howard still says its that harsh enviroment , that u feel alone blah blah when i look on all that stuff from e3 it feels like you play some ubermensch PC in just some fantasy world which has nothing to do with post apocalyptic , where u can even build nuclear bombs 200 years after the world was destroyed ... i could go on but well , i dont want to loose this day and get frustrated .
lol that settlement building looks to me like state of decay gameplay which isnt bad at all but gets boring very fast too , a modded sate of decay is interesting tho . still i think that it isnt such great feature as promised when i hear that we can only build in restricted areas , and then again i look on the released footage and some things hurt my eyez ... for example when u let a whole house dissapear with one click . also building houses in singleplayer games is so meh , if i wanna look for some crafting , building games i just look for 7dayz2die or minecraft or rust or however these games are called . its not an good idea to just stick something in because its popular atm plus all these games ive mentioned are based on that buidling and not other way around like it will be in fallout4 . well maybe they did a good job in fo4 i cant say for sure becoz we havent seen anything else than e3 trailer footage ... but since howard stated that u dont have to build settlements i guess it will not be story relevated or anything which would be more interesting , another thing which makes me wonder is when i see all this crafting with weapons , armors and houses im asking myself what PC im playing in a post apocalyptic world ... thats the thing which bothers me the most , i dont even know any single guy or girl in my pre apo world who could build all that stuff ... normally they all have just one opportunity and some minor hobbys , but i havent seen anyone in real life building houses , weapons , armors , generators , turrets , lights and so on ... now imagine someone doing this in a post apocalyptic world KEK ... oh yeah lemme get this glass out that clock and i will do magik make some lamppost or wait sugarbombs + nukacola = MininukeTurret LMFAO . the whole presenting to me doesnt look like some post apocalyptic world i have enjoyed from the originals , yet howard still says its that harsh enviroment , that u feel alone blah blah when i look on all that stuff from e3 it feels like you play some ubermensch PC in just some fantasy world which has nothing to do with post apocalyptic , where u can even build nuclear bombs 200 years after the world was destroyed ... i could go on but well , i dont want to loose this day and get frustrated .
Speculation like this is why it's better to reserve judgement until we've actually played the game. The super-cynics on this site will never say it, but there IS a chance Bethesda will program the crafting system to make some sort of sense. At least, when I was watching the E3 presentation that's how it looked. But of course that's optimism towards a Bethesda title and such attitudes aren't allowed here, so what the fuck am I doing?
I guess the good thing is that those people do not exist, at least not in the gaming community."What's this? New ideas and steps forward in game design? BLASPHEMY! Bring back isometric and turn-based gameplay at once!"
I won't mind the voiced MC if it says exactly what I'm going to say on the dialogue wheel, but I'll be pissed if we have an LA Noir 2 on our hands
I am a bit sad about the limited dialogue options, but if the writing is good enough (which tbh I don't have hope for) then I don't see the problem.
You can't max out Skills in New Vegas without the DLCs.
I would say that there is NO build in NV, just "which skills do I max FIRST?".
But I am not de-railing any more threads here. Have your cake, I do not care.