Todd Howard at QuakeCon: Half of Fallout 3 got cut

Stanislao Moulinsky said:
Did...did he really said that? Please, tell me he didn't.

Nah, I made that up, he probably would give some speech of how Fallout 1 and 2 were acceptable at the time but not work now anymore.
 
No TES 5 he says. And that should be a bad news for us? I've tried really hard to play Borelivion, and when I've finally managed to finish it I've had the baldurdash's team patches plus a ton of mods to spice up that game a little. And, yes, i've played FO3 in the pretty much frigging same way.
If Horrorwind had some nice things in it and the fans pushed everything further, Borelivion and Foulout 3 managed to bore me in a grand way. From the bad story to the horrendous voice-acting, from the world design to the poor optimization and the endless bugfest, those two game were anything else but fun. Frustrating gameplay, cretinoid characters, with a lot of quests that don't actually make sense, except for a five year old. So, i guess for the future Beth's games, the quest will be more like: "Fido, go fetch and kill everything while being immersed in za game".
 
Ausir said:
They didn't exactly have a choice, ZeniMax bought Quakecon's host.

Wow, seriously?
ZeniMax is like a rich daddy, who buys everything for his pampered daughter.

Daughter: Daddy! Buy me Rolls Royce (Fallout franchise).
Daddy: Of course my dear.

:She gets it and pimps it into an unbalanced, pink sport car she can't even drive:

Daddy: Honney, I have a surprise for you. I just bought this TV show, and I want You to be a co-host on this show!
Daughter: OMG! Thank you, thank you, thank you daddy!

:She hugs him and they start making out:
:shock:


As for the topic, I wonder how someone from marketing can be even qualified to judge game's design?
Nowaday's world is soo messed up! Soon high sales will mean the game's quality is also high...oh wait.
 
Zenimax has purchased ID Software if I am not wrong. Though I have no clue how much it will change future projects of ID. Thing is it would be better for Zenimax/Bethesda if they let ID change them since they have a better knowledge around how to make both action games and games with less bugs and better design.
 
Ahhhh, it makes sense now. At first when i was reading the title i thought 'wtf?'.
 
For those interested: Pete posted on their blog that apparently Todd did not say that there wasn't going to be an TES V, saying "Don’t look for a new Elder Scrolls game in the near future."; and he just said there is a "chance of an MMO.

They also said that "Todd and Bethesda Game Studios are hard at work on their next big game, and we’re not ready to discuss it. As always, we prefer to have something amazing to show when we talk about it. We aren’t going to confirm or deny or comment on speculation, nor are we going to give hints about anything. If you know us by now, you know we don’t really do that."

http://bethblog.com/index.php/2009/08/17/clarifying-about-next-elder-scrolls-game-mmo-etc/

So, any ideas what that mystery game is? Fallout 4? I doubt it; it's probably a game they acquired with the id Software deal.
 
was there not a long time some rumor Zenimax bought another IP from a "death" game? I know there was a news about it here I think.

Who knows what their next target is. But I somewhat have the feeling that they might get in some trouble in the future. With all seriousness.

Well to say it that way, the only game Bethesda is known for are the TES games and now with Fallout 3. There is really not much else if compared to a company like EA or Blizzard which have quite a few other in house branches that are known.

If the next game they plan is really MMO or anything similar to it I have the feeling this might lead to financial issues for Zenimax. Why? well I cant really name one single reason (its in my eyes more a interaction of several omens if you want so). But most companies that have thrown out online games you have to pay for did not very well with it and those that did managed it only cause of very great experience and skill which is if we let al jokes aside something Bethesda both has issues with if online RPGs are not done really well they burn faster trough any finances then you can look. What ever you like or not like now Bethesdas "design" in games they never had so far experience with online games at all. The games they release have many times enough serious issues with bugs and other errors as well with gameplay and design but bugs alone can kill any online game easily. And so far Bethesda has not released "many" different games recently and Zenimax also purchased ID (I think?) which means as well a lot of costs for the moment it always takes a bit time I guess before the financial statements are working together.

The only chance I see is when they let ID work on any title in the future as their games have usualy not many issues around bugs or stability which is not something that can be said about games from Bethesda.
 
Crni Vuk said:
If the next game they plan is really MMO or anything similar to it I have the feeling this might lead to financial issues for Zenimax.
I think you are confused because you don't understand the structure. Zenimax online studios would presumably develop any TES MMO, and that studio certainly has some people with experience in MMO development. They've already got a decent base of potential customers and a franchise that would work well as an MMO, so they are already in a good position.

BGS will probably continue to do what they do best and make lots of money. It wouldn't surprise me if they have an Oblivion spin-off in the works, and we've also heard them barking about the Wii, but I don't know if that is a BGS project.
 
they have experience? Then I sure must have missed something.

I would love to hear from that "experience" you are talking about. With all seriousnes. I really do. Cause what I have seen either from Zenimax OR Bethesda speaks volues when it comes to the quality of their content. And I am not talking about just some programmers, coders or level designers they might have hired that worked on some MMO project or what ever. I am talking about the heads of the company, people like Todd that have to say something inside of Bethesda and Zenimax, the people that are chairmens (Robert A. Altman). And those from what I can see have not much experience when it comes to onlinegames, well why? cause Zenimax/Bethesda simply has yet not released any online game so far. Not any I have heard about (and Wikipeda does not list one either)

It is not far fetched to think that the same people which have been responsible for Oblivion (regarding design, gameplay, wirtting and of course ... the very much beloved voice acting) would work in some way with any new online project developed eventualy by Bethesda. And to ask it right away, do you think Bethesda has what it needs to make a succesfull MMO or online game? With that kind of writting? With that kind of animations and "gameplay" they showed with Oblivion and Fallout 3?
 
Crni Vuk said:
It is not far fetched to think that the same people which have been responsible for Oblivion (regarding design, gameplay, wirtting and of course ... the very much beloved voice acting) would work in some way with any new online project developed eventualy by Bethesda. And to ask it right away, do you think Bethesda has what it needs to make a succesfull MMO or online game? With that kind of writting? With that kind of animations and "gameplay" they showed with Oblivion and Fallout 3?
I'll admit that I don't have a high opinion of MMORPGs, or much experience with them for that matter, but I believe that the main draw is not in the writing or the animations. In fact, many people disparagingly refer to Beth's games as single-player MMOs.

But you are still missing the point. Zenimax Online Studios isn't BGS. It's headed by one of the guys from Mythic. At this point, there's really nothing to judge, but they probably have all the tools they need.
 
Yes but the heads behind this "Online studio" are still people without any online-gaming experiene I would know about - Board of Directors - and I have a lot of doubts since the MMORG market is a pretty thight one and Dark Age of Camelot might be still a played online game but it definetly as not the best selling game out there as well.

Zenimax Online is so far still a studio that has not released any online titles so far and the only known Name is Matt Firor, and to say that while I have no doubts about that he possess skills a "famous" name alone makes not sure about success. See Spore, Black & White and a few other games by today "famous" names. So far I still on the Zenimax Online site a pretty big job advertisement. So as said I just question the outcome from any onlineproduct in the hands of Zenimax or their studios.

But I might construe of course way to much in all of it but the past of MMORGS and studios that showed more promise then Zenimax online failed in their attempts of creating a good and long lasting game. You had with "Star Wars" as well conditions that might have made a high success possible and yet from what I heard that it was rather poor. The Matrix Online even with the publicity from the movies went in to oblivion and closed the online RPG with D&D mechanics did not so well either. And there have been a lot of other countless projects with either more or less interesting designs. If the next project will really be a online game based on the TES setting they will have to work extremly hard to offer here something exceptionally and different in gameplay - which I fail so far to see happen - compared to the competition as you have quite a lot of games out with similar themes (fantasy and letz be honest after Oblivion TES has become very "generic" in that part) like Dark Age of Camelot, Word of Warcraft, Age of Conan, Everquest 1+2 etc. As said its all a pretty thight market by now. And an very expensive one as well.

I just have the feeling that a lot of companies still think a "online RPG" could be the best cash cow to milk and feeling "jealous" abotu World of Warcraft in some strange way but I think that time is already long ago. While there will definetly come at some point a "new" game with the same sucess like WoW it doesnt mean that its a easy thing to do.
 
crni, normally i dont criticize people for their spelling, but my gods man, could you start running your posts through a spell checker?

a few are ok, but you have so many it is almost becomming TME ; DR ( too many errors ; didnt read )
 
Dionysus said:
In fact, many people disparagingly refer to Beth's games as single-player MMOs.

"Single-player-massively-multiplayer-online" games.

It does not compute.

But you are still missing the point. Zenimax Online Studios isn't BGS. It's headed by one of the guys from Mythic. At this point, there's really nothing to judge, but they probably have all the tools they need.

I don't know how ZeniMax works, but if they have the same game design philosophy like Bethesda's "Don't waste time on patches and fixes", then I'll say good luck to them! :mrgreen:
 
Well they don't hold with patching because they already have the consumers money and don't want to spend that money on the consumer.
With an MMO it's a constant stream of revenue which is Beth's dream come true so they probably would patch it... a lot if it's using their gamebryo engine rather than, say Warhammer Online's gamebryo engine which, you know, actually works.
 
Public said:
"Single-player-massively-multiplayer-online" games.

It does not compute.
It's typically meant as an insult, as if to say that the games have a big MMO-style world without the genuine social component, which results in a hollow experience. It can also be used to indicate lame quest design. I've even heard people use it as an insult against The Witcher for the latter reason.

I don't know how ZeniMax works, but if they have the same game design philosophy like Bethesda's "Don't waste time on patches and fixes", then I'll say good luck to them! :mrgreen:
BGS can get away with that because there isn't much competition.

The online studio would have to deal with a more competitive marketplace, so they will probably have their shit together (at least relative to BGS). We'll see. I personally don't have any interest in an MMO, but I wouldn't judge the new studio based on BGS's track record.
 
Dionysus said:
The online studio would have to deal with a more competitive marketplace, so they will probably have their shit together (at least relative to BGS). We'll see. I personally don't have any interest in an MMO, but I wouldn't judge the new studio based on BGS's track record..
That is something I agree with as it are probably 2 seperate studios (though under the same hood and who really thinks Todd - Todd Howard, Executive Producer and Game Director - has nothing to say at all inside of Zenimax should eventualy reconsider his position again) particuilarly when it comes to online setting with the Elder Scrolls as Theme.

Indeed the world of TES and its setting are something that supports the idea of a online RPG. And the Zenimax Online studio is a so far (from Bethesda) more or less independ one. But, from what I can read the only realy known name I see with some experience is Matt Firor which was responsible for Dark age of Camelot which is still played. But one succesfull game makes him the Guru of MMORGs though? I dont know it. All I think is if nothing else they do is to throw out another "generic" Fantasy-online-RPG (and hands down the TES setting has become a very generic setting thx to Todd and his team ...) comparable with more or less DaoC ... then its probably not something that will be able to stand out between the hard competition.

I would give any "new" company always the benefit of the doubt and see how far they come with their ideas and concepts. But by thinking about the principles behind Bethesda and more important Zenimax ... thats not possible anymore here. And thus I doubt any Zenimax studio is capable of making a game that really is different to all those games that are already available and has the creativity and skill to release something fresh and truly more then just a something with "shiny" graphics. Marketing so far has lead Bethesda to very high sales. But that alone will not help any studio when it comes to a success regarding a online RPG. It needs REALLY something that atracts players AND keep them playing the game. Not just advertising.
 
Crni Vuk said:
And thus I doubt any Zenimax studio is capable of making a game that really is different to all those games that are already available and has the creativity and skill to release something fresh and truly more then just a something with "shiny" graphics. Marketing so far has lead Bethesda to very high sales. But that alone will not help any studio when it comes to a success regarding a online RPG. It needs REALLY something that atracts players AND keep them playing the game. Not just advertising.
That's a very strange position to take. Bethesda's products are relatively unique in the current market, and they actually have a notable degree of longevity. And again, BGS probably wouldn't be making this game. It's a different studio.

And I can't imagine how you could see Zenimax as something other than a net positive. They've got tons of money and a vested interest because its their developer and their franchise. It's certainly reasonable to be skeptical of a new dev in a competitive market, but their starting situation is a good one.
 
thats a point of debate. They might be pretty alone on the market when it comes down to "First person sand box RPGs (or adventures for some but thats oppinion)". But its still extremly "generic" what they throw out. And when it comes to online games you have a much higher competition here. And from what I think. People dont play here very long the generic.

Longlivety in Bethesda games? Well now thats a interesting point you know. How comes those long lasting effect anyway? Is it really from the many "DLCs" they throw out and the very active modding community. It is strange to me that Oblivion is one of heaviest modified games out there (speaking about the sheer number of personal mods) which changes from armor to values and bugs anything in the game. Its just a personal guess of course but how many people out there enjoy vanilla Oblivion without any mods. I would notbe surprised if its not even 1/3 of the players. Speaks volume about the quality of their original game. And I am not just only talking about cosmetic changes. I mean thing sthat also chagne the gameplay like the many "no/better level scaling mods" and such.
 
Crni Vuk said:
Longlivety in Bethesda games? Well now thats a interesting point you know. How comes those long lasting effect anyway? Is it really from the many "DLCs" they throw out and the very active modding community. It is strange to me that Oblivion is one of heaviest modified games out there (speaking about the sheer number of personal mods) which changes from armor to values and bugs anything in the game. Its just a personal guess of course but how many people out there enjoy vanilla Oblivion without any mods.
In visiting general gaming sites, and looking at sales charts, I've always been struck by how well Beth's recent games have been received on consoles, which don't have any user-made mods. But you are still talking about a different sort of game made by a different developer.

Right now, we know that Zenimax has a lot of money and access to a popular franchise with an established fanbase. Those are the only two notable factors that should impact the success of this new studio. It's actually similar to FFXI's situation, which turned out to be fairly successful.
 
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