Check if the music paths are correct in your fallout.cfgMaxrunner said:Does the patch affects anything music related?it seems the music tracks arent playing and i have the sound to the max volume....
Darek said:Check if the music paths are correct in your fallout.cfgMaxrunner said:Does the patch affects anything music related?it seems the music tracks arent playing and i have the sound to the max volume....
Maxrunner said:Darek said:Check if the music paths are correct in your fallout.cfgMaxrunner said:Does the patch affects anything music related?it seems the music tracks arent playing and i have the sound to the max volume....
WTH??There no music tracks in the supposed folder.....
Lazarus Plus said:aven't been able to find this information by reading the readmes and looking around, so if anyone knows, I would be grateful. Is the grav plate thing fixed now? Can I go to T-Ray, get my car back and still get the upgrade after the game? Thanks.
Yes, this is fixed. Sorry for missing this question.Lazarus Plus said:Lazarus Plus said:aven't been able to find this information by reading the readmes and looking around, so if anyone knows, I would be grateful. Is the grav plate thing fixed now? Can I go to T-Ray, get my car back and still get the upgrade after the game? Thanks.
So, nobody knows? Killap? Please?
Necromancyr said:Ok, tried going through the thread and didn't find this listed...but I have a game that I've gotten very far in and now it's crashing whenever I go to NCR. Never been there before, but it's crashing to black upon trying to enter for the first time.
Any ideas/help?
(Also, there is a patch000.dat file in my fallout2 directory, but I thought that the autoinstaller took care of that and if I file was there the installer put it there? It wasn't very clear that I needed to delete it in the readme and only picked that up through some comments in posts...)
killap said:I got your e-mail and shall look into your savegame.
The installer should have removed the patch000.dat file and the only reason it wouldn't would be because of a non standard installation of the game. Are we sure the patch is really working as intended? Did you see the changes from the readme? Does it say a version in the lower right of the main menu?
Necromancyr said:killap said:I got your e-mail and shall look into your savegame.
The installer should have removed the patch000.dat file and the only reason it wouldn't would be because of a non standard installation of the game. Are we sure the patch is really working as intended? Did you see the changes from the readme? Does it say a version in the lower right of the main menu?
Killap, no luck? I didn't want to restart a game and then encounter the same issue...not that restarting is the best option but...
Thanks either way.
Yes.Babax said:Hello everyone!!! Hail to the killap!
I don`t sure if my question was already asked before, but here it is:
Does high-resolution patch from this thread http://www.nma-fallout.com/forum/viewtopic.php?t=42386 compatible with your unofficial patch?
Thanks![]()