MIB88 wrote:"You seem to contradict yourself, though. You say you like the companionship and interactions. And you seem to have strong feelings regarding Myron, albeit negative. Yet, you don't want to interact with him and have him in your party. "
I have used Myron on several very early runs in F2(first week of release?..anyway ..a very long time ago) and I am afraid that he just "gets on my nerves" like he assuredly would in RL. The others, are just that much more endearable and the fact that they are also more useful (also IMHO..though we can argue about Vic ,Lenny & Marcus) is secondary. The comments are often quite funny until you hit Myron.
The problem with NPCs is that as I level I have to spend much more time in just keeping them alive and if you think about it Klint is probably the only one worth keeping just for his healing capacity.
But as a Fallout veteran I just hate to lose my "old mates", it is as simple as that and Myron IS NOT an "old mate".
I asked as I had not used Myron for many years and I was curious about his MM role and it would have to be very important for me to endure him at the cost of even poor Lenny who actually hits a target now. Companionship usually implies a positive social value whereas that provided by Myron is(IMHO) definitely not positive.
BTW I do realise that MM is yr mod and that you can do what you wish with it and if I implied otherwise then I was wrong. The ability to modify a mod is beyond me totally and i was simply asking as I did not wish to drop anyone for that little SOB. Obviously I am going to have to do it whether i like it or not. It's no real problem as i was only asking.
OMG!! 3 paragraphs of explanation...you must have touched a nerve
addendum:
although i know you are yet to start F3...in that game I usually prefer to play solo although Dogmeat once found is okay but again, you must mod him as an "essential NPC" as he dies far too often and you virtually spend the rest of the game keeping him alive. An "essential NPC" simply becomes unconscious (0 hps) until the combat is over then he regains consciousness...an excellent idea as he cannot unbalance if comatose and Dogmeat, in particular, charges in where angels fear to tread, all too often.
If you are a purist then you can reload, but you will become very sick of it eventually as it can become very often at "very hard".