Everytime I visit a town, I go to the different merchants and take their money with stuff I collected.
I travelled several times while solving quests from Vault City (4 merchants, 1 pub) to Gecko (1 merchant, 1 pub) and back. In the short time, they have normally new stuff and new money. Not much, but some. With luck you can get early a combat gun in VC.
And more important no reason to spend any skill points on First Aid, Repair and Science...
### What I would like to know is ###
1. What Weapons are best for the companions?
Klint (took only SMG's)
Sulik (took only SMG's)
Vic (looks like he s*cks in all but shotguns)
Cassidy (Scoped Hunting Gun, Sniper rifles, Assault Rifle...)
Lenny
Miria
Davin
Bess
Dogmeat
(love that he is a fast runner, wished I had him already in Klamath)
Especially Miria and Davin are really bad with weapons, so far. I hope they will get much better in a few levels.
Lenny has in the moment a SMG, but I'm not really happy with it.
2. If I contact the Enclave with the reactor terminal, do I hurt Gecko with it?
I had an encounter with them, but couldn't speak to them, they didn't move at all. Tried not to attack them, I'm not stupid, still Level 12...
3. If I let Lenny drink alcohol to increase his radiation levels, does it have any advantage or disadvantageß
### You want to learn weapon modifications from Skeeter? ###
If he offer a free modification, chose the last option, so you get the option to learn them instead! Maybe you need some skills little higher. (Sadly no Assault Rifle with ext.magazine.)