Depend on your wallet and steam library.So.....buy it now, or wait for it to go on sale?
Depend on your wallet and steam library.So.....buy it now, or wait for it to go on sale?
And I am confused that, now that this is Wasteland 2, it is not allowed to critique.If you do, you have to make a short but complete and detailed review that is summed up in a few words somehow.Well, I hate basically everything about it. So getting into details, I would have to post my long ass review about it. And people would say, Too Long Did Not Read Or You Are Having Fun Wrong.and what exactly do you hate about it so much? You know, we usually dont burn people for their opinions, well just a little, but at least give us a chance to talk some sense into you!
It says Wasteland 2 on the box, and a cool guy is behind the game, so the only correct review is a positive one. The game is critique immune.
I was baffled why I did not like this game, so I tried to analyze where the problems was.
I am now baffled why people give this game so much praise, and says things like; It feels like I never stopped playing Fallout.
No, you don't have to give a long review. You can point out major issues you have about the game without going into detail about every fault. It would give us something to work with. As it stands now you just came here to say "I hate this game and I won't tell you why", which makes me wonder why you posted at all.
What you have done is not critique at all.And I am confused that, now that this is Wasteland 2, it is not allowed to critique.If you do, you have to make a short but complete and detailed review that is summed up in a few words somehow.Well, I hate basically everything about it. So getting into details, I would have to post my long ass review about it. And people would say, Too Long Did Not Read Or You Are Having Fun Wrong.and what exactly do you hate about it so much? You know, we usually dont burn people for their opinions, well just a little, but at least give us a chance to talk some sense into you!
It says Wasteland 2 on the box, and a cool guy is behind the game, so the only correct review is a positive one. The game is critique immune.
I was baffled why I did not like this game, so I tried to analyze where the problems was.
I am now baffled why people give this game so much praise, and says things like; It feels like I never stopped playing Fallout.
No, you don't have to give a long review. You can point out major issues you have about the game without going into detail about every fault. It would give us something to work with. As it stands now you just came here to say "I hate this game and I won't tell you why", which makes me wonder why you posted at all.
But when saying nice things about the game, you don't have to account for anything, because it is the correct world view to like Wasteland 2.
If no one is honest and just saying it is great, the developer will just keep making the same bad game over and over again.
What you have done is not critique at all.And I am confused that, now that this is Wasteland 2, it is not allowed to critique.If you do, you have to make a short but complete and detailed review that is summed up in a few words somehow.Well, I hate basically everything about it. So getting into details, I would have to post my long ass review about it. And people would say, Too Long Did Not Read Or You Are Having Fun Wrong.and what exactly do you hate about it so much? You know, we usually dont burn people for their opinions, well just a little, but at least give us a chance to talk some sense into you!
It says Wasteland 2 on the box, and a cool guy is behind the game, so the only correct review is a positive one. The game is critique immune.
I was baffled why I did not like this game, so I tried to analyze where the problems was.
I am now baffled why people give this game so much praise, and says things like; It feels like I never stopped playing Fallout.
No, you don't have to give a long review. You can point out major issues you have about the game without going into detail about every fault. It would give us something to work with. As it stands now you just came here to say "I hate this game and I won't tell you why", which makes me wonder why you posted at all.
But when saying nice things about the game, you don't have to account for anything, because it is the correct world view to like Wasteland 2.
If no one is honest and just saying it is great, the developer will just keep making the same bad game over and over again.
it's just gibberish.
you didn't say anything about what is wrong with WL2.
it's like "hey, I hate you, I won't tell you why but you have to do something to fix it"
I don't think so.And I think my point have been proven quite well here on the forum.
And I am confused that, now that this is Wasteland 2, it is not allowed to critique.
I have not said I have given it any valid critique, you misunderstood my point.
And I think my point have been proven quite well here on the forum.
And I am confused that, now that this is Wasteland 2, it is not allowed to critique.
I have not said I have given it any valid critique, you misunderstood my point.
And I think my point have been proven quite well here on the forum.
Nice trolling, guy who registered yesterday just to tell people how much he hates WL2.
. . . . . . . . . . . . . . . . . . . ________And I am confused that, now that this is Wasteland 2, it is not allowed to critique.
I have not said I have given it any valid critique, you misunderstood my point.
And I think my point have been proven quite well here on the forum.
Nice trolling, guy who registered yesterday just to tell people how much he hates WL2.
My point exactly.
I put out a little feeler to see what kind of forum this is. If you have an opinion or analyse that goes against the stream, you are just a troll.
. . . . . . . . . . . . . . . . . . . ________And I am confused that, now that this is Wasteland 2, it is not allowed to critique.
I have not said I have given it any valid critique, you misunderstood my point.
And I think my point have been proven quite well here on the forum.
Nice trolling, guy who registered yesterday just to tell people how much he hates WL2.
My point exactly.
I put out a little feeler to see what kind of forum this is. If you have an opinion or analyse that goes against the stream, you are just a troll.
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You didn't say any reason why you hate WL2 but you just saying hate everything from WL2. that didn't explain anything.
we required your reason for hatred.
and you say nothing so we consider you a troll.
it's all your fault.
It's not that difficult.And I am confused that, now that this is Wasteland 2, it is not allowed to critique.If you do, you have to make a short but complete and detailed review that is summed up in a few words somehow.
From Wasteland 2, i expected neat visuals that are atmospheric and immerse me into the gameI already told you what did you expect from WL2.
and you didn't answer to the question.
For me basicly everything was wrong with the game. So I am afraid if I do bullet points, it will fall way short.You don't have to do a "review" at all, just do bullet points of your criticism.
The main menu is wrong
The chracter creator is wrong
The graphics both technicly and aesthetically wrong
The the live action intro is wrong
The inventory, items and inventory graphics are mostly wrong
The combat feels lacking. I can't yet put my finger on it.
The NPCs and their "already read the script" is wrong.
The Starting with energy weapons, heavy machineguns and sniper rifles is wrong
The finding 4 or possible more rocket launchers in the begining of the game is wrong
The level design and the rotating camera and the camera angle is wrong
The Soldatmesteren is having fun wrong
Okay, that is what you expected, now tell us what 'you' feel like you got.From Wasteland 2, i expected neat visuals that are atmospheric and immerse me into the gameI already told you what did you expect from WL2.
and you didn't answer to the question.
I expected great music that seems tailor made for the game, that would further amplify the atmosphere and the tone. Memorable music that would be burned into my memory.
I expected a fun character creator like I have seen in Fallout, Fallout 2, Fallout Tactics, Arcanum or even something as basic as the old or new Xcom games were character creation is at a minimum. Character creation where I get attached to my character, because he/she feels unique.
I expected from a 4-6 party members game, some great tactical combat, minimum that of Fallout Tactics. Or at least something that feels justified that a party is forced upon you.
I expected NPCs that had not read the script in advance
I expected a dialog tree that was not just an exercise in exhausting every dialog option
I exoected to once in a while find a special FULLY voiced character
I expected a fun inventory ("Inventory is life"). With awesome item graphics, items descriptions. Items that further immerse me into this world and make it all more believable.
I expected a starting quest that got me hooked on the world, and excited to explore it. A quest with elements I cared about, with characters I cared about.
I expected a nice simple isometric view, with no camera rotation, where I could get a great view of great mission/map/level.
I expected a game that would run 60fps no problem.
I expected a game with a heavy atmosphere, a consistent tone that compliments the atmosphere.
I expected to play through the whole even if I had some issues with the game.
This is still not criticism.For me basicly everything was wrong with the game. So I am afraid if I do bullet points, it will fall way short.You don't have to do a "review" at all, just do bullet points of your criticism.
The main menu is wrong
The chracter creator is wrong
The graphics both technicly and aesthetically wrong
The the live action intro is wrong
The inventory, items and inventory graphics are mostly wrong
The combat feels lacking. I can't yet put my finger on it.
The NPCs and their "already read the script" is wrong.
The Starting with energy weapons, heavy machineguns and sniper rifles is wrong
The finding 4 or possible more rocket launchers in the begining of the game is wrong
The level design and the rotating camera and the camera angle is wrong
The Soldatmesteren is having fun wrong
Okay, that is what you expected, now tell us what 'you' feel like you got.From Wasteland 2, i expected neat visuals that are atmospheric and immerse me into the gameI already told you what did you expect from WL2.
and you didn't answer to the question.
I expected great music that seems tailor made for the game, that would further amplify the atmosphere and the tone. Memorable music that would be burned into my memory.
I expected a fun character creator like I have seen in Fallout, Fallout 2, Fallout Tactics, Arcanum or even something as basic as the old or new Xcom games were character creation is at a minimum. Character creation where I get attached to my character, because he/she feels unique.
I expected from a 4-6 party members game, some great tactical combat, minimum that of Fallout Tactics. Or at least something that feels justified that a party is forced upon you.
I expected NPCs that had not read the script in advance
I expected a dialog tree that was not just an exercise in exhausting every dialog option
I exoected to once in a while find a special FULLY voiced character
I expected a fun inventory ("Inventory is life"). With awesome item graphics, items descriptions. Items that further immerse me into this world and make it all more believable.
I expected a starting quest that got me hooked on the world, and excited to explore it. A quest with elements I cared about, with characters I cared about.
I expected a nice simple isometric view, with no camera rotation, where I could get a great view of great mission/map/level.
I expected a game that would run 60fps no problem.
I expected a game with a heavy atmosphere, a consistent tone that compliments the atmosphere.
I expected to play through the whole even if I had some issues with the game.
Cause while I can understand the criticism behind some of these ambiguous examples, like the "isometric view with no camera rotation" there are others that are too ambiguous for me to understand what the criticism is actually of, such as the starting quest example. (I still wouldn't call this critique though, you need to be more specific as ambiguity can cause miscommunication.)
They didn't plan to use 2d isometic view.I expected a nice simple isometric view, with no camera rotation, where I could get a great view of great mission/map/level.
how did you manage to play Fallout 1?The combat feels lacking. I can't yet put my finger on it.
maybe it's not your taste but that doesn't mean they are wrong.The inventory, items and inventory graphics are mostly wrong
nothing wrong with creating character.The chracter creator is wrong
how about starting with energy weapon at Fallout 1? or 2?The Starting with energy weapons, heavy machineguns and sniper rifles is wrong
and finding power armor at very first part of game is not wrong at all?The finding 4 or possible more rocket launchers in the begining of the game is wrong
While WL2 don't have sneaking skill, I can sneak into places thanks to good level design.The level design and the rotating camera and the camera angle is wrong
because you are blaming WL2 just because it's nothing like Fallout 1.The Soldatmesteren is having fun wrong
So, you hate WL2 because you are obsessed with Fallout 1 in short?
and for level design, compare to WL1 and 2, Fallout 1's level design isn't good at all.
They didn't plan to use 2d isometic view.I expected a nice simple isometric view, with no camera rotation, where I could get a great view of great mission/map/level.
why did you expect that?
That wasn't so hard now was it?Okay, that is what you expected, now tell us what 'you' feel like you got.From Wasteland 2, i expected neat visuals that are atmospheric and immerse me into the gameI already told you what did you expect from WL2.
and you didn't answer to the question.
I expected great music that seems tailor made for the game, that would further amplify the atmosphere and the tone. Memorable music that would be burned into my memory.
I expected a fun character creator like I have seen in Fallout, Fallout 2, Fallout Tactics, Arcanum or even something as basic as the old or new Xcom games were character creation is at a minimum. Character creation where I get attached to my character, because he/she feels unique.
I expected from a 4-6 party members game, some great tactical combat, minimum that of Fallout Tactics. Or at least something that feels justified that a party is forced upon you.
I expected NPCs that had not read the script in advance
I expected a dialog tree that was not just an exercise in exhausting every dialog option
I exoected to once in a while find a special FULLY voiced character
I expected a fun inventory ("Inventory is life"). With awesome item graphics, items descriptions. Items that further immerse me into this world and make it all more believable.
I expected a starting quest that got me hooked on the world, and excited to explore it. A quest with elements I cared about, with characters I cared about.
I expected a nice simple isometric view, with no camera rotation, where I could get a great view of great mission/map/level.
I expected a game that would run 60fps no problem.
I expected a game with a heavy atmosphere, a consistent tone that compliments the atmosphere.
I expected to play through the whole even if I had some issues with the game.
Cause while I can understand the criticism behind some of these ambiguous examples, like the "isometric view with no camera rotation" there are others that are too ambiguous for me to understand what the criticism is actually of, such as the starting quest example. (I still wouldn't call this critique though, you need to be more specific as ambiguity can cause miscommunication.)
Fallout(1997) Is such a good and easy example of what a good starting quest is.
(and this is without mentioning the great job of the intro video, the menu, the character creation, and the intro video after the character creation)
In Fallout you have to help your vault getting a water chip so the vault can produce clean water.
And YOU in all this, is just someone living in the vault.
You can easily project yourself onto this character because
you can relate to what a home is and wanting to be safe
You can relate to wanting to help your fellow man/woman
you can relate to water as a necessary element
you can relate to being a somebody, leaving the nest, going into a big scary world.
Wasteland 2.
After the character creation, you are shown a live action intro film. I feel this is a disconnect from the game. It's fine I guess.
The intro video tells us this is a harsh place, and that this Ace guy have died because of it. We see Ace's casket being burried
So we get into the game.
There is some mystery about this Ace guy
And we are supposed to find something called Radio repeaters?
I don't know this Ace guy, other than he was a ranger
I don't know what these repeaters are and why they are so important.
But I have to get the repeaters if I want to get into Ranger HQ.
I don't really know what ranger HQ is or why I want to get in there. I guess I want to be a ranger for some reason.
I then go speak with Angela Deth (who I am meeting for the first time) she is crying about Ace(who i don't know what is)
Angela can then TELL me some things about Ace
She can also tell me that radio repeaters is just some boring science thingy
and off we are, because of Ace, Repeaters and rangers. Things I don't really know anything about or can relate to or care about.
The ranger general does not seem to care about this either, so he sends aspirering rangers to do the job, instead of ranger veterans.
He wont even spare a some ammonition or first aid kit.
Maybe Ace, radio repeaters, rangers and Angels Death was a big part of Wasteland 1, and you had to play it.